每个人都知道要隐藏一个键盘,你需要实现:

InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);

但这里的大问题是如何隐藏键盘时,用户触摸或选择任何其他地方,不是一个EditText或softKeyboard?

我尝试在我的父活动上使用onTouchEvent(),但只有当用户在任何其他视图之外触摸并且没有滚动视图时才有效。

我试图实现一个触摸,点击,焦点监听器,但没有任何成功。

我甚至尝试实现我自己的滚动视图来拦截触摸事件,但我只能得到事件的坐标,而不是视图被单击。

有标准的方法来做这件事吗?在iPhone中,这非常简单。


当前回答

我觉得公认的答案有点复杂。

这是我的解决方案。添加一个OnTouchListener到你的主布局,即:

findViewById(R.id.mainLayout).setOnTouchListener(this)

并将以下代码放入onTouch方法中。

InputMethodManager imm = (InputMethodManager) getSystemService(INPUT_METHOD_SERVICE);
imm.hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), 0);

这样就不必遍历所有视图。

其他回答

一个更Kotlin和材料设计的方式使用TextInputEditText(这种方法也兼容EditTextView)…

1.通过添加以下属性,使父视图(您的活动/片段的内容视图)可单击和可聚焦

android:focusable="true"
android:focusableInTouchMode="true"
android:clickable="true"

2.为所有View创建一个扩展(在ViewExtension内)。Kt文件为例):

fun View.hideKeyboard(){
    val inputMethodManager = context.getSystemService(Activity.INPUT_METHOD_SERVICE) as InputMethodManager
    inputMethodManager.hideSoftInputFromWindow(this.windowToken, 0)
}

3.创建一个继承了TextInputEditText的BaseTextInputEditText。实现onFocusChanged方法在视图未聚焦时隐藏键盘:

class BaseTextInputEditText(context: Context?, attrs: AttributeSet?) : TextInputEditText(context, attrs){
    override fun onFocusChanged(focused: Boolean, direction: Int, previouslyFocusedRect: Rect?) {
        super.onFocusChanged(focused, direction, previouslyFocusedRect)
        if (!focused) this.hideKeyboard()
    }
}

4.只需在XML中调用全新的自定义视图:

<android.support.design.widget.TextInputLayout
        android:id="@+id/textInputLayout"
        ...>

        <com.your_package.BaseTextInputEditText
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            ... />

    </android.support.design.widget.TextInputLayout> 

这是所有。不需要修改你的控制器(片段或活动)来处理这种重复的情况。

我设法隐藏键盘从onItemClick AutoCompleteTextView

public void onItemClick(AdapterView<?> adapterViewIn, View viewIn, int indexSelected, long arg3) {
     InputMethodManager imm = (InputMethodManager) getSystemService(viewIn.getContext().INPUT_METHOD_SERVICE);
     imm.hideSoftInputFromWindow(viewIn.getApplicationWindowToken(), 0);
     // your code HERE
}

我喜欢调用dispatchTouchEvent的方法由htafoya,但是:

我不理解定时器的部分(不知道为什么测量停机时间应该是必要的?) 我不喜欢注册/取消注册所有的EditTexts与每一个视图的变化(可能是相当多的视图变化和编辑文本在复杂的层次结构)

所以,我做了一个更简单的解决方案:

@Override
public boolean dispatchTouchEvent(final MotionEvent ev) {
    // all touch events close the keyboard before they are processed except EditText instances.
    // if focus is an EditText we need to check, if the touchevent was inside the focus editTexts
    final View currentFocus = getCurrentFocus();
    if (!(currentFocus instanceof EditText) || !isTouchInsideView(ev, currentFocus)) {
        ((InputMethodManager) getApplicationContext().getSystemService(Context.INPUT_METHOD_SERVICE))
            .hideSoftInputFromWindow(getCurrentFocus().getWindowToken(), InputMethodManager.HIDE_NOT_ALWAYS);
    }
    return super.dispatchTouchEvent(ev);
}

/**
 * determine if the given motionevent is inside the given view.
 * 
 * @param ev
 *            the given view
 * @param currentFocus
 *            the motion event.
 * @return if the given motionevent is inside the given view
 */
private boolean isTouchInsideView(final MotionEvent ev, final View currentFocus) {
    final int[] loc = new int[2];
    currentFocus.getLocationOnScreen(loc);
    return ev.getRawX() > loc[0] && ev.getRawY() > loc[1] && ev.getRawX() < (loc[0] + currentFocus.getWidth())
        && ev.getRawY() < (loc[1] + currentFocus.getHeight());
}

但有一个缺点:

