Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

final View activityRootView = findViewById(R.id.rootlayout);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {

            Rect r = new Rect();
            activityRootView.getWindowVisibleDisplayFrame(r);

            int screenHeight = activityRootView.getRootView().getHeight();
            Log.e("screenHeight", String.valueOf(screenHeight));
            int heightDiff = screenHeight - (r.bottom - r.top);
            Log.e("heightDiff", String.valueOf(heightDiff));
            boolean visible = heightDiff > screenHeight / 3;
            Log.e("visible", String.valueOf(visible));
            if (visible) {
                Toast.makeText(LabRegister.this, "I am here 1", Toast.LENGTH_SHORT).show();
            } else {
                Toast.makeText(LabRegister.this, "I am here 2", Toast.LENGTH_SHORT).show();
            }
        }
});

其他回答

试试这个:

InputMethodManager imm = (InputMethodManager) getActivity()
            .getSystemService(Context.INPUT_METHOD_SERVICE);

    if (imm.isAcceptingText()) {
        writeToLog("Software Keyboard was shown");
    } else {
        writeToLog("Software Keyboard was not shown");
    }

@iWantScala的回答很棒,但不适合我 rootView.getRootView().getHeight()总是有相同的值

一种方法是定义两个变量

private int maxRootViewHeight = 0;
private int currentRootViewHeight = 0;

添加全局监听器

rootView.getViewTreeObserver()
    .addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            currentRootViewHeight = rootView.getHeight();
            if (currentRootViewHeight > maxRootViewHeight) {
                maxRootViewHeight = currentRootViewHeight;
            }
        }
    });

然后检查

if (currentRootViewHeight >= maxRootViewHeight) {
    // Keyboard is hidden
} else {
    // Keyboard is shown
}

工作正常

这应该工作,如果你需要检查键盘状态:

fun Activity.isKeyboardOpened(): Boolean {
    val r = Rect()

    val activityRoot = getActivityRoot()
    val visibleThreshold = dip(UiUtils.KEYBOARD_VISIBLE_THRESHOLD_DP)

    activityRoot.getWindowVisibleDisplayFrame(r)

    val heightDiff = activityRoot.rootView.height - r.height()

    return heightDiff > visibleThreshold;
}

fun Activity.getActivityRoot(): View {
    return (findViewById<ViewGroup>(android.R.id.content)).getChildAt(0);
}

UiUtils的地方。KEYBOARD_VISIBLE_THRESHOLD_DP = 100, dip()是一个anko函数,转换dpToPx:

fun dip(value: Int): Int {
    return (value * Resources.getSystem().displayMetrics.density).toInt()
}

所以,在花了很长一段时间摆弄accesessibilityservices、窗口嵌入、屏幕高度检测等之后,我想我找到了一种方法来做到这一点。

免责声明:它在Android中使用了一个隐藏的方法,这意味着它可能不一致。然而,在我的测试中,它似乎有效。

该方法是InputMethodManager#getInputMethodWindowVisibleHeight(),它自Lollipop(5.0)以来就存在了。

调用它将返回当前键盘的高度(以像素为单位)。理论上,键盘不应该是0像素高,所以我做了一个简单的高度检查(在Kotlin中):

val imm by lazy { context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager }
if (imm.inputMethodWindowVisibleHeight > 0) {
    //keyboard is shown
else {
    //keyboard is hidden
}

当我调用隐藏方法时,我使用Android隐藏API来避免反射(我为我开发的应用程序做了很多,这些应用程序主要是hack /tuner应用程序),但这应该也是可能的反射:

val imm by lazy { context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager }
val windowHeightMethod = InputMethodManager::class.java.getMethod("getInputMethodWindowVisibleHeight")
val height = windowHeightMethod.invoke(imm) as Int
//use the height val in your logic

我通过设置一个GlobalLayoutListener来做到这一点,如下所示:

final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(
        new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                int heightView = activityRootView.getHeight();
                int widthView = activityRootView.getWidth();
                if (1.0 * widthView / heightView > 3) {
                    //Make changes for Keyboard not visible
                } else {
                    //Make changes for keyboard visible
                }
            }
        });