为什么不可能重写静态方法?

如果可能,请举例说明。


当前回答

Here is a simple explanation. A static method is associated with a class while an instance method is associated with a particular object. Overrides allow calling the different implementation of the overridden methods associated with the particular object. So it is counter-intuitive to override static method which is not even associated with objects but the class itself in the first place. So static methods cannot be overridden based on what object is calling it, it will always be associated with the class where it was created.

其他回答

重写静态方法有什么好处呢?不能通过实例调用静态方法。

MyClass.static1()
MySubClass.static1()   // If you overrode, you have to call it through MySubClass anyway.

编辑:似乎由于语言设计中的一个不幸疏忽,您可以通过实例调用静态方法。一般没人会这么做。我的坏。

重写依赖于类的实例。多态性的意义在于,您可以子类化一个类,而实现这些子类的对象对于父类中定义的相同方法将具有不同的行为(并且在子类中被重写)。静态方法不与类的任何实例相关联,因此这个概念不适用。

There were two considerations driving Java's design that impacted this. One was a concern with performance: there had been a lot of criticism of Smalltalk about it being too slow (garbage collection and polymorphic calls being part of that) and Java's creators were determined to avoid that. Another was the decision that the target audience for Java was C++ developers. Making static methods work the way they do had the benefit of familiarity for C++ programmers and was also very fast, because there's no need to wait until runtime to figure out which method to call.

Well... the answer is NO if you think from the perspective of how an overriden method should behave in Java. But, you don't get any compiler error if you try to override a static method. That means, if you try to override, Java doesn't stop you doing that; but you certainly don't get the same effect as you get for non-static methods. Overriding in Java simply means that the particular method would be called based on the run time type of the object and not on the compile time type of it (which is the case with overriden static methods). Okay... any guesses for the reason why do they behave strangely? Because they are class methods and hence access to them is always resolved during compile time only using the compile time type information. Accessing them using object references is just an extra liberty given by the designers of Java and we should certainly not think of stopping that practice only when they restrict it :-)

示例:让我们试着看看如果我们尝试重写一个静态方法会发生什么:-

class SuperClass {
// ......
public static void staticMethod() {
    System.out.println("SuperClass: inside staticMethod");
}
// ......
}

public class SubClass extends SuperClass {
// ......
// overriding the static method
public static void staticMethod() {
    System.out.println("SubClass: inside staticMethod");
}

// ......
public static void main(String[] args) {
    // ......
    SuperClass superClassWithSuperCons = new SuperClass();
    SuperClass superClassWithSubCons = new SubClass();
    SubClass subClassWithSubCons = new SubClass();

    superClassWithSuperCons.staticMethod();
    superClassWithSubCons.staticMethod();
    subClassWithSubCons.staticMethod();
    // ...
}
}

输出: SuperClass:在staticMethod内部 SuperClass:在staticMethod内部 子类:staticMethod内部

注意输出的第二行。如果staticMethod被重写,这一行应该与第三行相同,因为我们在运行时类型的对象上调用'staticMethod()'作为'子类'而不是'超类'。这证实了静态方法总是只使用它们的编译时类型信息进行解析。

其实我们错了。 尽管Java默认情况下不允许重写静态方法,但如果你彻底查看Java中Class和Method类的文档,你仍然可以通过以下工作方法来模拟静态方法重写:

import java.lang.reflect.InvocationTargetException;
import java.math.BigDecimal;

class RegularEmployee {

    private BigDecimal salary = BigDecimal.ONE;

    public void setSalary(BigDecimal salary) {
        this.salary = salary;
    }
    public static BigDecimal getBonusMultiplier() {
        return new BigDecimal(".02");
    }
    public BigDecimal calculateBonus() {
        return salary.multiply(this.getBonusMultiplier());
    }
    public BigDecimal calculateOverridenBonus() {
        try {
            // System.out.println(this.getClass().getDeclaredMethod(
            // "getBonusMultiplier").toString());
            try {
                return salary.multiply((BigDecimal) this.getClass()
                    .getDeclaredMethod("getBonusMultiplier").invoke(this));
            } catch (IllegalAccessException e) {
                e.printStackTrace();
            } catch (IllegalArgumentException e) {
                e.printStackTrace();
            } catch (InvocationTargetException e) {
                e.printStackTrace();
            }
        } catch (NoSuchMethodException e) {
            e.printStackTrace();
        } catch (SecurityException e) {
            e.printStackTrace();
        }
        return null;
    }
    // ... presumably lots of other code ...
}

final class SpecialEmployee extends RegularEmployee {

    public static BigDecimal getBonusMultiplier() {
        return new BigDecimal(".03");
    }
}

public class StaticTestCoolMain {

    static public void main(String[] args) {
        RegularEmployee Alan = new RegularEmployee();
        System.out.println(Alan.calculateBonus());
        System.out.println(Alan.calculateOverridenBonus());
        SpecialEmployee Bob = new SpecialEmployee();
        System.out.println(Bob.calculateBonus());
        System.out.println(Bob.calculateOverridenBonus());
    }
}

输出结果:

0.02
0.02
0.02
0.03

我们想要达到的目标:)

即使我们将第三个变量Carl声明为regulareemployee并给它分配了SpecialEmployee实例,我们仍然会在第一种情况下调用regulareemployee方法,在第二种情况下调用SpecialEmployee方法

RegularEmployee Carl = new SpecialEmployee();

System.out.println(Carl.calculateBonus());
System.out.println(Carl.calculateOverridenBonus());

看看输出控制台:

0.02
0.03

;)

方法重写可以通过动态调度实现,这意味着对象的声明类型不决定其行为,而是决定其运行时类型:

Animal lassie = new Dog();
lassie.speak(); // outputs "woof!"
Animal kermit = new Frog();
kermit.speak(); // outputs "ribbit!"

尽管lassie和kermit都声明为Animal类型的对象,但它们的行为(method .speak())会有所不同,因为动态调度只会在运行时将方法调用.speak()绑定到实现,而不是在编译时。

现在,这里是静态关键字开始有意义的地方:单词“静态”是“动态”的反义词。所以你不能重写静态方法的原因是因为静态成员上没有动态分派——因为静态字面上的意思是“非动态的”。如果它们是动态分派的(因此可以被重写),静态关键字就没有意义了。