Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?
当前回答
谢谢大家的回答,我是根据自己的情况想出来的
/**
* Add global layout listener to observe system keyboard visibility
*/
private void initObserverForSystemKeyboardVisibility() {
getRootView().getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
//Add your own code here
Log.d("TEST_CODE", "isSystemKeyboardVisible:" + isSystemKeyboardVisible())
}
});
}
/**
* Check system keyboard visibility
* @return true if visible
*/
public boolean isSystemKeyboardVisible() {
try {
final InputMethodManager manager = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
final Method windowHeightMethod = InputMethodManager.class.getMethod("getInputMethodWindowVisibleHeight");
final int height = (int) windowHeightMethod.invoke(manager);
return height > 0;
} catch (Exception e) {
return false;
}
}
其他回答
使用androidx核心版本1.5.0-alpha02中的新特性WindowInsetsCompat,您可以轻松地检查软键盘的可见性,如下所示
摘自reddit评论
瓦尔View)。布尔keyboardIsVisible: 赢了 toWindowInsetsCompat (rootWindowInsets)。 isVisible (WindowInsetsCompat。。火车(型)
一些关于向后兼容性的说明,引用自发行说明
新功能 windowswinsetscompat api已经更新为平台中的api Android 11。这包括新的ime()插入类型,它允许 检查屏幕上键盘的可见性和大小。 一些关于ime()类型的警告,它在API 23+上工作非常可靠 当你的Activity使用adjuststresize窗口软输入模式时。 如果您使用的是adjustPan模式,它应该工作可靠 回到API 14。
参考文献
Twitter WindowInsetsCompat公告 Reddit的线程 Androidx Core 1.5.0-alpha02发布说明 WindowInsetsCompat文档
谢谢大家的回答,我是根据自己的情况想出来的
/**
* Add global layout listener to observe system keyboard visibility
*/
private void initObserverForSystemKeyboardVisibility() {
getRootView().getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
//Add your own code here
Log.d("TEST_CODE", "isSystemKeyboardVisible:" + isSystemKeyboardVisible())
}
});
}
/**
* Check system keyboard visibility
* @return true if visible
*/
public boolean isSystemKeyboardVisible() {
try {
final InputMethodManager manager = (InputMethodManager) getContext().getSystemService(Context.INPUT_METHOD_SERVICE);
final Method windowHeightMethod = InputMethodManager.class.getMethod("getInputMethodWindowVisibleHeight");
final int height = (int) windowHeightMethod.invoke(manager);
return height > 0;
} catch (Exception e) {
return false;
}
}
试试这个:
InputMethodManager imm = (InputMethodManager) getActivity()
.getSystemService(Context.INPUT_METHOD_SERVICE);
if (imm.isAcceptingText()) {
writeToLog("Software Keyboard was shown");
} else {
writeToLog("Software Keyboard was not shown");
}
非常容易
1. 把id放在根视图上
rootView只是一个视图指向我的根视图在这种情况下,一个相对布局:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:id="@+id/addresses_confirm_root_view"
android:background="@color/WHITE_CLR">
2. 在Activity中初始化根视图:
RelativeLayout rootView = (RelativeLayout) findViewById(R.id.addresses_confirm_root_view);
3.使用getViewTreeObserver()检测键盘是否打开或关闭
rootView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
int heightDiff = rootView.getRootView().getHeight() - rootView.getHeight();
if (heightDiff > 100) { // Value should be less than keyboard's height
Log.e("MyActivity", "keyboard opened");
} else {
Log.e("MyActivity", "keyboard closed");
}
}
});
这对我很有用。也许这对于所有版本来说都是最好的方法。
这将是有效的,使键盘可见性的属性,并观察这个变化延迟,因为onGlobalLayout方法调用多次。此外,检查设备旋转和windowSoftInputMode是否为adjustNothing也很好。
boolean isKeyboardShowing = false;
void onKeyboardVisibilityChanged(boolean opened) {
print("keyboard " + opened);
}
// ContentView is the root view of the layout of this activity/fragment
contentView.getViewTreeObserver().addOnGlobalLayoutListener(
new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
contentView.getWindowVisibleDisplayFrame(r);
int screenHeight = contentView.getRootView().getHeight();
// r.bottom is the position above soft keypad or device button.
// if keypad is shown, the r.bottom is smaller than that before.
int keypadHeight = screenHeight - r.bottom;
Log.d(TAG, "keypadHeight = " + keypadHeight);
if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
// keyboard is opened
if (!isKeyboardShowing) {
isKeyboardShowing = true
onKeyboardVisibilityChanged(true)
}
}
else {
// keyboard is closed
if (isKeyboardShowing) {
isKeyboardShowing = false
onKeyboardVisibilityChanged(false)
}
}
}
});
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