在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
在IB的库中,介绍告诉我们,当按下返回键时,UITextView的键盘将消失。但实际上返回键只能作为'\n'
我可以添加一个按钮,并使用[txtView resignFirstResponder]隐藏键盘。
但是有没有办法为键盘中的返回键添加动作,这样我就不需要添加UIButton了?
当前回答
在使用uitextview时还有另一个解决方案, 你可以添加工具栏作为InputAccessoryView在“textViewShouldBeginEditing”,并从这个工具栏的完成按钮,你可以解雇键盘,这是如下代码:
在viewDidLoad
toolBar = [[UIToolbar alloc]initWithFrame:CGRectMake(0, 0, 320, 44)]; //toolbar is uitoolbar object
toolBar.barStyle = UIBarStyleBlackOpaque;
UIBarButtonItem *btnDone = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(btnClickedDone:)];
[toolBar setItems:[NSArray arrayWithObject:btnDone]];
在textviewdelegate方法
- (BOOL)textViewShouldBeginEditing:(UITextView *)textView
{
[textView setInputAccessoryView:toolBar];
return YES;
}
在操作按钮完成,这是在工具栏如下:
-(IBAction)btnClickedDone:(id)sender
{
[self.view endEditing:YES];
}
其他回答
我使用这段代码来更改响应器。
- (BOOL)textView:(UITextView*) textView shouldChangeTextInRange: (NSRange) range replacementText: (NSString*) text
{
if ([text isEqualToString:@"\n"]) {
//[textView resignFirstResponder];
//return YES;
NSInteger nextTag = textView.tag + 1;
// Try to find next responder
UIResponder* nextResponder = [self.view viewWithTag:nextTag];
if (nextResponder) {
// Found next responder, so set it.
[nextResponder becomeFirstResponder];
} else {
// Not found, so remove keyboard.
[textView resignFirstResponder];
}
return NO;
return NO;
}
return YES;
}
对于Xcode 6.4。Swift 1.2。:
override func touchesBegan(touches: Set<NSObject>, withEvent event: UIEvent)
{
super.touchesBegan(touches, withEvent: event)
if let touch = touches.first as? UITouch
{
self.meaningTextview.resignFirstResponder()
}
}
我想我应该把这个片段放在这里:
确保声明了对UITextViewDelegate协议的支持。
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range replacementText:(NSString *)text {
if([text isEqualToString:@"\n"]) {
[textView resignFirstResponder];
return NO;
}
return YES;
}
Swift 4.0更新:
func textView(_ textView: UITextView, shouldChangeTextIn range: NSRange, replacementText text: String) -> Bool {
if text == "\n" {
textView.resignFirstResponder()
return false
}
return true
}
我的诀窍是:
1-创建一个按钮覆盖整个视图; 2-将它发送到视图的后台, 3-在属性检查器中将它的类型从“圆角矩形”改为“自定义” 4-创建一个动作 5-实施动作方法:
- (IBAction)bgTouched:(id)sender
{
//to dismiss keyboard on bg btn pressed
[_userInput resignFirstResponder];
}
哪里_userInput是你的TextField出口
//你可以使用这个…
步骤1。第一步是确保声明了对UITextViewDelegate协议的支持。这是在你的头文件中完成的,例如这里的头文件叫做
EditorController。h:
@interface EditorController : UIViewController {
UITextView *messageTextView;
}
@property (nonatomic, retain) UITextView *messageTextView;
@end
步骤2。接下来你需要将控制器注册为UITextView的委托。从上面的例子继续,这里是我如何用EditorController作为委托初始化UITextView…
- (id) init {
if (self = [super init]) {
// define the area and location for the UITextView
CGRect tfFrame = CGRectMake(10, 10, 300, 100);
messageTextView = [[UITextView alloc] initWithFrame:tfFrame];
// make sure that it is editable
messageTextView.editable = YES;
// add the controller as the delegate
messageTextView.delegate = self;
}
步骤3。现在拼图的最后一块是采取行动响应shouldCahngeTextInRange消息如下:
- (BOOL)textView:(UITextView *)textView shouldChangeTextInRange:(NSRange)range
replacementText:(NSString *)text
{
// Any new character added is passed in as the "text" parameter
if ([text isEqualToString:@"\n"]) {
// Be sure to test for equality using the "isEqualToString" message
[textView resignFirstResponder];
// Return FALSE so that the final '\n' character doesn't get added
return FALSE;
}
// For any other character return TRUE so that the text gets added to the view
return TRUE;
}