Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?
当前回答
所以,在花了很长一段时间摆弄accesessibilityservices、窗口嵌入、屏幕高度检测等之后,我想我找到了一种方法来做到这一点。
免责声明:它在Android中使用了一个隐藏的方法,这意味着它可能不一致。然而,在我的测试中,它似乎有效。
该方法是InputMethodManager#getInputMethodWindowVisibleHeight(),它自Lollipop(5.0)以来就存在了。
调用它将返回当前键盘的高度(以像素为单位)。理论上,键盘不应该是0像素高,所以我做了一个简单的高度检查(在Kotlin中):
val imm by lazy { context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager }
if (imm.inputMethodWindowVisibleHeight > 0) {
//keyboard is shown
else {
//keyboard is hidden
}
当我调用隐藏方法时,我使用Android隐藏API来避免反射(我为我开发的应用程序做了很多,这些应用程序主要是hack /tuner应用程序),但这应该也是可能的反射:
val imm by lazy { context.getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager }
val windowHeightMethod = InputMethodManager::class.java.getMethod("getInputMethodWindowVisibleHeight")
val height = windowHeightMethod.invoke(imm) as Int
//use the height val in your logic
其他回答
这是如何在一个片段中使用软键盘状态监听器(适用于API 21及以上)
private var currentWindowInsets: WindowInsetsCompat = WindowInsetsCompat.Builder().build()
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
setWindowInsetsAnimationCallback(requireView().rootView, object : Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
override fun onProgress(insets: WindowInsetsCompat, runningAnimations: MutableList<WindowInsetsAnimationCompat>): WindowInsetsCompat {
currentWindowInsets = insets
return insets
}
override fun onEnd(animation: WindowInsetsAnimationCompat) {
super.onEnd(animation)
val keyboardIsVisible = currentWindowInsets.isVisible(WindowInsetsCompat.Type.ime())
if (keyboardIsVisible) { //do your stuff }
}
})
}
我也遇到过类似的问题。我需要对屏幕上的Enter按钮做出反应(这隐藏了键盘)。在这种情况下,你可以订阅键盘打开的文本视图的OnEditorAction -如果你有多个可编辑框,那么就订阅所有的文本视图。
在你的活动中,你可以完全控制键盘,所以如果你监听所有打开和关闭事件,你就不会面临键盘是否打开的问题。
我把答案转换为kotlin,希望这对kotlin用户有帮助。
private fun checkKeyboardVisibility() {
var isKeyboardShowing = false
binding.coordinator.viewTreeObserver.addOnGlobalLayoutListener {
val r = Rect()
binding.coordinator.getWindowVisibleDisplayFrame(r)
val screenHeight = binding.coordinator.rootView.height
// r.bottom is the position above soft keypad or device button.
// if keypad is shown, the r.bottom is smaller than that before.
val keypadHeight = screenHeight - r.bottom
if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
// keyboard is opened
if (!isKeyboardShowing) {
isKeyboardShowing = true
}
} else {
// keyboard is closed
if (isKeyboardShowing) {
isKeyboardShowing = false
}
}
}
}
如你所知,android软件的键盘只有在有可能的输入事件时才可见。换句话说,只有当EditText被聚焦时,键盘才可见。这意味着你可以通过使用OnFocusChangeListener获得键盘是否可见。
//Declare this Globally
public boolean isKeyBoardVisible = false;
//In OnCreate *[For Activity]*, OnCreateView *[For Fragment]*
text_send.setOnFocusChangeListener(new View.OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
if(hasFocus)
isKeyBoardVisible = true;
else
isKeyBoardVisible = false;
}
});
现在你可以在类的任何地方使用isKeyBoardVisible变量来获取键盘是否打开。这对我来说很有效。
注意:当使用InputMethodManager以编程方式打开键盘时,这个过程不起作用,因为它不调用OnFocusChangeListener。
它使用活动的adjustNothing标志和使用生命周期事件。还有Kotlin:
/**
* This class uses a PopupWindow to calculate the window height when the floating keyboard is opened and closed
*
* @param activity The parent activity
* The root activity that uses this KeyboardManager
*/
class KeyboardManager(private val activity: AppCompatActivity) : PopupWindow(activity), LifecycleObserver {
private var observerList = mutableListOf<((keyboardTop: Int) -> Unit)>()
/** The last value of keyboardTop */
private var keyboardTop: Int = 0
/** The view that is used to calculate the keyboard top */
private val popupView: View?
