Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

private fun isKeyboardVisible(rootView: View) =
    ViewCompat.getRootWindowInsets(rootView)!!.isVisible(WindowInsetsCompat.Type.ime())

其他回答

There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.

public interface OnKeyboardShowHide
{
    void    onShowKeyboard( Object param );
    void    onHideKeyboard( Object param );
}

private static Handler      _keyboardHandler    = new Handler();
private boolean             _keyboardVisible    = false;
private OnKeyboardShowHide  _keyboardCallback;
private Object              _keyboardCallbackParam;

public void start( OnKeyboardShowHide callback, Object callbackParam )
{
    _keyboardCallback      = callback;
    _keyboardCallbackParam = callbackParam;
    //
    View view = getCurrentFocus();
    if (view != null)
    {
        InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
        imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
        imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
    }
    else // if (_keyboardVisible)
    {
        _keyboardVisible = false;
        _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
    }
}

private ResultReceiver      _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
    @Override
    protected void onReceiveResult( int resultCode, Bundle resultData )
    {
        switch (resultCode)
        {
            case InputMethodManager.RESULT_SHOWN :
            case InputMethodManager.RESULT_UNCHANGED_SHOWN :
                // if (!_keyboardVisible)
                {
                    _keyboardVisible = true;
                    _keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
                }
                break;
            case InputMethodManager.RESULT_HIDDEN :
            case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
                // if (_keyboardVisible)
                {
                    _keyboardVisible = false;
                    _keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
                }
                break;
        }
    }
};

我通过设置一个GlobalLayoutListener来做到这一点,如下所示:

final View activityRootView = findViewById(R.id.activityRoot);
activityRootView.getViewTreeObserver().addOnGlobalLayoutListener(
        new OnGlobalLayoutListener() {
            @Override
            public void onGlobalLayout() {
                int heightView = activityRootView.getHeight();
                int widthView = activityRootView.getWidth();
                if (1.0 * widthView / heightView > 3) {
                    //Make changes for Keyboard not visible
                } else {
                    //Make changes for keyboard visible
                }
            }
        });

我写了样本。

这个存储库可以帮助检测键盘状态,而无需假设“键盘应该超过屏幕的X部分”。

这应该工作,如果你需要检查键盘状态:

fun Activity.isKeyboardOpened(): Boolean {
    val r = Rect()

    val activityRoot = getActivityRoot()
    val visibleThreshold = dip(UiUtils.KEYBOARD_VISIBLE_THRESHOLD_DP)

    activityRoot.getWindowVisibleDisplayFrame(r)

    val heightDiff = activityRoot.rootView.height - r.height()

    return heightDiff > visibleThreshold;
}

fun Activity.getActivityRoot(): View {
    return (findViewById<ViewGroup>(android.R.id.content)).getChildAt(0);
}

UiUtils的地方。KEYBOARD_VISIBLE_THRESHOLD_DP = 100, dip()是一个anko函数,转换dpToPx:

fun dip(value: Int): Int {
    return (value * Resources.getSystem().displayMetrics.density).toInt()
}

使用androidx核心版本1.5.0-alpha02中的新特性WindowInsetsCompat,您可以轻松地检查软键盘的可见性,如下所示

摘自reddit评论

瓦尔View)。布尔keyboardIsVisible: 赢了 toWindowInsetsCompat (rootWindowInsets)。 isVisible (WindowInsetsCompat。。火车(型)

一些关于向后兼容性的说明,引用自发行说明

新功能 windowswinsetscompat api已经更新为平台中的api Android 11。这包括新的ime()插入类型,它允许 检查屏幕上键盘的可见性和大小。 一些关于ime()类型的警告,它在API 23+上工作非常可靠 当你的Activity使用adjuststresize窗口软输入模式时。 如果您使用的是adjustPan模式,它应该工作可靠 回到API 14。

参考文献

Twitter WindowInsetsCompat公告 Reddit的线程 Androidx Core 1.5.0-alpha02发布说明 WindowInsetsCompat文档