是否有可能在使用Android资源的同时以编程方式改变应用程序的语言?

如果不是,是否可以用特定的语言请求资源?

我想让用户改变应用程序的语言从应用程序。


当前回答

这段代码真的可以工作:

fa = 波斯语,en = 英语

注意:语言代码不能有“-”,必须是2个小写字母

在languageToLoad变量中输入您的语言代码:

import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;

public class Main extends Activity {
  /** Called when the activity is first created. */
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    String languageToLoad  = "fa"; // your language
    Locale locale = new Locale(languageToLoad); 
    Locale.setDefault(locale);
    Configuration config = new Configuration();
    config.locale = locale;
    getBaseContext().getResources().updateConfiguration(config, 
      getBaseContext().getResources().getDisplayMetrics());
    this.setContentView(R.layout.main);
  }
}

2021年6月更新(Kotlin):

class Main : Activity() {
    // Called when the activity is first created.
    public override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        
        val config = resources.configuration
        val lang = "fa" // your language code
        val locale = Locale(lang)
        Locale.setDefault(locale)
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1)
            config.setLocale(locale)
        else
            config.locale = locale

        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N)
            createConfigurationContext(config)
        resources.updateConfiguration(config, resources.displayMetrics)

        this.setContentView(R.layout.main)
    }
}

其他回答

对于Android 7.0牛轧糖(或更低),请遵循这篇文章:

在Android中以编程方式改变语言

旧的答案 这包括RTL/LTR支持:

public static void changeLocale(Context context, Locale locale) {
    Configuration conf = context.getResources().getConfiguration();
    conf.locale = locale;
    Locale.setDefault(locale);

    if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1) {
       conf.setLayoutDirection(conf.locale);
    }

    context.getResources().updateConfiguration(conf, context.getResources().getDisplayMetrics());
}

这段代码真的可以工作:

fa = 波斯语,en = 英语

注意:语言代码不能有“-”,必须是2个小写字母

在languageToLoad变量中输入您的语言代码:

import android.app.Activity;
import android.content.res.Configuration;
import android.os.Bundle;

public class Main extends Activity {
  /** Called when the activity is first created. */
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    String languageToLoad  = "fa"; // your language
    Locale locale = new Locale(languageToLoad); 
    Locale.setDefault(locale);
    Configuration config = new Configuration();
    config.locale = locale;
    getBaseContext().getResources().updateConfiguration(config, 
      getBaseContext().getResources().getDisplayMetrics());
    this.setContentView(R.layout.main);
  }
}

2021年6月更新(Kotlin):

class Main : Activity() {
    // Called when the activity is first created.
    public override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        
        val config = resources.configuration
        val lang = "fa" // your language code
        val locale = Locale(lang)
        Locale.setDefault(locale)
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR1)
            config.setLocale(locale)
        else
            config.locale = locale

        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N)
            createConfigurationContext(config)
        resources.updateConfiguration(config, resources.displayMetrics)

        this.setContentView(R.layout.main)
    }
}

只是多添了一块,把我绊倒了。

而其他的答案,比如“de”,都没问题

String lang = "de";
Locale locale = new Locale(lang); 
Locale.setDefault(locale);
Configuration config = new Configuration();
config.locale = locale;
getBaseContext().getResources().updateConfiguration(config, 
    getBaseContext().getResources().getDisplayMetrics());

上面不会工作,例如“fr_BE”地区,所以它将使用values-fr-rBE文件夹或类似的。

需要以下轻微更改工作与“fr_BE”

String lang = "fr";

//create a string for country
String country = "BE";
//use constructor with country
Locale locale = new Locale(lang, country);

Locale.setDefault(locale);
Configuration config = new Configuration();
config.locale = locale;
getBaseContext().getResources().updateConfiguration(config, 
    getBaseContext().getResources().getDisplayMetrics());

对每应用语言偏好的支持刚刚添加到API 33 (Android 13,提拉米苏目前在开发者预览版)。

要改变应用程序的语言环境,只需从LocaleManager调用setApplicationLocales:

// Set app locale to pt-BR (Portuguese, Brazil)
getSystemService(LocaleManager::class.java)
    .applicationLocales = LocaleList(Locale.forLanguageTag("pt-BR"))

详见https://developer.android.com/about/versions/13/features/app-languages#api-impl

我已经写了一篇关于这个功能的文章https://proandroiddev.com/exploring-the-new-android-13-per-app-language-preferences-8d99b971b578

我终于弄清楚如何设置它工作在两个=N安卓版本。

用你自己的抽象类扩展AppCompatActivity,比如:

abstract class MLAppCompatActivity : AppCompatActivity() {
  override fun attachBaseContext(newBase: Context?) {
    super.attachBaseContext(LocaleHelper.wrap(newBase))
  }

  override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
        LocaleHelper.wrap(this)
    }
  }
}

attachBaseContext在Android >=N版本上被调用,这样activity将使用正确的上下文。在Android <N上,我们必须以另一种方式调用这个函数,在设置内容视图之前。因此,我们重写onCreate函数来设置正确的上下文。 意思是,每当你创建一个新的Activity时,你必须扩展你的抽象类。比如这个:

class TermsActivity : MLAppCompatActivity() {
  override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_terms)
  }
}

最后LocaleHelper是这样的:

import android.annotation.TargetApi;
import android.content.Context;
import android.content.ContextWrapper;
import android.content.SharedPreferences;
import android.content.res.Configuration;
import android.content.res.Resources;
import android.os.Build;
import android.util.DisplayMetrics;

import com.at_zone.constants.SharedPreferencesKeys;

import java.util.Locale;

public class LocaleHelper extends ContextWrapper {

    public LocaleHelper(Context base) {
        super(base);
    }

    public static Context wrap(Context context) {
        SharedPreferences sharedPreferences = context.getSharedPreferences(
                SharedPreferencesKeys.SHARED_PREFERENCES, Context.MODE_PRIVATE
        );
        String language = sharedPreferences.getString(SharedPreferencesKeys.CURRENT_LANGUAGE, "default");
        if (!language.equals("default")) {
            Configuration config = context.getResources().getConfiguration();
            if (!language.equals("")) {
                Locale locale = new Locale(language);
                Locale.setDefault(locale);
                if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
                    setSystemLocale(config, locale);
                } else {
                    setSystemLocaleLegacy(context, config, locale);
                }
                config.setLayoutDirection(locale);
                context = context.createConfigurationContext(config);
            }
            return new LocaleHelper(context);
        }
        return context;
    }

    public static String getSystemLanguage(Context context) {
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
            return getSystemLocale(context).getLanguage().toLowerCase();
        } else {
            return getSystemLocaleLegacy(context).getLanguage().toLowerCase();
        }
    }

    public static Locale getSystemLocaleLegacy(Context context) {
        Configuration config = context.getResources().getConfiguration();
        return config.locale;
    }

    @TargetApi(Build.VERSION_CODES.N)
    public static Locale getSystemLocale(Context context) {
        return context.getResources().getConfiguration().getLocales().get(0);
    }

    public static void setSystemLocaleLegacy(Context context, Configuration config, Locale locale) {
        config.locale = locale;
        Resources res = context.getResources();
        DisplayMetrics dm = res.getDisplayMetrics();
        res.updateConfiguration(config, dm);
    }

    @TargetApi(Build.VERSION_CODES.N)
    public static void setSystemLocale(Configuration config, Locale locale) {
        config.setLocale(locale);
    }

}