为什么不可能重写静态方法?

如果可能,请举例说明。


当前回答

重写静态方法有什么好处呢?不能通过实例调用静态方法。

MyClass.static1()
MySubClass.static1()   // If you overrode, you have to call it through MySubClass anyway.

编辑:似乎由于语言设计中的一个不幸疏忽,您可以通过实例调用静态方法。一般没人会这么做。我的坏。

其他回答

通过重写,可以实现动态多态。 当您说覆盖静态方法时,您试图使用的词语是矛盾的。

静态表示-编译时,重写用于动态多态性。 两者在性质上是相反的,因此不能同时使用。

动态多态行为发生在程序员使用对象并访问实例方法时。JRE将根据您使用的对象类型映射不同类的不同实例方法。

当你说覆盖静态方法时,我们将使用类名访问静态方法,它将在编译时被链接,因此没有在运行时将方法与静态方法链接的概念。因此,术语“重写”静态方法本身没有任何意义。

注意:即使你用一个对象访问一个类方法,java编译器仍然有足够的智能来发现它,并会做静态链接。

重写依赖于类的实例。多态性的意义在于,您可以子类化一个类,而实现这些子类的对象对于父类中定义的相同方法将具有不同的行为(并且在子类中被重写)。静态方法不与类的任何实例相关联,因此这个概念不适用。

There were two considerations driving Java's design that impacted this. One was a concern with performance: there had been a lot of criticism of Smalltalk about it being too slow (garbage collection and polymorphic calls being part of that) and Java's creators were determined to avoid that. Another was the decision that the target audience for Java was C++ developers. Making static methods work the way they do had the benefit of familiarity for C++ programmers and was also very fast, because there's no need to wait until runtime to figure out which method to call.

Yes. Practically Java allows overriding static method, and No theoretically if you Override a static method in Java then it will compile and run smoothly but it will lose Polymorphism which is the basic property of Java. You will Read Everywhere that it is not possible to try yourself compiling and running. you will get your answer. e.g. If you Have Class Animal and a static method eat() and you Override that static method in its Subclass lets called it Dog. Then when wherever you Assign a Dog object to an Animal Reference and call eat() according to Java Dog's eat() should have been called but in static Overriding Animals' eat() will Be Called.

class Animal {
    public static void eat() {
        System.out.println("Animal Eating");
    }
}

class Dog extends Animal{
    public static void eat() {
        System.out.println("Dog Eating");
    }
}

class Test {
    public static void main(String args[]) {
       Animal obj= new Dog();//Dog object in animal
       obj.eat(); //should call dog's eat but it didn't
    }
}


Output Animal Eating

According to Polymorphism Principle of Java, the Output Should be Dog Eating. But the result was different because to support Polymorphism Java uses Late Binding that means methods are called only at the run-time but not in the case of static methods. In static methods compiler calls methods at the compile time rather than the run-time, so we get methods according to the reference and not according to the object a reference a containing that's why You can say Practically it supports static overring but theoretically, it doesn't.

下面的代码表明这是可能的:

class OverridenStaticMeth {   

static void printValue() {   
System.out.println("Overriden Meth");   
}   

}   

public class OverrideStaticMeth extends OverridenStaticMeth {   

static void printValue() {   
System.out.println("Overriding Meth");   
}   

public static void main(String[] args) {   
OverridenStaticMeth osm = new OverrideStaticMeth();   
osm.printValue();   

System.out.println("now, from main");
printValue();

}   

} 

简单的解决方案:使用单例实例。它将允许重写和继承。

在我的系统中,我有SingletonsRegistry类,它为传递的class返回实例。如果没有找到instance,则创建它。

Haxe语言类:

package rflib.common.utils;
import haxe.ds.ObjectMap;



class SingletonsRegistry
{
  public static var instances:Map<Class<Dynamic>, Dynamic>;

  static function __init__()
  {
    StaticsInitializer.addCallback(SingletonsRegistry, function()
    {
      instances = null;
    });

  } 

  public static function getInstance(cls:Class<Dynamic>, ?args:Array<Dynamic>)
  {
    if (instances == null) {
      instances = untyped new ObjectMap<Dynamic, Dynamic>();      
    }

    if (!instances.exists(cls)) 
    {
      if (args == null) args = [];
      instances.set(cls, Type.createInstance(cls, args));
    }

    return instances.get(cls);
  }


  public static function validate(inst:Dynamic, cls:Class<Dynamic>)
  {
    if (instances == null) return;

    var inst2 = instances[cls];
    if (inst2 != null && inst != inst2) throw "Can\'t create multiple instances of " + Type.getClassName(cls) + " - it's singleton!";
  }

}