我有一个公共异步无效Foo()方法,我想从同步方法调用。到目前为止,我从MSDN文档中看到的都是通过异步方法调用异步方法,但我的整个程序并不是用异步方法构建的。
这可能吗?
下面是一个从异步方法调用这些方法的例子: 演练:使用Async和Await访问Web (c#和Visual Basic)
现在我正在研究从sync方法调用这些async方法。
我有一个公共异步无效Foo()方法,我想从同步方法调用。到目前为止,我从MSDN文档中看到的都是通过异步方法调用异步方法,但我的整个程序并不是用异步方法构建的。
这可能吗?
下面是一个从异步方法调用这些方法的例子: 演练:使用Async和Await访问Web (c#和Visual Basic)
现在我正在研究从sync方法调用这些async方法。
当前回答
var result = Task.Run(async () => await configManager.GetConfigurationAsync()).ConfigureAwait(false);
OpenIdConnectConfiguration config = result.GetAwaiter().GetResult();
或者用这个:
var result=result.GetAwaiter().GetResult().AccessToken
其他回答
您可以从同步代码中调用任何异步方法,直到您需要等待它们,在这种情况下,它们也必须被标记为异步。
正如很多人在这里建议的那样,您可以在同步方法中对结果任务调用Wait()或Result,但最终会在该方法中进行阻塞调用,这在某种程度上违背了异步的目的。
如果你真的不能让你的方法异步,你不想锁定同步方法,那么你将不得不使用一个回调方法,把它作为参数传递给任务上的ContinueWith()方法。
然而,有一个很好的解决方案可以在(几乎:参见评论)任何情况下工作:一个特别的消息泵(SynchronizationContext)。
调用线程将按预期被阻塞,同时仍然确保从async函数调用的所有延续不会死锁,因为它们将被封送到运行在调用线程上的临时SynchronizationContext(消息泵)。
临时消息泵帮助器的代码:
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
namespace Microsoft.Threading
{
/// <summary>Provides a pump that supports running asynchronous methods on the current thread.</summary>
public static class AsyncPump
{
/// <summary>Runs the specified asynchronous method.</summary>
/// <param name="asyncMethod">The asynchronous method to execute.</param>
public static void Run(Action asyncMethod)
{
if (asyncMethod == null) throw new ArgumentNullException("asyncMethod");
var prevCtx = SynchronizationContext.Current;
try
{
// Establish the new context
var syncCtx = new SingleThreadSynchronizationContext(true);
SynchronizationContext.SetSynchronizationContext(syncCtx);
// Invoke the function
syncCtx.OperationStarted();
asyncMethod();
syncCtx.OperationCompleted();
// Pump continuations and propagate any exceptions
syncCtx.RunOnCurrentThread();
}
finally { SynchronizationContext.SetSynchronizationContext(prevCtx); }
}
/// <summary>Runs the specified asynchronous method.</summary>
/// <param name="asyncMethod">The asynchronous method to execute.</param>
public static void Run(Func<Task> asyncMethod)
{
if (asyncMethod == null) throw new ArgumentNullException("asyncMethod");
var prevCtx = SynchronizationContext.Current;
try
{
// Establish the new context
var syncCtx = new SingleThreadSynchronizationContext(false);
SynchronizationContext.SetSynchronizationContext(syncCtx);
// Invoke the function and alert the context to when it completes
var t = asyncMethod();
if (t == null) throw new InvalidOperationException("No task provided.");
t.ContinueWith(delegate { syncCtx.Complete(); }, TaskScheduler.Default);
// Pump continuations and propagate any exceptions
syncCtx.RunOnCurrentThread();
t.GetAwaiter().GetResult();
}
finally { SynchronizationContext.SetSynchronizationContext(prevCtx); }
}
/// <summary>Runs the specified asynchronous method.</summary>
/// <param name="asyncMethod">The asynchronous method to execute.</param>
public static T Run<T>(Func<Task<T>> asyncMethod)
{
if (asyncMethod == null) throw new ArgumentNullException("asyncMethod");
var prevCtx = SynchronizationContext.Current;
try
{
// Establish the new context
var syncCtx = new SingleThreadSynchronizationContext(false);
SynchronizationContext.SetSynchronizationContext(syncCtx);
// Invoke the function and alert the context to when it completes
var t = asyncMethod();
if (t == null) throw new InvalidOperationException("No task provided.");
t.ContinueWith(delegate { syncCtx.Complete(); }, TaskScheduler.Default);
