给定这个函数,我想用随机颜色生成器替换颜色。
document.overlay = GPolyline.fromEncoded({
color: "#0000FF",
weight: 10,
points: encoded_points,
zoomFactor: 32,
levels: encoded_levels,
numLevels: 4
});
我该怎么做呢?
给定这个函数,我想用随机颜色生成器替换颜色。
document.overlay = GPolyline.fromEncoded({
color: "#0000FF",
weight: 10,
points: encoded_points,
zoomFactor: 32,
levels: encoded_levels,
numLevels: 4
});
我该怎么做呢?
当前回答
Use:
function random_color(format)
{
var rint = Math.round(0xffffff * Math.random());
switch(format)
{
case 'hex':
return ('#0' + rint.toString(16)).replace(/^#0([0-9a-f]{6})$/i, '#$1');
break;
case 'rgb':
return 'rgb(' + (rint >> 16) + ',' + (rint >> 8 & 255) + ',' + (rint & 255) + ')';
break;
default:
return rint;
break;
}
}
升级版:
function random_color( format ){
var rint = Math.floor( 0x100000000 * Math.random());
switch( format ){
case 'hex':
return '#' + ('00000' + rint.toString(16)).slice(-6).toUpperCase();
case 'hexa':
return '#' + ('0000000' + rint.toString(16)).slice(-8).toUpperCase();
case 'rgb':
return 'rgb(' + (rint & 255) + ',' + (rint >> 8 & 255) + ',' + (rint >> 16 & 255) + ')';
case 'rgba':
return 'rgba(' + (rint & 255) + ',' + (rint >> 8 & 255) + ',' + (rint >> 16 & 255) + ',' + (rint >> 24 & 255)/255 + ')';
default:
return rint;
}
}
其他回答
我的版本:
function RandomColor() {
var hex = (Math.round(Math.random()*0xffffff)).toString(16);
while (hex.length < 6) hex = "0" + hex;
return hex;
}
function randomColor(format = 'hex') {
const rnd = Math.random().toString(16).slice(-6);
if (format === 'hex') {
return '#' + rnd;
}
if (format === 'rgb') {
const [r, g, b] = rnd.match(/.{2}/g).map(c=>parseInt(c, 16));
return `rgb(${r}, ${g}, ${b})`;
}
}
我怀疑还有什么能比这条更快或更短:
"#" + ((1 << 24) * Math.random() | 0).toString(16).padStart(6, "0")
挑战!
'#'+Math.random().toString(16).slice(-3) // three-numbers format aka #f3c
'#'+Math.random().toString(16).slice(-6) // six-number format aka #abc123
试试这个包- https://www.npmjs.com/package/gen-random-colors。
它还提供了从0到5(0是最暗的)配置颜色集的能力。