/** The parent view */
private var parentView: View
var isKeyboardShown = false
private set
/**
* Create transparent view which will be stretched over to the full screen
*/
private fun createFullScreenView(): View {
val view = LinearLayout(activity)
view.layoutParams = LinearLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.MATCH_PARENT)
view.background = ColorDrawable(Color.TRANSPARENT)
return view
}
init {
this.popupView = createFullScreenView()
contentView = popupView
softInputMode = LayoutParams.SOFT_INPUT_ADJUST_RESIZE or LayoutParams.SOFT_INPUT_STATE_ALWAYS_VISIBLE
inputMethodMode = INPUT_METHOD_NEEDED
parentView = activity.findViewById(android.R.id.content)
width = 0
height = LayoutParams.MATCH_PARENT
popupView.viewTreeObserver.addOnGlobalLayoutListener {
val rect = Rect()
popupView.getWindowVisibleDisplayFrame(rect)
val keyboardTop = rect.bottom
if (this.keyboardTop != keyboardTop) {
isKeyboardShown = keyboardTop < this.keyboardTop
this.keyboardTop = keyboardTop
observerList.forEach { it(keyboardTop) }
}
}
activity.lifecycle.addObserver(this)
}
/**
* This must be called after the onResume of the Activity or inside view.post { } .
* PopupWindows are not allowed to be registered before the onResume has finished
* of the Activity
*/
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
fun start() {
parentView.post {
if (!isShowing && parentView.windowToken != null) {
setBackgroundDrawable(ColorDrawable(0))
showAtLocation(parentView, Gravity.NO_GRAVITY, 0, 0)
}
}
}
/**
* This manager will not be used anymore
*/
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun close() {
activity.lifecycle.removeObserver(this)
observerList.clear()
dismiss()
}
/**
* Set the keyboard top observer. The observer will be notified when the keyboard top has changed.
* For example when the keyboard is opened or closed
*
* @param observer The observer to be added to this provider
*/
fun registerKeyboardTopObserver(observer: (keyboardTop: Int) -> Unit) {
observerList.add(observer)
}
}
有用的方法,保持视图始终高于键盘
fun KeyboardManager.updateBottomMarginIfKeyboardShown(
view: View,
activity: AppCompatActivity,
// marginBottom of view when keyboard is hide
marginBottomHideKeyboard: Int,
// marginBottom of view when keybouard is shown
marginBottomShowKeyboard: Int
) {
registerKeyboardTopObserver { bottomKeyboard ->
val bottomView = ViewUtils.getFullViewBounds(view).bottom
val maxHeight = ScreenUtils.getFullScreenSize(activity.windowManager).y
// Check that view is within the window size
if (bottomView < maxHeight) {
if (bottomKeyboard < bottomView) {
ViewUtils.updateMargin(view, bottomMargin = bottomView - bottomKeyboard +
view.marginBottom + marginBottomShowKeyboard)
} else ViewUtils.updateMargin(view, bottomMargin = marginBottomHideKeyboard)
}
}
}
在getFullViewBounds
fun getLocationOnScreen(view: View): Point {
val location = IntArray(2)
view.getLocationOnScreen(location)
return Point(location[0], location[1])
}
fun getFullViewBounds(view: View): Rect {
val location = getLocationOnScreen(view)
return Rect(location.x, location.y, location.x + view.width,
location.y + view.height)
}
在getFullScreenSize
fun getFullScreenSize(wm: WindowManager? = null) =
getScreenSize(wm) { getRealSize(it) }
private fun getScreenSize(wm: WindowManager? = null, block: Display.(Point) -> Unit): Point {
val windowManager = wm ?: App.INSTANCE.getSystemService(Context.WINDOW_SERVICE)
as WindowManager
val point = Point()
windowManager.defaultDisplay.block(point)
return point
}
其中更新边距
fun updateMargin(
view: View,
leftMargin: Int? = null,
topMargin: Int? = null,
rightMargin: Int? = null,
bottomMargin: Int? = null
) {
val layoutParams = view.layoutParams as ViewGroup.MarginLayoutParams
if (leftMargin != null) layoutParams.leftMargin = leftMargin
if (topMargin != null) layoutParams.topMargin = topMargin
if (rightMargin != null) layoutParams.rightMargin = rightMargin
if (bottomMargin != null) layoutParams.bottomMargin = bottomMargin
view.layoutParams = layoutParams
}
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