Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

我通过设置一个GlobalLayoutListener来做到这一点,如下所示:

final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(
        new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                int heightView = activityRootView.getHeight();
                int widthView = activityRootView.getWidth();
                if (1.0 * widthView / heightView > 3) {
                    //Make changes for Keyboard not visible
                } else {
                    //Make changes for keyboard visible
                }
            }
        });

其他回答

没有直接的方法-请参阅http://groups.google.com/group/android-platform/browse_thread/thread/1728f26f2334c060/5e4910f0d9eb898a,来自Android团队的Dianne Hackborn已经回复。但是,您可以通过检查#onMeasure中窗口大小是否改变来间接检测它。参见如何检查软件键盘的可见性在Android?。

一个基于@bohdan-oliynyk答案的更紧凑的Kotlin版本

private const val KEYBOARD_VISIBLE_THRESHOLD_DP = 100

fun Activity.isKeyboardOpen(): Boolean {
    fun convertDpToPx(value: Int): Int =
        (value * Resources.getSystem().displayMetrics.density).toInt()

    val rootView = findViewById<View>(android.R.id.content)
    val visibleThreshold = Rect()
    rootView.getWindowVisibleDisplayFrame(visibleThreshold)
    val heightDiff = rootView.height - visibleThreshold.height()

    val accessibleValue = convertDpToPx(KEYBOARD_VISIBLE_THRESHOLD_DP)

    return heightDiff > accessibleValue
}

fun Activity.isKeyboardClosed(): Boolean {
    return isKeyboardOpen().not()
}

在Android中,你可以通过ADB shell进行检测。我写下并使用了这个方法:

{
        JSch jsch = new JSch();
        try {
            Session session = jsch.getSession("<userName>", "<IP>", 22);
            session.setPassword("<Password>");
            Properties config = new Properties();
            config.put("StrictHostKeyChecking", "no");
            session.setConfig(config);
            session.connect();

            ChannelExec channel = (ChannelExec)session.openChannel("exec");
            BufferedReader in = new BufferedReader(new    
            InputStreamReader(channel.getInputStream()));
            channel.setCommand("C:/Android/android-sdk/platform-tools/adb shell dumpsys window 
            InputMethod | findstr \"mHasSurface\"");
            channel.connect();

            String msg = null;
            String msg2 = " mHasSurface=true";

            while ((msg = in.readLine()) != null) {
                Boolean isContain = msg.contains(msg2);
                log.info(isContain);
                if (isContain){
                    log.info("Hiding keyboard...");
                    driver.hideKeyboard();
                }
                else {
                    log.info("No need to hide keyboard.");
                }
            }

            channel.disconnect();
            session.disconnect();

        } catch (JSchException | IOException | InterruptedException e) {
            e.printStackTrace();
        }
    }
}

我把答案转换为kotlin,希望这对kotlin用户有帮助。

private fun checkKeyboardVisibility() {
    var isKeyboardShowing = false

    binding.coordinator.viewTreeObserver.addOnGlobalLayoutListener {
        val r = Rect()
        binding.coordinator.getWindowVisibleDisplayFrame(r)
        val screenHeight = binding.coordinator.rootView.height

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        val keypadHeight = screenHeight - r.bottom


        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true

            }
        } else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false

            }
        }
    }
}

这是如何在一个片段中使用软键盘状态监听器(适用于API 21及以上)

    private var currentWindowInsets: WindowInsetsCompat = WindowInsetsCompat.Builder().build()

    override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
        super.onViewCreated(view, savedInstanceState)
        setWindowInsetsAnimationCallback(requireView().rootView, object : Callback(DISPATCH_MODE_CONTINUE_ON_SUBTREE) {
            override fun onProgress(insets: WindowInsetsCompat, runningAnimations: MutableList<WindowInsetsAnimationCompat>): WindowInsetsCompat {
                currentWindowInsets = insets
                return insets
            }
    
            override fun onEnd(animation: WindowInsetsAnimationCompat) {
                super.onEnd(animation)
                val keyboardIsVisible = currentWindowInsets.isVisible(WindowInsetsCompat.Type.ime())
                if (keyboardIsVisible) { //do your stuff }
            }
        })
    }