我想澄清一下我的理解是否正确:

==是一个引用比较,即两个对象都指向相同的内存位置 .equals()计算为对象中值的比较


当前回答

可能值得添加的是,对于基本类型的包装器对象,例如Int, Long, Double - ==如果两个值相等将返回true。

Long a = 10L;
Long b = 10L;

if (a == b) {
    System.out.println("Wrapped primitives behave like values");
}

相比之下,将上述两个long放入两个单独的数组列表中,equals将它们视为相同,而==则不同。

ArrayList<Long> c = new ArrayList<>();
ArrayList<Long> d = new ArrayList<>();

c.add(a);
d.add(b);
if (c == d) System.out.println("No way!");
if (c.equals(d)) System.out.println("Yes, this is true.");

其他回答

根据你谈论的是“原语”还是“对象类型”,有一些小的区别;如果你在谈论“静态”或“非静态”成员,也可以这样说;你也可以混合上面所有的…

下面是一个例子(你可以运行它):

public final class MyEqualityTest
{
    public static void main( String args[] )
    {
        String s1 = new String( "Test" );
        String s2 = new String( "Test" );

        System.out.println( "\n1 - PRIMITIVES ");
        System.out.println( s1 == s2 ); // false
        System.out.println( s1.equals( s2 )); // true

        A a1 = new A();
        A a2 = new A();

        System.out.println( "\n2 - OBJECT TYPES / STATIC VARIABLE" );
        System.out.println( a1 == a2 ); // false
        System.out.println( a1.s == a2.s ); // true
        System.out.println( a1.s.equals( a2.s ) ); // true

        B b1 = new B();
        B b2 = new B();

        System.out.println( "\n3 - OBJECT TYPES / NON-STATIC VARIABLE" );
        System.out.println( b1 == b2 ); // false
        System.out.println( b1.getS() == b2.getS() ); // false
        System.out.println( b1.getS().equals( b2.getS() ) ); // true
    }
}

final class A
{
    // static
    public static String s;
    A()
    {
        this.s = new String( "aTest" );
    }
}

final class B
{
    private String s;
    B()
    {
        this.s = new String( "aTest" );
    }

    public String getS()
    {
        return s;
    }

}

您可以比较“==”(相等运算符)和“.equals(…)”的解释。(java.lang.Object类中的方法)通过以下链接:

= = http://docs.oracle.com/javase/tutorial/java/nutsandbolts/op2.html .equals(…):http://docs.oracle.com/javase/7/docs/api/java/lang/Object.html # = (java . lang . object)

一般来说,你问题的答案是“是的”,但是……

.equals(...) will only compare what it is written to compare, no more, no less. If a class does not override the equals method, then it defaults to the equals(Object o) method of the closest parent class that has overridden this method. If no parent classes have provided an override, then it defaults to the method from the ultimate parent class, Object, and so you're left with the Object#equals(Object o) method. Per the Object API this is the same as ==; that is, it returns true if and only if both variables refer to the same object, if their references are one and the same. Thus you will be testing for object equality and not functional equality. Always remember to override hashCode if you override equals so as not to "break the contract". As per the API, the result returned from the hashCode() method for two objects must be the same if their equals methods show that they are equivalent. The converse is not necessarily true.

它是恒等和等价的区别。

A == b意味着A和b是相同的,也就是说,它们是内存中相同对象的符号。

A.equals (b)意味着它们是等价的,它们是在某种意义上具有相同值的对象的符号——尽管这些对象可能在内存中占据不同的位置。

注意,对于等价性,如何评估和比较对象的问题开始发挥作用——复杂的对象可能被认为是等效的,即使它们的一些内容不同。有了身份,就没有这样的问题了。

要在自定义类中使用equals函数,您必须重写equals函数(以及其他函数)。

equals方法比较对象。

==二进制操作符比较内存地址。

==运算符测试两个变量是否有相同的引用 (又名指向内存地址的指针)。

String foo = new String("abc");
String bar = new String("abc");

if(foo==bar)
// False (The objects are not the same)

bar = foo;

if(foo==bar)
// True (Now the objects are the same)

而equals()方法测试两个变量是否引用对象 具有相同的状态(值)。

String foo = new String("abc");
String bar = new String("abc");

if(foo.equals(bar))
// True (The objects are identical but not same)

欢呼:-)