这里有一个示例代码,但是它开始讨论毫秒/纳秒的问题。
同样的问题出现在MSDN上,从c#的Unix时代开始。
这是我目前得到的:
public Double CreatedEpoch
{
get
{
DateTime epoch = new DateTime(1970, 1, 1, 0, 0, 0, 0).ToLocalTime();
TimeSpan span = (this.Created.ToLocalTime() - epoch);
return span.TotalSeconds;
}
set
{
DateTime epoch = new DateTime(1970, 1, 1, 0, 0, 0, 0).ToLocalTime();
this.Created = epoch.AddSeconds(value);
}
}
为了补充ScottCher的回答,我最近发现自己遇到了一种令人讨厌的情况,即在输入数据集中将秒级和毫秒级的UNIX时间戳任意混合在一起。下面的代码似乎可以很好地处理这个问题:
static readonly DateTime UnixEpoch = new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc);
static readonly double MaxUnixSeconds = (DateTime.MaxValue - UnixEpoch).TotalSeconds;
public static DateTime UnixTimeStampToDateTime(double unixTimeStamp)
{
return unixTimeStamp > MaxUnixSeconds
? UnixEpoch.AddMilliseconds(unixTimeStamp)
: UnixEpoch.AddSeconds(unixTimeStamp);
}
DateTime unixEpoch = DateTime.ParseExact("1970-01-01", "yyyy-MM-dd", System.Globalization.CultureInfo.InvariantCulture);
DateTime convertedTime = unixEpoch.AddMilliseconds(unixTimeInMillisconds);
当然,可以将unixEpoch设置为全局静态,这样它只需要在项目中出现一次,如果UNIX时间以秒为单位,则可以使用AddSeconds。
反过来说:
double unixTimeInMilliseconds = timeToConvert.Subtract(unixEpoch).TotalMilliseconds;
截断为Int64和/或根据需要使用TotalSeconds。
如果您需要高于毫秒的精度,请小心!
. net (v4.6)方法(例如fromunixtimemillisecseconds)不提供这种精度。
AddSeconds和AddMilliseconds还截断了double中的微秒。
这些版本有很高的精度:
Unix -> DateTime
public static DateTime UnixTimestampToDateTime(double unixTime)
{
DateTime unixStart = new DateTime(1970, 1, 1, 0, 0, 0, 0, System.DateTimeKind.Utc);
long unixTimeStampInTicks = (long) (unixTime * TimeSpan.TicksPerSecond);
return new DateTime(unixStart.Ticks + unixTimeStampInTicks, System.DateTimeKind.Utc);
}
日期-> Unix
public static double DateTimeToUnixTimestamp(DateTime dateTime)
{
DateTime unixStart = new DateTime(1970, 1, 1, 0, 0, 0, 0, System.DateTimeKind.Utc);
long unixTimeStampInTicks = (dateTime.ToUniversalTime() - unixStart).Ticks;
return (double) unixTimeStampInTicks / TimeSpan.TicksPerSecond;
}
看到IdentityModel。EpochTimeExtensions
public static class EpochTimeExtensions
{
/// <summary>
/// Converts the given date value to epoch time.
/// </summary>
public static long ToEpochTime(this DateTime dateTime)
{
var date = dateTime.ToUniversalTime();
var ticks = date.Ticks - new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc).Ticks;
var ts = ticks / TimeSpan.TicksPerSecond;
return ts;
}
/// <summary>
/// Converts the given date value to epoch time.
/// </summary>
public static long ToEpochTime(this DateTimeOffset dateTime)
{
var date = dateTime.ToUniversalTime();
var ticks = date.Ticks - new DateTimeOffset(1970, 1, 1, 0, 0, 0, TimeSpan.Zero).Ticks;
var ts = ticks / TimeSpan.TicksPerSecond;
return ts;
}
/// <summary>
/// Converts the given epoch time to a <see cref="DateTime"/> with <see cref="DateTimeKind.Utc"/> kind.
/// </summary>
public static DateTime ToDateTimeFromEpoch(this long intDate)
{
var timeInTicks = intDate * TimeSpan.TicksPerSecond;
return new DateTime(1970, 1, 1, 0, 0, 0, 0, DateTimeKind.Utc).AddTicks(timeInTicks);
}
/// <summary>
/// Converts the given epoch time to a UTC <see cref="DateTimeOffset"/>.
/// </summary>
public static DateTimeOffset ToDateTimeOffsetFromEpoch(this long intDate)
{
var timeInTicks = intDate * TimeSpan.TicksPerSecond;
return new DateTimeOffset(1970, 1, 1, 0, 0, 0, TimeSpan.Zero).AddTicks(timeInTicks);
}
}