// Pump continuations and propagate any exceptions
syncCtx.RunOnCurrentThread();
return t.GetAwaiter().GetResult();
}
finally { SynchronizationContext.SetSynchronizationContext(prevCtx); }
}
/// <summary>Provides a SynchronizationContext that's single-threaded.</summary>
private sealed class SingleThreadSynchronizationContext : SynchronizationContext
{
/// <summary>The queue of work items.</summary>
private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> m_queue =
new BlockingCollection<KeyValuePair<SendOrPostCallback, object>>();
/// <summary>The processing thread.</summary>
private readonly Thread m_thread = Thread.CurrentThread;
/// <summary>The number of outstanding operations.</summary>
private int m_operationCount = 0;
/// <summary>Whether to track operations m_operationCount.</summary>
private readonly bool m_trackOperations;
/// <summary>Initializes the context.</summary>
/// <param name="trackOperations">Whether to track operation count.</param>
internal SingleThreadSynchronizationContext(bool trackOperations)
{
m_trackOperations = trackOperations;
}
/// <summary>Dispatches an asynchronous message to the synchronization context.</summary>
/// <param name="d">The System.Threading.SendOrPostCallback delegate to call.</param>
/// <param name="state">The object passed to the delegate.</param>
public override void Post(SendOrPostCallback d, object state)
{
if (d == null) throw new ArgumentNullException("d");
m_queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state));
}
/// <summary>Not supported.</summary>
public override void Send(SendOrPostCallback d, object state)
{
throw new NotSupportedException("Synchronously sending is not supported.");
}
/// <summary>Runs an loop to process all queued work items.</summary>
public void RunOnCurrentThread()
{
foreach (var workItem in m_queue.GetConsumingEnumerable())
workItem.Key(workItem.Value);
}
/// <summary>Notifies the context that no more work will arrive.</summary>
public void Complete() { m_queue.CompleteAdding(); }
/// <summary>Invoked when an async operation is started.</summary>
public override void OperationStarted()
{
if (m_trackOperations)
Interlocked.Increment(ref m_operationCount);
}
/// <summary>Invoked when an async operation is completed.</summary>
public override void OperationCompleted()
{
if (m_trackOperations &&
Interlocked.Decrement(ref m_operationCount) == 0)
Complete();
}
}
}
}
用法:
AsyncPump.Run(() => FooAsync(...));
异步泵的更详细的描述可在这里。
var result = Task.Run(async () => await configManager.GetConfigurationAsync()).ConfigureAwait(false);
OpenIdConnectConfiguration config = result.GetAwaiter().GetResult();
或者用这个:
var result=result.GetAwaiter().GetResult().AccessToken
public async Task<string> StartMyTask()
{
await Foo()
// code to execute once foo is done
}
static void Main()
{
var myTask = StartMyTask(); // call your method which will return control once it hits await
// now you can continue executing code here
string result = myTask.Result; // wait for the task to complete to continue
// use result
}
您将‘await’关键字读为“启动这个长时间运行的任务,然后将控制权返回给调用方法”。长时间运行的任务完成后,它将执行后面的代码。await之后的代码类似于过去的CallBack方法。最大的区别是逻辑流没有中断,这使得读写更容易。
对于任何还在关注这个问题的人…
在微软。visualstudio。services。webapi中有一个叫TaskExtensions的类。在这个类中,你会看到静态扩展方法task . syncresult(),它会完全阻塞线程,直到任务返回。
在内部,它调用Task . getawaiter ().GetResult(),这是非常简单的,但是它重载工作在任何异步方法,返回Task, Task<T>或Task<HttpResponseMessage>…语法糖,宝贝…爸爸爱吃甜食。
getresult()是在阻塞上下文中执行异步代码的ms官方方式。似乎在我的用例中工作得很好。