是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?
一种非优化的方式是:
o[ new_key ] = o[ old_key ];
delete o[ old_key ];
当前回答
我的方法,改编好的@Mulhoon typescript帖子,用于更改多个键:
const renameKeys = <
TOldKey extends keyof T,
TNewkey extends string,
T extends Record<string, unknown>
>(
keys: {[ key: string]: TNewkey extends TOldKey ? never : TNewkey },
obj: T
) => Object
.keys(obj)
.reduce((acc, key) => ({
...acc,
...{ [keys[key] || key]: obj[key] }
}), {});
renameKeys({id: 'value', name: 'label'}, {id: 'toto_id', name: 'toto', age: 35});
其他回答
const data = res
const lista = []
let newElement: any
if (data && data.length > 0) {
data.forEach(element => {
newElement = element
Object.entries(newElement).map(([key, value]) =>
Object.assign(newElement, {
[key.toLowerCase()]: value
}, delete newElement[key], delete newElement['_id'])
)
lista.push(newElement)
})
}
return lista
虽然这并不是一个更好的重命名键的解决方案,但它提供了一种快速简单的ES6方法来重命名对象中的所有键,同时不改变它们所包含的数据。
let b = {a: ["1"], b:["2"]};
Object.keys(b).map(id => {
b[`root_${id}`] = [...b[id]];
delete b[id];
});
console.log(b);
简单地这么做会有什么问题吗?
someObject = {...someObject, [newKey]: someObject.oldKey}
delete someObject.oldKey
如果愿意,可以将其包装在函数中:
const renameObjectKey = (object, oldKey, newKey) => {
// if keys are the same, do nothing
if (oldKey === newKey) return;
// if old key doesn't exist, do nothing (alternatively, throw an error)
if (!object.oldKey) return;
// if new key already exists on object, do nothing (again - alternatively, throw an error)
if (object.newKey !== undefined) return;
object = { ...object, [newKey]: object[oldKey] };
delete object[oldKey];
return { ...object };
};
// in use
let myObject = {
keyOne: 'abc',
keyTwo: 123
};
// avoids mutating original
let renamed = renameObjectKey(myObject, 'keyTwo', 'renamedKey');
console.log(myObject, renamed);
// myObject
/* {
"keyOne": "abc",
"keyTwo": 123,
} */
// renamed
/* {
"keyOne": "abc",
"renamedKey": 123,
} */
在我看来,你的方法是最优化的。但你最终会得到重新排序的密钥。新创建的密钥将附加在末尾。我知道你不应该依赖键的顺序,但如果你需要保存它,你将需要遍历所有键并一个接一个地构造新对象,在这个过程中替换有问题的键。
是这样的:
var new_o={};
for (var i in o)
{
if (i==old_key) new_o[new_key]=o[old_key];
else new_o[i]=o[i];
}
o=new_o;
如果有人需要重命名object的键:
const renameKeyObject = (obj, oldKey, newKey) => { 如果 (旧键 === 新键) 返回 volj; Object.keys(obj).forEach((key) => { if (key === oldKey) { obj[newKey] = obj[key]; 删除 obj[键]; } else if (obj[key] !== null &&; typeof obj[key] === “object”) { obj[key] = renameKeyObject(obj[key], oldKey, newKey); } }); 返回卷; };