单例模式确保只创建一个类的实例。我如何在达特建立这个?


当前回答

如何在飞镖扑动中创建类的单例实例

  class ContactBook {
      ContactBook._sharedInstance();
      static final ContactBook _shared = ContactBook._sharedInstance();
      factory ContactBook() => _shared;
    }

其他回答

这是我做单例的方式,接受参数(你可以直接粘贴到https://dartpad.dev/):

void main() {
  
  Logger x = Logger('asd');
  Logger y = Logger('xyz');
  
  x.display('Hello');
  y.display('Hello There');
}


class Logger{
  
  
  Logger._(this.message);
  final String message;
  static Logger _instance = Logger._('??!?*');
  factory Logger(String message){
    if(_instance.message=='??!?*'){
      _instance = Logger._(message);
    }
    return _instance;
  }
  
  void display(String prefix){
    print(prefix+' '+message);
  }
  
}

输入:

Hello asd
Hello There asd

“? ? ! ?*'你看到的只是一个工作区,我做了初始化_instance变量暂时没有使它成为一个Logger?类型(空安全)。

创建单例

class PermissionSettingService {
  static PermissionSettingService _singleton = PermissionSettingService._internal();

  factory PermissionSettingService() {
    return _singleton;
  }

  PermissionSettingService._internal();
}

重置单例

// add this function inside the function
  void reset() {
   _singleton = PermissionSettingService._internal();
  }

实例化后不能更改对象的单例

class User {
  final int age;
  final String name;
  
  User({
    this.name,
    this.age
    });
  
  static User _instance;
  
  static User getInstance({name, age}) {
     if(_instance == null) {
       _instance = User(name: name, age: age);
       return _instance;
     }
    return _instance;
  }
}

  print(User.getInstance(name: "baidu", age: 24).age); //24
  
  print(User.getInstance(name: "baidu 2").name); // is not changed //baidu

  print(User.getInstance()); // {name: "baidu": age 24}

使用空安全操作符和工厂构造函数可以更好地创建单例对象。

class Singleton {
  static Singleton? _instance;

  Singleton._internal();

  factory Singleton() => _instance ??= Singleton._internal();
  
  void someMethod() {
    print("someMethod Called");
  }
}

用法:

void main() {
  Singleton object = Singleton();
  object.someMethod(); /// Output: someMethod Called
}

注意:? ?是一个Null感知操作符,如果左边值为Null,它将返回右边的值,这意味着在我们的例子中_instance ??Singleton._internal();, Singleton._internal()将在第一次调用object时返回,rest _instance将返回。

如何在飞镖扑动中创建类的单例实例

  class ContactBook {
      ContactBook._sharedInstance();
      static final ContactBook _shared = ContactBook._sharedInstance();
      factory ContactBook() => _shared;
    }