Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

我创建了一个可以用于此目的的简单类:https://github.com/ravindu1024/android-keyboardlistener。只需将其复制到您的项目中,并按如下方式使用:

KeyboardUtils.addKeyboardToggleListener(this, new KeyboardUtils.SoftKeyboardToggleListener()
{
    @Override
    public void onToggleSoftKeyboard(boolean isVisible)
    {
        Log.d("keyboard", "keyboard visible: "+isVisible);
    }
});

其他回答

这是如何在一个片段中使用软键盘状态监听器(适用于API 21及以上)

    private var currentWindowInsets: WindowInsetsCompat = WindowInsetsCompat.Builder().build()

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        setWindowInsetsAnimationCallback(requireView().rootView, object : Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
            override fun onProgress(insets: WindowInsetsCompat, runningAnimations: MutableList<WindowInsetsAnimationCompat>): WindowInsetsCompat {
                currentWindowInsets = insets
                return insets
            }
    
            override fun onEnd(animation: WindowInsetsAnimationCompat) {
                super.onEnd(animation)
                val keyboardIsVisible = currentWindowInsets.isVisible(WindowInsetsCompat.Type.ime())
                if (keyboardIsVisible) { //do your stuff }
            }
        })
    }

There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.

public interface OnKeyboardShowHide
{
    void    onShowKeyboard( Object param );
    void    onHideKeyboard( Object param );
}

private static Handler      _keyboardHandler    = new Handler();
private boolean             _keyboardVisible    = false;
private OnKeyboardShowHide  _keyboardCallback;
private Object              _keyboardCallbackParam;

public void start( OnKeyboardShowHide callback, Object callbackParam )
{
    _keyboardCallback      = callback;
    _keyboardCallbackParam = callbackParam;
    //
    View view = getCurrentFocus();
    if (view != null)
    {
        InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
        imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
        imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
    }
    else // if (_keyboardVisible)
    {
        _keyboardVisible = false;
        _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
    }
}

private ResultReceiver      _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
    @Override
    protected void onReceiveResult( int resultCode, Bundle resultData )
    {
        switch (resultCode)
        {
            case InputMethodManager.RESULT_SHOWN :
            case InputMethodManager.RESULT_UNCHANGED_SHOWN :
                // if (!_keyboardVisible)
                {
                    _keyboardVisible = true;
                    _keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
                }
                break;
            case InputMethodManager.RESULT_HIDDEN :
            case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
                // if (_keyboardVisible)
                {
                    _keyboardVisible = false;
                    _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
                }
                break;
        }
    }
};

我把答案转换为kotlin,希望这对kotlin用户有帮助。

private fun checkKeyboardVisibility() {
    var isKeyboardShowing = false

    binding.coordinator.viewTreeObserver.addOnGlobalLayoutListener {
        val r = Rect()
        binding.coordinator.getWindowVisibleDisplayFrame(r)
        val screenHeight = binding.coordinator.rootView.height

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        val keypadHeight = screenHeight - r.bottom


        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true

            }
        } else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false

            }
        }
    }
}

我创建了一个可以用于此目的的简单类:https://github.com/ravindu1024/android-keyboardlistener。只需将其复制到您的项目中,并按如下方式使用:

KeyboardUtils.addKeyboardToggleListener(this, new KeyboardUtils.SoftKeyboardToggleListener()
{
    @Override
    public void onToggleSoftKeyboard(boolean isVisible)
    {
        Log.d("keyboard", "keyboard visible: "+isVisible);
    }
});

我通过设置一个GlobalLayoutListener来做到这一点,如下所示:

final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(
        new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                int heightView = activityRootView.getHeight();
                int widthView = activityRootView.getWidth();
                if (1.0 * widthView / heightView > 3) {
                    //Make changes for Keyboard not visible
                } else {
                    //Make changes for keyboard visible
                }
            }
        });