假设我有一个垂直线性布局:
[v1]
[v2]
默认情况下,v1已经可见= GONE。我想用一个展开动画显示v1,同时下推v2。
我是这样做的:
Animation a = new Animation()
{
int initialHeight;
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final int newHeight = (int)(initialHeight * interpolatedTime);
v.getLayoutParams().height = newHeight;
v.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
initialHeight = height;
}
@Override
public boolean willChangeBounds() {
return true;
}
};
但是用这个解决方案,当动画开始时我有一个眨眼。我认为这是由于v1在应用动画之前显示全尺寸。
用javascript,这是一行jQuery!android有什么简单的方法吗?
我看到这个问题很受欢迎,所以我发布了我的实际解决方案。主要的优点是你不需要知道扩展的高度来应用动画,一旦视图被扩展,它会在内容改变时适应高度。这对我来说很有效。
public static void expand(final View v) {
int matchParentMeasureSpec = View.MeasureSpec.makeMeasureSpec(((View) v.getParent()).getWidth(), View.MeasureSpec.EXACTLY);
int wrapContentMeasureSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
v.measure(matchParentMeasureSpec, wrapContentMeasureSpec);
final int targetHeight = v.getMeasuredHeight();
// Older versions of android (pre API 21) cancel animations for views with a height of 0.
v.getLayoutParams().height = 1;
v.setVisibility(View.VISIBLE);
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
v.getLayoutParams().height = interpolatedTime == 1
? LayoutParams.WRAP_CONTENT
: (int)(targetHeight * interpolatedTime);
v.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// Expansion speed of 1dp/ms
a.setDuration((int)(targetHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
public static void collapse(final View v) {
final int initialHeight = v.getMeasuredHeight();
Animation a = new Animation()
{
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if(interpolatedTime == 1){
v.setVisibility(View.GONE);
}else{
v.getLayoutParams().height = initialHeight - (int)(initialHeight * interpolatedTime);
v.requestLayout();
}
}
@Override
public boolean willChangeBounds() {
return true;
}
};
// Collapse speed of 1dp/ms
a.setDuration((int)(initialHeight / v.getContext().getResources().getDisplayMetrics().density));
v.startAnimation(a);
}
正如@Jefferson在评论中提到的,你可以通过改变动画的持续时间(以及速度)来获得更流畅的动画。目前,它已设置为1dp/ms的速度
这是一个片段,我用来调整一个视图(线性布局)的宽度与动画。
代码应该根据目标大小进行扩展或收缩。如果你想要一个fill_parent宽度,你必须在将标志设置为true时将父类. getmeasuredwidth作为目标宽度。
希望它能帮助到你们中的一些人。
public class WidthResizeAnimation extends Animation {
int targetWidth;
int originaltWidth;
View view;
boolean expand;
int newWidth = 0;
boolean fillParent;
public WidthResizeAnimation(View view, int targetWidth, boolean fillParent) {
this.view = view;
this.originaltWidth = this.view.getMeasuredWidth();
this.targetWidth = targetWidth;
newWidth = originaltWidth;
if (originaltWidth > targetWidth) {
expand = false;
} else {
expand = true;
}
this.fillParent = fillParent;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if (expand && newWidth < targetWidth) {
newWidth = (int) (newWidth + (targetWidth - newWidth) * interpolatedTime);
}
if (!expand && newWidth > targetWidth) {
newWidth = (int) (newWidth - (newWidth - targetWidth) * interpolatedTime);
}
if (fillParent && interpolatedTime == 1.0) {
view.getLayoutParams().width = -1;
} else {
view.getLayoutParams().width = newWidth;
}
view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
}
@Override
public boolean willChangeBounds() {
return true;
}
}
这是我的解决方案。我认为这样更简单。它只是扩展了视图,但很容易扩展。
public class WidthExpandAnimation extends Animation
{
int _targetWidth;
View _view;
public WidthExpandAnimation(View view)
{
_view = view;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t)
{
if (interpolatedTime < 1.f)
{
int newWidth = (int) (_targetWidth * interpolatedTime);
_view.layout(_view.getLeft(), _view.getTop(),
_view.getLeft() + newWidth, _view.getBottom());
}
else
_view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight)
{
super.initialize(width, height, parentWidth, parentHeight);
_targetWidth = width;
}
@Override
public boolean willChangeBounds() {
return true;
}
}
这是非常简单的droidQuery。首先,考虑这样的布局:
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:orientation="vertical" >
<LinearLayout
android:id="@+id/v1"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="View 1" />
</LinearLayout>
<LinearLayout
android:id="@+id/v2"
android:layout_width="wrap_content"
android:layout_height="0dp" >
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="View 2" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="View 3" />
</LinearLayout>
</LinearLayout>
我们可以使用下面的代码将高度动画到所需的值-比如100dp:
//convert 100dp to pixel value
int height = (int) TypedValue.applyDimension(TypedValue.COMPLEX_UNIT_DIP, 100, getResources().getDisplayMetrics());
然后使用droidQuery进行动画。最简单的方法是:
$.animate("{ height: " + height + "}", new AnimationOptions());
为了让动画更吸引人,可以考虑添加一个easing:
$.animate("{ height: " + height + "}", new AnimationOptions().easing($.Easing.BOUNCE));
你也可以使用duration()方法改变AnimationOptions上的持续时间,或者处理动画结束时发生的事情。对于一个复杂的例子,试试:
$.animate("{ height: " + height + "}", new AnimationOptions().easing($.Easing.BOUNCE)
.duration(1000)
.complete(new Function() {
@Override
public void invoke($ d, Object... args) {
$.toast(context, "finished", Toast.LENGTH_SHORT);
}
}));