每个人都知道要隐藏一个键盘,你需要实现:

InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);

但这里的大问题是如何隐藏键盘时,用户触摸或选择任何其他地方,不是一个EditText或softKeyboard?

我尝试在我的父活动上使用onTouchEvent(),但只有当用户在任何其他视图之外触摸并且没有滚动视图时才有效。

我试图实现一个触摸,点击,焦点监听器,但没有任何成功。

我甚至尝试实现我自己的滚动视图来拦截触摸事件,但我只能得到事件的坐标,而不是视图被单击。

有标准的方法来做这件事吗?在iPhone中,这非常简单。


当前回答

我修改了Andre Luis IM的解决方案,我做到了这一点:

我创建了一个实用工具方法来隐藏软键盘,就像Andre Luiz IM做的那样:

public static void hideSoftKeyboard(Activity activity) {
    InputMethodManager inputMethodManager = (InputMethodManager)  activity.getSystemService(Activity.INPUT_METHOD_SERVICE);
    inputMethodManager.hideSoftInputFromWindow(activity.getCurrentFocus().getWindowToken(), 0);
}

但不是注册一个OnTouchListener为每个视图,给一个糟糕的性能,我注册了OnTouchListener只为根视图。由于事件冒泡直到被消费(EditText是默认消费它的视图之一),如果它到达根视图,那是因为它没有被消费,所以我关闭软键盘。

findViewById(android.R.id.content).setOnTouchListener(new OnTouchListener() {
    @Override
    public boolean onTouch(View v, MotionEvent event) {
        Utils.hideSoftKeyboard(activity);
        return false;
    }
});

其他回答

嘿,伙计们,我有这个问题的简单解决方案,这个解决方案可以用于简单的注册或登录形式。 我的解决方案与我在ios setontouch监听主视图中实现的解决方案相同

添加ID到你的主相对布局android: ID ="@+ ID /mainlayout"

并将此代码添加到您的活动中

  RelativeLayout mainLayout = (RelativeLayout)findViewById(R.id.mainlayout);
  mainLayout.setOnTouchListener(new OnTouchListener() {

            @Override
            public boolean onTouch(View v, MotionEvent event) {
                // TODO Auto-generated method stub
                 Log.d("Json Response", "Touch outside");
                  InputMethodManager inputMethodManager = (InputMethodManager)  MainActivity.this.getSystemService(Activity.INPUT_METHOD_SERVICE);
                    inputMethodManager.hideSoftInputFromWindow(MainActivity.this.getCurrentFocus().getWindowToken(), 0);
                return false;
            }
        });

下面是fje回答的另一个变体,它解决了sosite提出的问题。

这里的思想是在Activity的dispatchTouchEvent方法中处理向下和向上操作。在按下操作时,我们会记录当前聚焦的视图(如果有的话),以及触摸是否在其中,并为以后保存这两个信息。

在向上操作中,我们首先分派,以允许另一个视图潜在地获得焦点。如果在那之后,当前聚焦的视图是最初聚焦的视图,向下触摸在那个视图内,然后我们让键盘打开。

如果当前聚焦视图与最初聚焦视图不同并且它是一个EditText,那么我们也让键盘打开。

否则我们关闭它。

综上所述,其工作原理如下:

