Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?


当前回答

对于我所需要的需求来说,这要简单得多。希望这能有所帮助:

关于MainActivity:

public void dismissKeyboard(){
    InputMethodManager imm =(InputMethodManager)this.getSystemService(Context.INPUT_METHOD_SERVICE);
    imm.hideSoftInputFromWindow(mSearchBox.getWindowToken(), 0);
    mKeyboardStatus = false;
}

public void showKeyboard(){
    InputMethodManager imm =(InputMethodManager)this.getSystemService(Context.INPUT_METHOD_SERVICE);
    imm.toggleSoftInput(InputMethodManager.SHOW_FORCED, InputMethodManager.HIDE_IMPLICIT_ONLY);
    mKeyboardStatus = true;
}

private boolean isKeyboardActive(){
    return mKeyboardStatus;
}

mKeyboardStatus的默认基元布尔值将初始化为false。

然后检查如下值,并执行相应的操作:

 mSearchBox.requestFocus();
    if(!isKeyboardActive()){
        showKeyboard();
    }else{
        dismissKeyboard();
    }

其他回答

我创建了一个可以用于此目的的简单类:https://github.com/ravindu1024/android-keyboardlistener。只需将其复制到您的项目中,并按如下方式使用:

KeyboardUtils.addKeyboardToggleListener(this, new KeyboardUtils.SoftKeyboardToggleListener()
{
    @Override
    public void onToggleSoftKeyboard(boolean isVisible)
    {
        Log.d("keyboard", "keyboard visible: "+isVisible);
    }
});

如果你的应用程序支持AndroidR的api,那么你可以使用下面的方法。

In kotlin :
    var imeInsets = view.rootWindowInsets.getInsets(Type.ime()) 
    if (imeInsets.isVisible) { 
        view.translationX = imeInsets.bottom 
    }

注意:这只适用于AndroidR和以下的android版本需要遵循一些其他的答案,否则我会更新它。

你可以参考这个答案- https://stackoverflow.com/a/24105062/3629912

每次都很管用。

adb shell dumpsys window InputMethod | grep "mHasSurface"

如果软件键盘可见,它将返回true。

试试这段代码,它真的工作,如果keyboardshow是显示的,那么这个函数返回真值....

private final String TAG = "TextEditor";
private TextView mTextEditor;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_editor);
    mTextEditor = (TextView) findViewById(R.id.text_editor);
    mTextEditor.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
        @Override
        public void onGlobalLayout() {
            isKeyboardShown(mTextEditor.getRootView());
        }
    });
}

private boolean isKeyboardShown(View rootView) {
    /* 128dp = 32dp * 4, minimum button height 32dp and generic 4 rows soft keyboard */
    final int SOFT_KEYBOARD_HEIGHT_DP_THRESHOLD = 128;

    Rect r = new Rect();
    rootView.getWindowVisibleDisplayFrame(r);
    DisplayMetrics dm = rootView.getResources().getDisplayMetrics();
    /* heightDiff = rootView height - status bar height (r.top) - visible frame height (r.bottom - r.top) */
    int heightDiff = rootView.getBottom() - r.bottom;
    /* Threshold size: dp to pixels, multiply with display density */
    boolean isKeyboardShown = heightDiff > SOFT_KEYBOARD_HEIGHT_DP_THRESHOLD * dm.density;

    Log.d(TAG, "isKeyboardShown ? " + isKeyboardShown + ", heightDiff:" + heightDiff + ", density:" + dm.density
            + "root view height:" + rootView.getHeight() + ", rect:" + r);

    return isKeyboardShown;
}

这对我很有用。也许这对于所有版本来说都是最好的方法。

这将是有效的,使键盘可见性的属性,并观察这个变化延迟,因为onGlobalLayout方法调用多次。此外,检查设备旋转和windowSoftInputMode是否为adjustNothing也很好。

boolean isKeyboardShowing = false;
void onKeyboardVisibilityChanged(boolean opened) {
    print("keyboard " + opened);
}

// ContentView is the root view of the layout of this activity/fragment    
contentView.getViewTreeObserver().addOnGlobalLayoutListener(
    new ViewTreeObserver.OnGlobalLayoutListener() {
    @Override
    public void onGlobalLayout() {

        Rect r = new Rect();
        contentView.getWindowVisibleDisplayFrame(r);
        int screenHeight = contentView.getRootView().getHeight();

        // r.bottom is the position above soft keypad or device button.
        // if keypad is shown, the r.bottom is smaller than that before.
        int keypadHeight = screenHeight - r.bottom;

        Log.d(TAG, "keypadHeight = " + keypadHeight);

        if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
            // keyboard is opened
            if (!isKeyboardShowing) {
                isKeyboardShowing = true
                onKeyboardVisibilityChanged(true)
            }
        }
        else {
            // keyboard is closed
            if (isKeyboardShowing) {
                isKeyboardShowing = false
                onKeyboardVisibilityChanged(false)
            }
        }
    }
});