单例模式确保只创建一个类的实例。我如何在达特建立这个?


当前回答

如何在飞镖扑动中创建类的单例实例

  class ContactBook {
      ContactBook._sharedInstance();
      static final ContactBook _shared = ContactBook._sharedInstance();
      factory ContactBook() => _shared;
    }

其他回答

这是另一种可能的方式:

void main() {
  var s1 = Singleton.instance;
  s1.somedata = 123;
  var s2 = Singleton.instance;
  print(s2.somedata); // 123
  print(identical(s1, s2));  // true
  print(s1 == s2); // true
  //var s3 = new Singleton(); //produces a warning re missing default constructor and breaks on execution
}

class Singleton {
  static final Singleton _singleton = new Singleton._internal();
  Singleton._internal();
  static Singleton get instance => _singleton;
  var somedata;
}

在这个例子中,当我想要使用Singleton时,我做了其他必要的事情。例如:

将一个值传递给单例对象的构造函数 在构造函数内部初始化一个值 为Singleton的变量设置一个值 能够访问和访问这些值。

是这样的:

class MySingleton {

  static final MySingleton _singleton = MySingleton._internal();

  String _valueToBeSet;
  String _valueAlreadyInSingleton;
  String _passedValueInContructor;

  get getValueToBeSet => _valueToBeSet;

  get getValueAlreadyInSingleton => _valueAlreadyInSingleton;

  get getPassedValueInConstructor => _passedValueInContructor;

  void setValue(newValue) {
    _valueToBeSet = newValue;
  }

  factory MySingleton(String passedString) {
    _singleton._valueAlreadyInSingleton = "foo";
    _singleton._passedValueInContructor = passedString;

    return _singleton;
  }

  MySingleton._internal();
}

MySingleton的用法:

void main() {

MySingleton mySingleton =  MySingleton("passedString");
mySingleton.setValue("setValue");
print(mySingleton.getPassedValueInConstructor);
print(mySingleton.getValueToBeSet);
print(mySingleton.getValueAlreadyInSingleton);

}

多亏了Dart的工厂构造函数,构建一个单例对象变得很容易:

class Singleton {
  static final Singleton _singleton = Singleton._internal();

  factory Singleton() {
    return _singleton;
  }

  Singleton._internal();
}

你可以这样构造它

main() {
  var s1 = Singleton();
  var s2 = Singleton();
  print(identical(s1, s2));  // true
  print(s1 == s2);           // true
}

你好,这样的东西怎么样?非常简单的实现,Injector本身是单例的,并且还添加了类。当然可以很容易地扩展。如果您正在寻找更复杂的东西,请检查这个包:https://pub.dartlang.org/packages/flutter_simple_dependency_injection

void main() {  
  Injector injector = Injector();
  injector.add(() => Person('Filip'));
  injector.add(() => City('New York'));

  Person person =  injector.get<Person>(); 
  City city =  injector.get<City>();

  print(person.name);
  print(city.name);
}

class Person {
  String name;

  Person(this.name);
}

class City {
  String name;

  City(this.name);
}


typedef T CreateInstanceFn<T>();

class Injector {
  static final Injector _singleton =  Injector._internal();
  final _factories = Map<String, dynamic>();

  factory Injector() {
    return _singleton;
  }

  Injector._internal();

  String _generateKey<T>(T type) {
    return '${type.toString()}_instance';
  }

  void add<T>(CreateInstanceFn<T> createInstance) {
    final typeKey = _generateKey(T);
    _factories[typeKey] = createInstance();
  }

  T get<T>() {
    final typeKey = _generateKey(T);
    T instance = _factories[typeKey];
    if (instance == null) {
      print('Cannot find instance for type $typeKey');
    }

    return instance;
  }
}

我在dart和之前的Swift上使用这个简单的模式。我喜欢它的简洁和只有一种使用方式。

class Singleton {
  static Singleton shared = Singleton._init();
  Singleton._init() {
    // init work here
  }

  void doSomething() {
  }
}

Singleton.shared.doSomething();