如何将颜色在RGB格式转换为十六进制格式,反之亦然?
例如,将'#0080C0'转换为(0,128,192)。
如何将颜色在RGB格式转换为十六进制格式,反之亦然?
例如,将'#0080C0'转换为(0,128,192)。
当前回答
当你在3D环境中工作时(webGL, ThreeJS),你有时需要为网格的不同面创建3个值,基本的一个(主色),一个浅一点的和一个深一点的:
material.color.set( 0x660000, 0xff0000, 0xff6666 ); // red cube
我们可以从主RBG颜色创建这3个值:255,0,0
function rgbToHex(rgb) {
var hex = Number(rgb).toString(16);
if (hex.length < 2) {
hex = "0" + hex;
}
return hex;
};
function convertToHex(r,g,b) {
var fact = 100; // contrast
var code = '0x';
// main color
var r_hexa = rgbToHex(r);
var g_hexa = rgbToHex(g);
var b_hexa = rgbToHex(b);
// lighter
var r_light = rgbToHex(Math.floor(r+((1-(r/255))*fact)));
var g_light = rgbToHex(Math.floor(g+((1-(g/255))*fact)));
var b_light = rgbToHex(Math.floor(b+((1-(b/255))*fact)));
// darker
var r_dark = rgbToHex(Math.floor(r-((r/255)*(fact*1.5)))); // increase contrast
var g_dark = rgbToHex(Math.floor(g-((g/255)*(fact*1.5))));
var b_dark = rgbToHex(Math.floor(b-((b/255)*(fact*1.5))));
var hexa = code+r_hexa+g_hexa+b_hexa;
var light = code+r_light+g_light+b_light;
var dark = code+r_dark+g_dark+b_dark;
console.log('HEXs -> '+dark+" + "+hexa+" + "+light)
var colors = [dark, hexa, light];
return colors;
}
在你的ThreeJS代码中简单地写:
var material = new THREE.MeshLambertMaterial();
var c = convertToHex(255,0,0); // red cube needed
material.color.set( Number(c[0]), Number(c[1]), Number(c[2]) );
结果:
// dark normal light
convertToHex(255,255,255) HEXs -> 0x696969 + 0xffffff + 0xffffff
convertToHex(255,0,0) HEXs -> 0x690000 + 0xff0000 + 0xff6464
convertToHex(255,127,0) HEXs -> 0x690000 + 0xff0000 + 0xff6464
convertToHex(100,100,100) HEXs -> 0x292929 + 0x646464 + 0xa0a0a0
convertToHex(10,10,10) HEXs -> 0x040404 + 0x0a0a0a + 0x6a6a6a
其他回答
哇。这些答案都不能处理分数的边缘情况,等等。当r, g, b为零时,位移版本也不起作用。
这是一个可以处理r g b是小数的版本。它对颜色之间的插值很有用,所以我也包括了这段代码。但它仍然不能处理r, g, b在0-255范围之外的情况
/**
* Operates with colors.
* @class Q.Colors
*/
Q.Color = {
/**
* Get a color somewhere between startColor and endColor
* @method toHex
* @static
* @param {String|Number} startColor
* @param {String|Number} endColor
* @param {String|Number} fraction
* @returns {String} a color as a hex string without '#' in front
*/
toHex: function (r, g, b) {
return [r, g, b].map(x => {
const hex = Math.round(x).toString(16)
return hex.length === 1 ? '0' + hex : hex
}).join('');
},
/**
* Get a color somewhere between startColor and endColor
* @method between
* @static
* @param {String|Number} startColor
* @param {String|Number} endColor
* @param {String|Number} fraction
* @returns {String} a color as a hex string without '#' in front
*/
between: function(startColor, endColor, fraction) {
if (typeof startColor === 'string') {
startColor = parseInt(startColor.replace('#', '0x'), 16);
}
if (typeof endColor === 'string') {
endColor = parseInt(endColor.replace('#', '0x'), 16);
}
var startRed = (startColor >> 16) & 0xFF;
var startGreen = (startColor >> 8) & 0xFF;
var startBlue = startColor & 0xFF;
var endRed = (endColor >> 16) & 0xFF;
var endGreen = (endColor >> 8) & 0xFF;
var endBlue = endColor & 0xFF;
var newRed = startRed + fraction * (endRed - startRed);
var newGreen = startGreen + fraction * (endGreen - startGreen);
var newBlue = startBlue + fraction * (endBlue - startBlue);
return Q.Color.toHex(newRed, newGreen, newBlue);
},
/**
* Sets a new theme-color on the window
* @method setWindowTheme
* @static
* @param {String} color in any CSS format, such as "#aabbcc"
* @return {String} the previous color
*/
setWindowTheme: function (color) {
var meta = document.querySelector('meta[name="theme-color"]');
var prevColor = null;
if (meta) {
prevColor = meta.getAttribute('content');
}
if (color) {
if (!meta) {
meta = document.createElement('meta');
meta.setAttribute('name', 'theme-color');
}
meta.setAttribute('content', color);
}
return prevColor;
},
/**
* Gets the current window theme color
* @method getWindowTheme
* @static
* @param {String} color in any CSS format, such as "#aabbcc"
* @return {String} the previous color
*/
getWindowTheme: function () {
var meta = document.querySelector('meta[name="theme-color"]');
return meta.getAttribute('content');
}
}
上面的一个干净的咖啡脚本版本(谢谢@TimDown):
rgbToHex = (rgb) ->
a = rgb.match /\d+/g
rgb unless a.length is 3
"##{ ((1 << 24) + (parseInt(a[0]) << 16) + (parseInt(a[1]) << 8) + parseInt(a[2])).toString(16).slice(1) }"
我意识到这个问题有很多答案,但如果你像我一样,你知道你的HEX总是6个字符,带或不带#前缀,那么如果你想做一些快速内联的东西,这可能是最简单的方法。它不关心是否以散列开始。
var hex = "#ffffff";
var rgb = [
parseInt(hex.substr(-6,2),16),
parseInt(hex.substr(-4,2),16),
parseInt(hex.substr(-2),16)
];
我需要一个函数,接受无效值太像
Rgb (- 255,255,255) Rgb (510, 255, 255)
这是@cwolves answer的衍生
function rgb(r, g, b) {
this.c = this.c || function (n) {
return Math.max(Math.min(n, 255), 0)
};
return ((1 << 24) + (this.c(r) << 16) + (this.c(g) << 8) + this.c(b)).toString(16).slice(1).toUpperCase();
}
您可以尝试下面这段简单的代码。
用于十六进制到RGB
list($r, $g, $b) = sscanf(#7bde84, "#%02x%02x%02x");
echo $r . "," . $g . "," . $b;
这将返回123,222,132
用于RGB到HEX
$rgb = (123,222,132),
$rgbarr = explode(",",$rgb,3);
echo sprintf("#%02x%02x%02x", $rgbarr[0], $rgbarr[1], $rgbarr[2]);
这将返回#7bde84