最近我在许多Android应用和游戏中注意到这种模式:当点击后退按钮“退出”应用时,Toast会出现类似于“请再次点击后退退出”的消息。

我在想,当我越来越频繁地看到它时,这是一个内置的功能,你可以在某个活动中访问它吗?我已经看了很多类的源代码,但我似乎找不到任何关于这一点。

当然,我可以想到一些很容易实现相同功能的方法(最简单的可能是在活动中保留一个布尔值,指示用户是否已经单击过一次…),但我想知道这里是否已经有一些东西。

编辑:正如@LAS_VEGAS所提到的,我并不是指传统意义上的“退出”。(即终止)我的意思是“回到应用程序启动活动启动之前打开的任何东西”,如果这有意义的话:)


当前回答

为此,我实现了以下函数:

private long onRecentBackPressedTime;
@Override
public void onBackPressed() {
    if (System.currentTimeMillis() - onRecentBackPressedTime > 2000) {
       onRecentBackPressedTime = System.currentTimeMillis();
       Toast.makeText(this, "Please press BACK again to exit", Toast.LENGTH_SHORT).show();
       return;
     }
   super.onBackPressed();
}

其他回答

我已经尝试为此创建了一个utils类,因此任何活动或片段都可以实现这一点,从而变得更简单。

代码是用Kotlin编写的,并且具有java互操作。

我使用协程来延迟和重置标志变量。但是您可以根据自己的需要进行修改。

其他文件:SafeToast.kt

lateinit var toast: Toast

fun Context.safeToast(msg: String, length: Int = Toast.LENGTH_LONG, action: (Context) -> Toast = default) {
    toast = SafeToast.makeText(this@safeToast, msg, length).apply {
        // do anything new here
        action(this@safeToast)
        show()
    }
}

fun Context.toastSpammable(msg: String) {
    cancel()
    safeToast(msg, Toast.LENGTH_SHORT)
}

fun Fragment.toastSpammable(msg: String) {
    cancel()
    requireContext().safeToast(msg, Toast.LENGTH_SHORT)
}

private val default: (Context) -> Toast = { it -> SafeToast.makeText(it, "", Toast.LENGTH_LONG) }

private fun cancel() {
    if (::toast.isInitialized) toast.cancel()
}

ActivityUtils.kt

@file:JvmMultifileClass
@file:JvmName("ActivityUtils")
package your.company.com

import android.app.Activity
import your.company.com.R
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.delay
import kotlinx.coroutines.launch


private var backButtonPressedTwice = false

fun Activity.onBackPressedTwiceFinish() {
    onBackPressedTwiceFinish(getString(R.string.msg_back_pressed_to_exit), 2000)
}

fun Activity.onBackPressedTwiceFinish(@StringRes message: Int, time: Long) {
    onBackPressedTwiceFinish(getString(message), time)
}

fun Activity.onBackPressedTwiceFinish(message: String, time: Long) {
    if (backButtonPressedTwice) {
        onBackPressed()
    } else {
        backButtonPressedTwice = true
        toastSpammable(message)
        GlobalScope.launch {
            delay(time)
            backButtonPressedTwice = false
        }
    }
}

Kotlin中的用法

// ActivityA.kt
override fun onBackPressed() {
    onBackPressedTwiceFinish()
}

在Java中使用

@Override 
public void onBackPressed() {
    ActivityUtils.onBackPressedTwiceFinish()
}

这段代码的灵感来自这里的@webserveis

以下是我的看法:

 int oddeven = 0;
 long backBtnPressed1;
 long backBtnPressed2;
 @Override
 public void onBackPressed() {
     oddeven++;
     if(oddeven%2==0){
         backBtnPressed2 = System.currentTimeMillis();
         if(backBtnPressed2-backBtnPressed1<2000) {
            super.onBackPressed();
            return;
         }
     }
     else if(oddeven%2==1) { 
         backBtnPressed1 = System.currentTimeMillis();    
        //  Insert toast back button here
     }
 }

吐司的最佳解决方案

在Java中

private Toast exitToast;

@Override
public void onBackPressed() {
    if (exitToast == null || exitToast.getView() == null || exitToast.getView().getWindowToken() == null) {
        exitToast = Toast.makeText(this, "Press again to exit", Toast.LENGTH_LONG);
        exitToast.show();
    } else {
        exitToast.cancel();
        super.onBackPressed();
    }
}

在Kotlin

private var exitToast: Toast? = null

override fun onBackPressed() {
    if (exitToast == null || exitToast!!.view == null || exitToast!!.view.windowToken == null) {
        exitToast = Toast.makeText(this, "Press again to exit", Toast.LENGTH_LONG)
        exitToast!!.show()
    } else {
        exitToast!!.cancel()
        super.onBackPressed()
    }
}

在Java活动中:

boolean doubleBackToExitPressedOnce = false;

@Override
public void onBackPressed() {
    if (doubleBackToExitPressedOnce) {
        super.onBackPressed();
        return;
    }
        
    this.doubleBackToExitPressedOnce = true;
    Toast.makeText(this, "Please click BACK again to exit", Toast.LENGTH_SHORT).show();
        
    new Handler(Looper.getMainLooper()).postDelayed(new Runnable() {
        
        @Override
        public void run() {
            doubleBackToExitPressedOnce=false;                       
        }
    }, 2000);
} 

在Kotlin活动:

private var doubleBackToExitPressedOnce = false
override fun onBackPressed() {
        if (doubleBackToExitPressedOnce) {
            super.onBackPressed()
            return
        }

        this.doubleBackToExitPressedOnce = true
        Toast.makeText(this, "Please click BACK again to exit", Toast.LENGTH_SHORT).show()

        Handler(Looper.getMainLooper()).postDelayed(Runnable { doubleBackToExitPressedOnce = false }, 2000)
    }

我认为这个处理程序有助于在2秒后重置变量。

下面是一种使用RxJava的方法:

override fun onCreate(...) {
    backPresses.timeInterval(TimeUnit.MILLISECONDS, Schedulers.io())
            .skip(1) //Skip initial event; delay will be 0.
            .onMain()
            .subscribe {
                if (it.time() < 7000) super.onBackPressed() //7000 is the duration of a Toast with length LENGTH_LONG.
            }.addTo(compositeDisposable)

    backPresses.throttleFirst(7000, TimeUnit.MILLISECONDS, Schedulers.io())
            .subscribe { Toast.makeText(this, "Press back again to exit.", LENGTH_LONG).show() }
            .addTo(compositeDisposable)
}

override fun onBackPressed() = backPresses.onNext(Unit)