如何将颜色在RGB格式转换为十六进制格式,反之亦然?

例如,将'#0080C0'转换为(0,128,192)。


当前回答

My example =) color: { toHex: function(num){ var str = num.toString(16); return (str.length<6?'#00'+str:'#'+str); }, toNum: function(hex){ return parseInt(hex.replace('#',''), 16); }, rgbToHex: function(color) { color = color.replace(/\s/g,""); var aRGB = color.match(/^rgb\((\d{1,3}[%]?),(\d{1,3}[%]?),(\d{1,3}[%]?)\)$/i); if(aRGB) { color = ''; for (var i=1; i<=3; i++) color += Math.round((aRGB[i][aRGB[i].length-1]=="%"?2.55:1)*parseInt(aRGB[i])).toString(16).replace(/^(.)$/,'0$1'); } else color = color.replace(/^#?([\da-f])([\da-f])([\da-f])$/i, '$1$1$2$2$3$3'); return '#'+color; }

其他回答

这段代码接受#fff和#ffffff变量和不透明度。

function hex2rgb(hex, opacity) {
        var h=hex.replace('#', '');
        h =  h.match(new RegExp('(.{'+h.length/3+'})', 'g'));

        for(var i=0; i<h.length; i++)
            h[i] = parseInt(h[i].length==1? h[i]+h[i]:h[i], 16);

        if (typeof opacity != 'undefined')  h.push(opacity);

        return 'rgba('+h.join(',')+')';
}

接受字符串的简写版本:

function rgbToHex(a){ a=a.replace(/[^\d,]/g,“”).split(“,”); return“#”+((1<<24)+(+a[0]<<16)+(+a[1]<<8)+ +a[2]).toString(16).slice(1) } document.write(rgbToHex(“rgb(255,255,255)”));

来检查它是否已经是十六进制

function rgbToHex(a){ if(~a.indexOf(“#”))返回 a; a=a.replace(/[^\d,]/g,“”).split(“,”); return“#”+((1<<24)+(+a[0]<<16)+(+a[1]<<8)+ +a[2]).toString(16).slice(1) } document.write(“rgb: ”+rgbToHex(“rgb(255,255,255)”)+ “ -- hex: ”+rgbToHex(“#e2e2e2”));

HTML converer :)

<!DOCTYPE html>
<html>
<body>

<p id="res"></p>

<script>
function hexToRgb(hex) {
  var res = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
  return "(" + parseInt(res[1], 16) + "," + parseInt(res[2], 16) + "," + parseInt(res[3], 16) + ")";
};

document.getElementById("res").innerHTML = hexToRgb('#0080C0');
</script>

</body>
</html>

我遇到了这个问题,因为我想要解析任何颜色字符串值,并能够指定不透明度,所以我写了这个使用canvas API的函数。

var toRGBA = function () {
  var canvas = document.createElement('canvas');
  var context = canvas.getContext('2d');

  canvas.width = 1;
  canvas.height = 1;

  return function (color) {
    context.fillStyle = color;
    context.fillRect(0, 0, 1, 1);

    var data = context.getImageData(0, 0, 1, 1).data;

    return {
      r: data[0],
      g: data[1],
      b: data[2],
      a: data[3]
    };
  };
}();

关于context.fillStyle注意:

如果解析值导致失败,则必须忽略该值,属性必须保留其先前的值。

下面是一个你可以用来测试输入的Stack Snippet演示:

var toRGBA = function () { var canvas = document.createElement('canvas'); var context = canvas.getContext('2d'); canvas.width = 1; canvas.height = 1; return function (color) { context.fillStyle = color; context.fillRect(0, 0, 1, 1); var data = context.getImageData(0, 0, 1, 1).data; return { r: data[0], g: data[1], b: data[2], a: data[3] }; }; }(); var inputs = document.getElementsByTagName('input'); function setColor() { inputs[1].value = JSON.stringify(toRGBA(inputs[0].value)); document.body.style.backgroundColor = inputs[0].value; } inputs[0].addEventListener('input', setColor); setColor(); input { width: 200px; margin: 0.5rem; } <input value="cyan" /> <input readonly="readonly" />

这可以用于从计算样式属性中获取颜色:

function rgbToHex(color) {
    color = ""+ color;
    if (!color || color.indexOf("rgb") < 0) {
        return;
    }

    if (color.charAt(0) == "#") {
        return color;
    }

    var nums = /(.*?)rgb\((\d+),\s*(\d+),\s*(\d+)\)/i.exec(color),
        r = parseInt(nums[2], 10).toString(16),
        g = parseInt(nums[3], 10).toString(16),
        b = parseInt(nums[4], 10).toString(16);

    return "#"+ (
        (r.length == 1 ? "0"+ r : r) +
        (g.length == 1 ? "0"+ g : g) +
        (b.length == 1 ? "0"+ b : b)
    );
}

// not computed 
<div style="color: #4d93bc; border: 1px solid red;">...</div> 
// computed 
<div style="color: rgb(77, 147, 188); border: 1px solid rgb(255, 0, 0);">...</div>

console.log( rgbToHex(color) ) // #4d93bc
console.log( rgbToHex(borderTopColor) ) // #ff0000

裁判:https://github.com/k-gun/so/blob/master/so_util.js