Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?
当前回答
@iWantScala的回答很棒,但不适合我 rootView.getRootView().getHeight()总是有相同的值
一种方法是定义两个变量
private int maxRootViewHeight = 0;
private int currentRootViewHeight = 0;
添加全局监听器
rootView.getViewTreeObserver()
.addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
currentRootViewHeight = rootView.getHeight();
if (currentRootViewHeight > maxRootViewHeight) {
maxRootViewHeight = currentRootViewHeight;
}
}
});
然后检查
if (currentRootViewHeight >= maxRootViewHeight) {
// Keyboard is hidden
} else {
// Keyboard is shown
}
工作正常
其他回答
There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.
public interface OnKeyboardShowHide
{
void onShowKeyboard( Object param );
void onHideKeyboard( Object param );
}
private static Handler _keyboardHandler = new Handler();
private boolean _keyboardVisible = false;
private OnKeyboardShowHide _keyboardCallback;
private Object _keyboardCallbackParam;
public void start( OnKeyboardShowHide callback, Object callbackParam )
{
_keyboardCallback = callback;
_keyboardCallbackParam = callbackParam;
//
View view = getCurrentFocus();
if (view != null)
{
InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
}
else // if (_keyboardVisible)
{
_keyboardVisible = false;
_keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
}
}
private ResultReceiver _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
@Override
protected void onReceiveResult( int resultCode, Bundle resultData )
{
switch (resultCode)
{
case InputMethodManager.RESULT_SHOWN :
case InputMethodManager.RESULT_UNCHANGED_SHOWN :
// if (!_keyboardVisible)
{
_keyboardVisible = true;
_keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
}
break;
case InputMethodManager.RESULT_HIDDEN :
case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
// if (_keyboardVisible)
{
_keyboardVisible = false;
_keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
}
break;
}
}
};
我也遇到过类似的问题。我需要对屏幕上的Enter按钮做出反应(这隐藏了键盘)。在这种情况下,你可以订阅键盘打开的文本视图的OnEditorAction -如果你有多个可编辑框,那么就订阅所有的文本视图。
在你的活动中,你可以完全控制键盘,所以如果你监听所有打开和关闭事件,你就不会面临键盘是否打开的问题。
你可以在androidx上使用WindowInsetsCompat。Core(版本1.5.0-rc01)。 此代码将从API 21及以上版本工作。Kotlin代码示例:
ViewCompat.setOnApplyWindowInsetsListener(root) { v, insets ->
val isKeyboardVisible = insets.isVisible(WindowInsetsCompat.Type.ime())
if (isKeyboardVisible) {
}
}
root是Activity的根视图。
更新
今天我正在寻找如何检测键盘可见性。起初,这个代码不起作用。所以我不得不:
添加android:windowSoftInputMode=" adjuststresize "到我的AndroidManifest.xml文件:
xml
<activity android:name="com.soumicslabs.activitykt.StartActivity"
android:theme="@style/AccountKitTheme.Default"
android:configChanges="orientation|screenSize"
android:screenOrientation="portrait"
android:windowSoftInputMode="adjustResize"
/>
在您的活动中,设置WindowCompat。setDecorFitsSystemWindows(window, false),这告诉android我们想手动处理的东西/不想使用系统默认值:
val window = this.window
WindowCompat.setDecorFitsSystemWindows(window, false) // <-- this tells android not to use system defaults, so we have to setup quite a lot of behaviors manually
最后,设置你的onApplyWindowInsetsListener:
val callBack = OnApplyWindowInsetsListener { view, insets ->
val imeHeight = insets?.getInsets(WindowInsetsCompat.Type.ime())?.bottom?:0
Log.e("tag", "onKeyboardOpenOrClose imeHeight = $imeHeight")
// todo: logic
val isKeyboardVisible = insets.isVisible(WindowInsetsCompat.Type.ime())
if (isKeyboardVisible) {
// do something
}else{
// do something else
}
insets?: WindowInsetsCompat(null)
}
ViewCompat.setOnApplyWindowInsetsListener(mainContainer, callBack)
这对我很管用。
使用androidx核心版本1.5.0-alpha02中的新特性WindowInsetsCompat,您可以轻松地检查软键盘的可见性,如下所示
摘自reddit评论
瓦尔View)。布尔keyboardIsVisible: 赢了 toWindowInsetsCompat (rootWindowInsets)。 isVisible (WindowInsetsCompat。。火车(型)
一些关于向后兼容性的说明,引用自发行说明
新功能 windowswinsetscompat api已经更新为平台中的api Android 11。这包括新的ime()插入类型,它允许 检查屏幕上键盘的可见性和大小。 一些关于ime()类型的警告,它在API 23+上工作非常可靠 当你的Activity使用adjuststresize窗口软输入模式时。 如果您使用的是adjustPan模式,它应该工作可靠 回到API 14。
参考文献
Twitter WindowInsetsCompat公告 Reddit的线程 Androidx Core 1.5.0-alpha02发布说明 WindowInsetsCompat文档
现在终于可以直接从基于Kotlin的Android R开始了。
val imeInsets = requireView().rootWindowInsets.isVisible(WindowsInsetsCompat.Type.ime())
if (imeInsets) {
//Ime is visible
//Lets move our view by the height of the IME
view.translationX = imeInsets.bottom }
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