when touching inside a currently focused EditText, the keyboard stays open when moving from a focused EditText to another EditText, the keyboard stays open (doesn't close/reopen) when touching anywhere outside a currently focused EditText that is not another EditText, the keyboard closes when long-pressing in an EditText to bring up the contextual action bar (with the cut/copy/paste buttons), the keyboard stays open, even though the UP action took place outside the focused EditText (which moved down to make room for the CAB). Note, though, that when you tap on a button in the CAB, it will close the keyboard. That may or may not be desirable; if you want to cut/copy from one field and paste to another, it would be. If you want to paste back into the same EditText, it would not be. when the focused EditText is at the bottom of the screen and you long-click on some text to select it, the EditText keeps focus and therefore the keyboard opens like you want, because we do the "touch is within view bounds" check on the down action, not the up action. private View focusedViewOnActionDown; private boolean touchWasInsideFocusedView; @Override public boolean dispatchTouchEvent(MotionEvent ev) { switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: focusedViewOnActionDown = getCurrentFocus(); if (focusedViewOnActionDown != null) { final Rect rect = new Rect(); final int[] coordinates = new int[2]; focusedViewOnActionDown.getLocationOnScreen(coordinates); rect.set(coordinates[0], coordinates[1], coordinates[0] + focusedViewOnActionDown.getWidth(), coordinates[1] + focusedViewOnActionDown.getHeight()); final int x = (int) ev.getX(); final int y = (int) ev.getY(); touchWasInsideFocusedView = rect.contains(x, y); } break; case MotionEvent.ACTION_UP: if (focusedViewOnActionDown != null) { // dispatch to allow new view to (potentially) take focus final boolean consumed = super.dispatchTouchEvent(ev); final View currentFocus = getCurrentFocus(); // if the focus is still on the original view and the touch was inside that view, // leave the keyboard open. Otherwise, if the focus is now on another view and that view // is an EditText, also leave the keyboard open. if (currentFocus.equals(focusedViewOnActionDown)) { if (touchWasInsideFocusedView) { return consumed; } } else if (currentFocus instanceof EditText) { return consumed; } // the touch was outside the originally focused view and not inside another EditText, // so close the keyboard InputMethodManager inputMethodManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow( focusedViewOnActionDown.getWindowToken(), 0); focusedViewOnActionDown.clearFocus(); return consumed; } break; } return super.dispatchTouchEvent(ev); }

你可以通过以下步骤来实现这一点:

Make the parent view(content view of your activity) clickable and focusable by adding the following attributes android:clickable="true" android:focusableInTouchMode="true" Implement a hideKeyboard() method public void hideKeyboard(View view) { InputMethodManager inputMethodManager =(InputMethodManager)getSystemService(Activity.INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow(view.getWindowToken(), 0); } Lastly, set the onFocusChangeListener of your edittext. edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() { @Override public void onFocusChange(View v, boolean hasFocus) { if (!hasFocus) { hideKeyboard(v); } } });

正如下面的一条评论所指出的,如果父视图是ScrollView,这可能不起作用。对于这种情况,clickable和focusableInTouchMode可以直接添加到ScrollView下面的视图上。

一个更Kotlin和材料设计的方式使用TextInputEditText(这种方法也兼容EditTextView)…

1.通过添加以下属性,使父视图(您的活动/片段的内容视图)可单击和可聚焦

android:focusable="true"
android:focusableInTouchMode="true"
android:clickable="true"

2.为所有View创建一个扩展(在ViewExtension内)。Kt文件为例):

fun View.hideKeyboard(){
    val inputMethodManager = context.getSystemService(Activity.INPUT_METHOD_SERVICE) as InputMethodManager
    inputMethodManager.hideSoftInputFromWindow(this.windowToken, 0)
}

3.创建一个继承了TextInputEditText的BaseTextInputEditText。实现onFocusChanged方法在视图未聚焦时隐藏键盘:

class BaseTextInputEditText(context: Context?, attrs: AttributeSet?) : TextInputEditText(context, attrs){
    override fun onFocusChanged(focused: Boolean, direction: Int, previouslyFocusedRect: Rect?) {
        super.onFocusChanged(focused, direction, previouslyFocusedRect)
        if (!focused) this.hideKeyboard()
    }
}

4.只需在XML中调用全新的自定义视图:

<android.support.design.widget.TextInputLayout
        android:id="@+id/textInputLayout"
        ...>

        <com.your_package.BaseTextInputEditText
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            ... />

    </android.support.design.widget.TextInputLayout> 

这是所有。不需要修改你的控制器(片段或活动)来处理这种重复的情况。

我想过这个问题。 首先,我认为setOnTouchListener不是一个简单的解决方案。 所以我认为dispatchTouchEvent是最好的简单解决方案。

public boolean dispatchKeyEvent(KeyEvent event) {
    if (event.getAction() == KeyEvent.ACTION_UP) {
        View v = getCurrentFocus();
        if (v instanceof EditText) {
            InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
            imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);
        }
    }
    return super.dispatchKeyEvent(event);
}

这里,重要的是ACTION_UP。

我假设EditText只显示软键盘,否则不显示键盘。 我已经在Android5.0.1 (G3。LG的cat6)。

如果你需要拖拽检查,长按…,显示上面的评论。