Android系统中是否有一种方法可以检测软件(也就是Android。“软”)键盘在屏幕上可见吗?
当前回答
这对我很有用。也许这对于所有版本来说都是最好的方法。
这将是有效的,使键盘可见性的属性,并观察这个变化延迟,因为onGlobalLayout方法调用多次。此外,检查设备旋转和windowSoftInputMode是否为adjustNothing也很好。
boolean isKeyboardShowing = false;
void onKeyboardVisibilityChanged(boolean opened) {
print("keyboard " + opened);
}
// ContentView is the root view of the layout of this activity/fragment
contentView.getViewTreeObserver().addOnGlobalLayoutListener(
new ViewTreeObserver.OnGlobalLayoutListener() {
@Override
public void onGlobalLayout() {
Rect r = new Rect();
contentView.getWindowVisibleDisplayFrame(r);
int screenHeight = contentView.getRootView().getHeight();
// r.bottom is the position above soft keypad or device button.
// if keypad is shown, the r.bottom is smaller than that before.
int keypadHeight = screenHeight - r.bottom;
Log.d(TAG, "keypadHeight = " + keypadHeight);
if (keypadHeight > screenHeight * 0.15) { // 0.15 ratio is perhaps enough to determine keypad height.
// keyboard is opened
if (!isKeyboardShowing) {
isKeyboardShowing = true
onKeyboardVisibilityChanged(true)
}
}
else {
// keyboard is closed
if (isKeyboardShowing) {
isKeyboardShowing = false
onKeyboardVisibilityChanged(false)
}
}
}
});
其他回答
private fun isKeyboardVisible(rootView: View) =
ViewCompat.getRootWindowInsets(rootView)!!.isVisible(WindowInsetsCompat.Type.ime())
如你所知,android软件的键盘只有在有可能的输入事件时才可见。换句话说,只有当EditText被聚焦时,键盘才可见。这意味着你可以通过使用OnFocusChangeListener获得键盘是否可见。
//Declare this Globally
public boolean isKeyBoardVisible = false;
//In OnCreate *[For Activity]*, OnCreateView *[For Fragment]*
text_send.setOnFocusChangeListener(new View.OnFocusChangeListener() {
@Override
public void onFocusChange(View v, boolean hasFocus) {
if(hasFocus)
isKeyBoardVisible = true;
else
isKeyBoardVisible = false;
}
});
现在你可以在类的任何地方使用isKeyBoardVisible变量来获取键盘是否打开。这对我来说很有效。
注意:当使用InputMethodManager以编程方式打开键盘时,这个过程不起作用,因为它不调用OnFocusChangeListener。
There is a direct method to find this out. And, it does not require the layout changes. So it works in immersive fullscreen mode, too. But, unfortunately, it does not work on all devices. So you have to test it with your device(s). The trick is that you try to hide or show the soft keyboard and capture the result of that try. If it works correct then the keyboard is not really shown or hidden. We just ask for the state. To stay up-to-date, you simply repeat this operation, e.g. every 200 milliseconds, using a Handler. The implementation below does just a single check. If you do multiple checks, then you should enable all the (_keyboardVisible) tests.
public interface OnKeyboardShowHide
{
void onShowKeyboard( Object param );
void onHideKeyboard( Object param );
}
private static Handler _keyboardHandler = new Handler();
private boolean _keyboardVisible = false;
private OnKeyboardShowHide _keyboardCallback;
private Object _keyboardCallbackParam;
public void start( OnKeyboardShowHide callback, Object callbackParam )
{
_keyboardCallback = callback;
_keyboardCallbackParam = callbackParam;
//
View view = getCurrentFocus();
if (view != null)
{
InputMethodManager imm = (InputMethodManager) getSystemService( Activity.INPUT_METHOD_SERVICE );
imm.hideSoftInputFromWindow( view.getWindowToken(), InputMethodManager.HIDE_IMPLICIT_ONLY, _keyboardResultReceiver );
imm.showSoftInput( view, InputMethodManager.SHOW_IMPLICIT, _keyboardResultReceiver );
}
else // if (_keyboardVisible)
{
_keyboardVisible = false;
_keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
}
}
private ResultReceiver _keyboardResultReceiver = new ResultReceiver( _keyboardHandler )
{
@Override
protected void onReceiveResult( int resultCode, Bundle resultData )
{
switch (resultCode)
{
case InputMethodManager.RESULT_SHOWN :
case InputMethodManager.RESULT_UNCHANGED_SHOWN :
// if (!_keyboardVisible)
{
_keyboardVisible = true;
_keyboardCallback.onShowKeyboard( _keyboardCallbackParam );
}
break;
case InputMethodManager.RESULT_HIDDEN :
case InputMethodManager.RESULT_UNCHANGED_HIDDEN :
// if (_keyboardVisible)
{
_keyboardVisible = false;
_keyboardCallback.onHideKeyboard( _keyboardCallbackParam );
}
break;
}
}
};
我也遇到过类似的问题。我需要对屏幕上的Enter按钮做出反应(这隐藏了键盘)。在这种情况下,你可以订阅键盘打开的文本视图的OnEditorAction -如果你有多个可编辑框,那么就订阅所有的文本视图。
在你的活动中,你可以完全控制键盘,所以如果你监听所有打开和关闭事件,你就不会面临键盘是否打开的问题。
现在终于可以直接从基于Kotlin的Android R开始了。
val imeInsets = requireView().rootWindowInsets.isVisible(WindowsInsetsCompat.Type.ime())
if (imeInsets) {
//Ime is visible
//Lets move our view by the height of the IME
view.translationX = imeInsets.bottom }
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