是否有一个聪明的(即优化)方法重命名一个关键在javascript对象?

一种非优化的方式是:

o[ new_key ] = o[ old_key ];
delete o[ old_key ];

当前回答

在寻找了很多答案后,这是我最好的解决方案:

const renameKey = (oldKey, newKey) => {
  _.reduce(obj, (newObj, value, key) => {
    newObj[oldKey === key ? newKey : key] = value
    return newObj
  }, {})
}

很明显,它没有替换原来的键,而是构造了一个新对象。 问题中的方法有效,但会改变对象的顺序,因为它将新的键-值添加到最后一个对象上。

其他回答

虽然这并不是一个更好的重命名键的解决方案,但它提供了一种快速简单的ES6方法来重命名对象中的所有键,同时不改变它们所包含的数据。

let b = {a: ["1"], b:["2"]};
Object.keys(b).map(id => {
  b[`root_${id}`] = [...b[id]];
  delete b[id];
});
console.log(b);
function iterate(instance) {
  for (let child of instance.tree_down) iterate(child);

  instance.children = instance.tree_down;
  delete instance.tree_down;
}

iterate(link_hierarchy);

console.log(link_hierarchy);

您可以将工作包装在一个函数中,并将其分配给Object原型。也许可以使用流畅的界面样式使多个重命名流动。

Object.prototype.renameProperty = function (oldName, newName) {
     // Do nothing if the names are the same
     if (oldName === newName) {
         return this;
     }
    // Check for the old property name to avoid a ReferenceError in strict mode.
    if (this.hasOwnProperty(oldName)) {
        this[newName] = this[oldName];
        delete this[oldName];
    }
    return this;
};

ECMAScript 5 Specific

我希望语法不是这么复杂,但它肯定是很好的有更多的控制。

Object.defineProperty(
    Object.prototype, 
    'renameProperty',
    {
        writable : false, // Cannot alter this property
        enumerable : false, // Will not show up in a for-in loop.
        configurable : false, // Cannot be deleted via the delete operator
        value : function (oldName, newName) {
            // Do nothing if the names are the same
            if (oldName === newName) {
                return this;
            }
            // Check for the old property name to 
            // avoid a ReferenceError in strict mode.
            if (this.hasOwnProperty(oldName)) {
                this[newName] = this[oldName];
                delete this[oldName];
            }
            return this;
        }
    }
);

我会这样做:

function renameKeys(dict, keyMap) {
  return _.reduce(dict, function(newDict, val, oldKey) {
    var newKey = keyMap[oldKey] || oldKey
    newDict[newKey] = val 
    return newDict
  }, {})
}

使用对象解构和展开运算符的变体:

const old_obj = {
    k1: `111`,
    k2: `222`,
    k3: `333`
};    

// destructuring, with renaming. The variable 'rest' will hold those values not assigned to kA, kB, or kC.
const {
    k1: kA, 
    k2: kB, 
    k3: kC,
    ...rest
} = old_obj;
    

// now create a new object, with the renamed properties kA, kB, kC; 
// spread the remaining original properties in the 'rest' variable
const newObj = {kA, kB, kC, ...rest};

对于一个键,这可以很简单:

const { k1: kA, ...rest } = old_obj;
const new_obj = { kA, ...rest }

你也可能喜欢更“传统”的风格:

const { k1, ...rest } = old_obj
const new_obj = { kA: k1, ...rest}