Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

如你所知,android软件的键盘只有在有可能的输入事件时才可见。换句话说,只有当EditText被聚焦时,键盘才可见。这意味着你可以通过使用OnFocusChangeListener获得键盘是否可见。

//Declare this Globally

public boolean isKeyBoardVisible = false;

//In OnCreate *[For Activity]*, OnCreateView *[For Fragment]*

text_send.setOnFocusChangeListener(new View.OnFocusChangeListener() {

    @Override
    public void onFocusChange(View v, boolean hasFocus) {
        if(hasFocus)
            isKeyBoardVisible = true;
        else
            isKeyBoardVisible = false;
    }
});

现在你可以在类的任何地方使用isKeyBoardVisible变量来获取键盘是否打开。这对我来说很有效。

注意:当使用InputMethodManager以编程方式打开键盘时,这个过程不起作用,因为它不调用OnFocusChangeListener。

其他回答

你可以在androidx上使用WindowInsetsCompat。Core(版本1.5.0-rc01)。 此代码将从API 21及以上版本工作。Kotlin代码示例:

ViewCompat.setOnApplyWindowInsetsListener(root) { v, insets ->
    val isKeyboardVisible = insets.isVisible(WindowInsetsCompat.Type.ime())
    if (isKeyboardVisible) {
    }
}

root是Activity的根视图。

更新

今天我正在寻找如何检测键盘可见性。起初,这个代码不起作用。所以我不得不:

添加android:windowSoftInputMode=" adjuststresize "到我的AndroidManifest.xml文件:

xml
        <activity android:name="com.soumicslabs.activitykt.StartActivity"
            android:theme="@style/AccountKitTheme.Default"
          android:configChanges="orientation|screenSize"
          android:screenOrientation="portrait"
          android:windowSoftInputMode="adjustResize"
          />

在您的活动中,设置WindowCompat。setDecorFitsSystemWindows(window, false),这告诉android我们想手动处理的东西/不想使用系统默认值:

        val window = this.window
        WindowCompat.setDecorFitsSystemWindows(window, false)  // <-- this tells android not to use system defaults, so we have to setup quite a lot of behaviors manually

最后,设置你的onApplyWindowInsetsListener:

val callBack = OnApplyWindowInsetsListener { view, insets ->
            val imeHeight = insets?.getInsets(WindowInsetsCompat.Type.ime())?.bottom?:0
            Log.e("tag", "onKeyboardOpenOrClose imeHeight = $imeHeight")
// todo: logic
val isKeyboardVisible = insets.isVisible(WindowInsetsCompat.Type.ime())
    if (isKeyboardVisible) {
       // do something
    }else{
        // do something else
    }
    insets?: WindowInsetsCompat(null)
  }

ViewCompat.setOnApplyWindowInsetsListener(mainContainer, callBack)

这对我很管用。

现在终于可以直接从基于Kotlin的Android R开始了。

 val imeInsets = requireView().rootWindowInsets.isVisible(WindowsInsetsCompat.Type.ime()) 
    if (imeInsets) { 
     //Ime is visible
     //Lets move our view by the height of the IME
     view.translationX = imeInsets.bottom }

我把答案转换为kotlin,希望这对kotlin用户有帮助。

private fun checkKeyboardVisibility() {
    var isKeyboardShowing = false

    binding.coordinator.viewTreeObserver.addOnGlobalLayoutListener {
        val r = Rect()
        binding.coordinator.getWindowVisibleDisplayFrame(r)
        val screenHeight = binding.coordinator.rootView.height

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        val keypadHeight = screenHeight - r.bottom


        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true

            }
        } else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false

            }
        }
    }
}

在我的情况下,我只有一个编辑文本来管理我的布局,所以我想出了这个解决方案。 它工作得很好,基本上它是一个自定义的EditText,它监听焦点,并在焦点改变或按下后退/完成按钮时发送本地广播。 要工作,你需要在你的布局与android: focableintouchmode ="true"和android:focusableInTouchMode="true",因为当你调用clearFocus()的焦点将被重新分配到第一个可聚焦的视图。 虚拟视图示例:

<View
android:layout_width="1dp"
android:layout_height="1dp"
android:focusable="true"
android:focusableInTouchMode="true"/>

额外的信息

检测布局变化差异的解决方案效果不太好,因为它强烈依赖于屏幕密度,因为100px在某些设备上可能很大,而在其他设备上可能没有,你可能会得到误报。 另外,不同的厂商有不同的键盘。

There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.

public interface OnKeyboardShowHide
{
    void    onShowKeyboard( Object param );
    void    onHideKeyboard( Object param );
}

private static Handler      _keyboardHandler    = new Handler();
private boolean             _keyboardVisible    = false;
private OnKeyboardShowHide  _keyboardCallback;
private Object              _keyboardCallbackParam;

public void start( OnKeyboardShowHide callback, Object callbackParam )
{
    _keyboardCallback      = callback;
    _keyboardCallbackParam = callbackParam;
    //
    View view = getCurrentFocus();
    if (view != null)
    {
        InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
        imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
        imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
    }
    else // if (_keyboardVisible)
    {
        _keyboardVisible = false;
        _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
    }
}

private ResultReceiver      _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
    @Override
    protected void onReceiveResult( int resultCode, Bundle resultData )
    {
        switch (resultCode)
        {
            case InputMethodManager.RESULT_SHOWN :
            case InputMethodManager.RESULT_UNCHANGED_SHOWN :
                // if (!_keyboardVisible)
                {
                    _keyboardVisible = true;
                    _keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
                }
                break;
            case InputMethodManager.RESULT_HIDDEN :
            case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
                // if (_keyboardVisible)
                {
                    _keyboardVisible = false;
                    _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
                }
                break;
        }
    }
};