从一个EditText切换到另一个EditText使键盘隐藏并重新显示——在我的例子中,这是理想的方式,因为它显示您在两个输入组件之间切换。

要解决这个问题,你必须首先使用Edittext的setOnFocusChangeListener

edittext.setOnFocusChangeListener(new View.OnFocusChangeListener() {
            @Override
            public void onFocusChange(View v, boolean hasFocus) {
                if (!hasFocus) {
                    Log.d("focus", "focus loosed");
                    // Do whatever you want here
                } else {
                    Log.d("focus", "focused");
                }
            }
        });

然后你需要做的是覆盖dispatchTouchEvent在活动中包含的编辑文本见下面的代码

@Override
public boolean dispatchTouchEvent(MotionEvent event) {
    if (event.getAction() == MotionEvent.ACTION_DOWN) {
        View v = getCurrentFocus();
        if ( v instanceof EditText) {
            Rect outRect = new Rect();
            v.getGlobalVisibleRect(outRect);
            if (!outRect.contains((int)event.getRawX(), (int)event.getRawY())) {
                Log.d("focus", "touchevent");
                v.clearFocus();
                InputMethodManager imm = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE);
                imm.hideSoftInputFromWindow(v.getWindowToken(), 0);
            }
        }
    }
    return super.dispatchTouchEvent(event);
}

现在会发生的是当用户点击外部时首先dispatchTouchEvent会被调用它会从编辑文本中清除焦点现在你的OnFocusChangeListener会被调用焦点已经改变了现在在这里你可以做任何你想做的希望它能起作用

下面是fje回答的另一个变体,它解决了sosite提出的问题。

这里的思想是在Activity的dispatchTouchEvent方法中处理向下和向上操作。在按下操作时,我们会记录当前聚焦的视图(如果有的话),以及触摸是否在其中,并为以后保存这两个信息。

在向上操作中,我们首先分派,以允许另一个视图潜在地获得焦点。如果在那之后,当前聚焦的视图是最初聚焦的视图,向下触摸在那个视图内,然后我们让键盘打开。

如果当前聚焦视图与最初聚焦视图不同并且它是一个EditText,那么我们也让键盘打开。

否则我们关闭它。

综上所述,其工作原理如下:

when touching inside a currently focused EditText, the keyboard stays open when moving from a focused EditText to another EditText, the keyboard stays open (doesn't close/reopen) when touching anywhere outside a currently focused EditText that is not another EditText, the keyboard closes when long-pressing in an EditText to bring up the contextual action bar (with the cut/copy/paste buttons), the keyboard stays open, even though the UP action took place outside the focused EditText (which moved down to make room for the CAB). Note, though, that when you tap on a button in the CAB, it will close the keyboard. That may or may not be desirable; if you want to cut/copy from one field and paste to another, it would be. If you want to paste back into the same EditText, it would not be. when the focused EditText is at the bottom of the screen and you long-click on some text to select it, the EditText keeps focus and therefore the keyboard opens like you want, because we do the "touch is within view bounds" check on the down action, not the up action. private View focusedViewOnActionDown; private boolean touchWasInsideFocusedView; @Override public boolean dispatchTouchEvent(MotionEvent ev) { switch (ev.getAction()) { case MotionEvent.ACTION_DOWN: focusedViewOnActionDown = getCurrentFocus(); if (focusedViewOnActionDown != null) { final Rect rect = new Rect(); final int[] coordinates = new int[2]; focusedViewOnActionDown.getLocationOnScreen(coordinates); rect.set(coordinates[0], coordinates[1], coordinates[0] + focusedViewOnActionDown.getWidth(), coordinates[1] + focusedViewOnActionDown.getHeight()); final int x = (int) ev.getX(); final int y = (int) ev.getY(); touchWasInsideFocusedView = rect.contains(x, y); } break; case MotionEvent.ACTION_UP: if (focusedViewOnActionDown != null) { // dispatch to allow new view to (potentially) take focus final boolean consumed = super.dispatchTouchEvent(ev); final View currentFocus = getCurrentFocus(); // if the focus is still on the original view and the touch was inside that view, // leave the keyboard open. Otherwise, if the focus is now on another view and that view // is an EditText, also leave the keyboard open. if (currentFocus.equals(focusedViewOnActionDown)) { if (touchWasInsideFocusedView) { return consumed; } } else if (currentFocus instanceof EditText) { return consumed; } // the touch was outside the originally focused view and not inside another EditText, // so close the keyboard InputMethodManager inputMethodManager = (InputMethodManager) getSystemService(Context.INPUT_METHOD_SERVICE); inputMethodManager.hideSoftInputFromWindow( focusedViewOnActionDown.getWindowToken(), 0); focusedViewOnActionDown.clearFocus(); return consumed; } break; } return super.dispatchTouchEvent(ev); }