假设我有一个垂直线性布局:
[v1]
[v2]
默认情况下,v1已经可见= GONE。我想用一个展开动画显示v1,同时下推v2。
我是这样做的:
Animation a = new Animation()
{
int initialHeight;
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final int newHeight = (int)(initialHeight * interpolatedTime);
v.getLayoutParams().height = newHeight;
v.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
initialHeight = height;
}
@Override
public boolean willChangeBounds() {
return true;
}
};
但是用这个解决方案,当动画开始时我有一个眨眼。我认为这是由于v1在应用动画之前显示全尺寸。
用javascript,这是一行jQuery!android有什么简单的方法吗?
展开/折叠视图的最佳解决方案:
@Override
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
View view = buttonView.getId() == R.id.tb_search ? fSearch : layoutSettings;
transform(view, 200, isChecked
? ViewGroup.LayoutParams.WRAP_CONTENT
: 0);
}
public static void transform(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
v.setVisibility(View.VISIBLE);
ValueAnimator animator;
if (targetHeight == ViewGroup.LayoutParams.WRAP_CONTENT) {
v.measure(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT);
animator = ValueAnimator.ofInt(prevHeight, v.getMeasuredHeight());
} else {
animator = ValueAnimator.ofInt(prevHeight, targetHeight);
}
animator.addUpdateListener(animation -> {
v.getLayoutParams().height = (animation.getAnimatedFraction() == 1.0f)
? targetHeight
: (int) animation.getAnimatedValue();
v.requestLayout();
});
animator.setInterpolator(new LinearInterpolator());
animator.setDuration(duration);
animator.start();
}
这是一个片段,我用来调整一个视图(线性布局)的宽度与动画。
代码应该根据目标大小进行扩展或收缩。如果你想要一个fill_parent宽度,你必须在将标志设置为true时将父类. getmeasuredwidth作为目标宽度。
希望它能帮助到你们中的一些人。
public class WidthResizeAnimation extends Animation {
int targetWidth;
int originaltWidth;
View view;
boolean expand;
int newWidth = 0;
boolean fillParent;
public WidthResizeAnimation(View view, int targetWidth, boolean fillParent) {
this.view = view;
this.originaltWidth = this.view.getMeasuredWidth();
this.targetWidth = targetWidth;
newWidth = originaltWidth;
if (originaltWidth > targetWidth) {
expand = false;
} else {
expand = true;
}
this.fillParent = fillParent;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if (expand && newWidth < targetWidth) {
newWidth = (int) (newWidth + (targetWidth - newWidth) * interpolatedTime);
}
if (!expand && newWidth > targetWidth) {
newWidth = (int) (newWidth - (newWidth - targetWidth) * interpolatedTime);
}
if (fillParent && interpolatedTime == 1.0) {
view.getLayoutParams().width = -1;
} else {
view.getLayoutParams().width = newWidth;
}
view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
}
@Override
public boolean willChangeBounds() {
return true;
}
}
我试图做一个我认为非常相似的动画,并找到了一个优雅的解决方案。这段代码假设你总是从0->h或h->0 (h是最大高度)。三个构造函数参数是view =要动画的视图(在我的例子中是webview), targetHeight =视图的最大高度,以及down =一个布尔值,用于指定方向(true =展开,false =折叠)。
public class DropDownAnim extends Animation {
private final int targetHeight;
private final View view;
private final boolean down;
public DropDownAnim(View view, int targetHeight, boolean down) {
this.view = view;
this.targetHeight = targetHeight;
this.down = down;
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
int newHeight;
if (down) {
newHeight = (int) (targetHeight * interpolatedTime);
} else {
newHeight = (int) (targetHeight * (1 - interpolatedTime));
}
view.getLayoutParams().height = newHeight;
view.requestLayout();
}
@Override
public void initialize(int width, int height, int parentWidth,
int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
}
@Override
public boolean willChangeBounds() {
return true;
}
}
我采用了@LenaYan的解决方案,但它并没有正常工作
对我来说(因为它在折叠和/或扩展之前将视图转换为0高度视图)并做了一些更改。
现在它工作得很好,通过获取视图之前的高度并开始扩展这个大小。坍缩也是一样的。
你可以简单地复制和粘贴下面的代码:
public static void expand(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
v.setVisibility(View.VISIBLE);
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
public static void collapse(final View v, int duration, int targetHeight) {
int prevHeight = v.getHeight();
ValueAnimator valueAnimator = ValueAnimator.ofInt(prevHeight, targetHeight);
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
v.getLayoutParams().height = (int) animation.getAnimatedValue();
v.requestLayout();
}
});
valueAnimator.setInterpolator(new DecelerateInterpolator());
valueAnimator.setDuration(duration);
valueAnimator.start();
}
用法:
//Expanding the View
expand(yourView, 2000, 200);
// Collapsing the View
collapse(yourView, 2000, 100);
很容易!
感谢LenaYan提供的初始代码!
根据@Tom Esterez和@Seth Nelson的解决方案,我对它们进行了简化。与原始解决方案一样,它不依赖于开发人员选项(动画设置)。
private void resizeWithAnimation(final View view, int duration, final int targetHeight) {
final int initialHeight = view.getMeasuredHeight();
final int distance = targetHeight - initialHeight;
view.setVisibility(View.VISIBLE);
Animation a = new Animation() {
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
if (interpolatedTime == 1 && targetHeight == 0) {
view.setVisibility(View.GONE);
}
view.getLayoutParams().height = (int) (initialHeight + distance * interpolatedTime);
view.requestLayout();
}
@Override
public boolean willChangeBounds() {
return true;
}
};
a.setDuration(duration);
view.startAnimation(a);
}
利用Kotlin扩展函数这是测试和最短的答案
在任何视图上调用animateVisibility(expand/collapse)即可。
fun View.animateVisibility(setVisible: Boolean) {
if (setVisible) expand(this) else collapse(this)
}
private fun expand(view: View) {
view.measure(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.WRAP_CONTENT)
val initialHeight = 0
val targetHeight = view.measuredHeight
// Older versions of Android (pre API 21) cancel animations for views with a height of 0.
//v.getLayoutParams().height = 1;
view.layoutParams.height = 0
view.visibility = View.VISIBLE
animateView(view, initialHeight, targetHeight)
}
private fun collapse(view: View) {
val initialHeight = view.measuredHeight
val targetHeight = 0
animateView(view, initialHeight, targetHeight)
}
private fun animateView(v: View, initialHeight: Int, targetHeight: Int) {
val valueAnimator = ValueAnimator.ofInt(initialHeight, targetHeight)
valueAnimator.addUpdateListener { animation ->
v.layoutParams.height = animation.animatedValue as Int
v.requestLayout()
}
valueAnimator.addListener(object : Animator.AnimatorListener {
override fun onAnimationEnd(animation: Animator) {
v.layoutParams.height = targetHeight
}
override fun onAnimationStart(animation: Animator) {}
override fun onAnimationCancel(animation: Animator) {}
override fun onAnimationRepeat(animation: Animator) {}
})
valueAnimator.duration = 300
valueAnimator.interpolator = DecelerateInterpolator()
valueAnimator.start()
}