我最近发现onActivityResult已弃用。我们该怎么处理呢?
有什么替代方案吗?
我最近发现onActivityResult已弃用。我们该怎么处理呢?
有什么替代方案吗?
当前回答
对于那些具有多个requestCode的片段,并且如果您不确定如何处理这些requestCode的多个结果,那么您需要了解requestCode在新方法中是无用的。
我想象你以前的编码方式是这样的:
override fun onActivityResult(requestCode: Int, resultCode: Int, data: Intent?) {
super.onActivityResult(requestCode, resultCode, data)
if (resultCode == Activity.RESULT_CODE) {
when (requestCode) {
REQUEST_TAKE_PHOTO -> {
// handle photo from camera
}
REQUEST_PICK_IMAGE_FROM_GALLERY -> {
// handle image from gallery
}
}
}
}
在新的API中,你需要在一个单独的ActivityResultContract中实现每个请求的结果:
val takePhotoForResult = registerForActivityResult(StartActivityForResult()) { result: ActivityResult ->
if (result.resultCode == Activity.RESULT_OK) {
val intent = result.data
// handle photo from camera
}
}
val pickImageFromGalleryForResult = registerForActivityResult(StartActivityForResult()) { result: ActivityResult ->
if (result.resultCode == Activity.RESULT_OK) {
val intent = result.data
// handle image from gallery
}
}
然后你需要像这样开始这些活动/意图:
private fun startTakePhotoActivity() {
takePhotoForResult.launch(Intent(requireActivity(), TakePhotoActivity::class.java))
}
private fun pickImageFromGallery() {
val pickIntent = Intent(Intent.ACTION_PICK)
pickIntent.setDataAndType(
MediaStore.Images.Media.EXTERNAL_CONTENT_URI,
"image/*"
)
pickImageFromGalleryForResult.launch(pickIntent)
}
通过这样做,你可以在你的项目中摆脱数百个const val REQUEST_值。
其他回答
ActivityResultLauncher<Intent> someActivityResultLauncher = registerForActivityResult(
new ActivityResultContracts.StartActivityForResult(),
new ActivityResultCallback<ActivityResult>() {
@Override
public void onActivityResult(ActivityResult result) {
if (result.getResultCode() == Activity.RESULT_OK) {
}
}
});
dor506回答为我工作,因为我在我的大多数项目中使用BaseActivity,所以对我来说更容易在单个文件中更改代码,而不是我所有的活动。我已经写了这个代码的java版本。
BaseActivity代码:
private int requestCode = -1;
private ActivityResultLauncher<Intent> resultHandler = null;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mContext = this;
registerForActivityResult();
}
private final void registerForActivityResult() {
if (shouldRegisterForActivityResult()) {
this.resultHandler = registerForActivityResult(new ActivityResultContracts.StartActivityForResult(),
new ActivityResultCallback() {
public void onActivityResult(Object var1) {
this.onActivityResult((ActivityResult)var1);
}
public final void onActivityResult(ActivityResult result) {
Intrinsics.checkNotNullExpressionValue(result, "result");
AppActivityClass.onActivityResult(result.getData(), AppActivityClass.this.requestCode, result.getResultCode());
AppActivityClass.this.requestCode = -1;
}
});
}
}
public final void startActivityForResult(int requestCode, Intent intent) {
this.requestCode = requestCode;
if (resultHandler != null) {
resultHandler.launch(intent);
}
}
protected static void onActivityResult(Intent intent, int requestCode, int resultCode) {
}
protected Boolean shouldRegisterForActivityResult() {
return false;
}
现在在任何活动中使用这样的代码:
@Override
protected Boolean shouldRegisterForActivityResult() {
return true; // this will override the baseactivity method and we can use onactivityresult
}
private void someMethod(){
Intent i = new Intent(mContext,SomeOtherClassActivity.class);
startActivityForResult(101,i);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, @Nullable Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (requestCode == 101) {
if (resultCode == RESULT_OK) {
//revert from called class
}
}
}
另一种方法是分3步完成。(考虑到你有一个startActivityForResult(0和onActivityResult()))
创建一个形式为var resultLauncher的变量:ActivityResultLauncher<Intent> 创建一个私有函数,在其中以这种基本格式初始化resultLauncher
resultLauncher=registerForActivityResult(ActivityResultContracts.StartActivityForResult()){result ->
// copy paste the code from the onActivityResult replacing resultcode to result.resultCode
if(result.resultcode==Activity.Result_OK){
val data=result.data // this data variable is of type intent and you can use it
}else{
//code if you do not get the data
}
}
使用startActivityForResult()返回行,并将其替换为resultLauncher.launch(intent)
一个简单的例子:registerForActivityResult和requestmultiplepermission from Activity和Fragment
请求活动以获得活动的结果
registerForActivityResult(
ActivityResultContracts.StartActivityForResult()
) { activityResult ->
if (activityResult.resultCode == Activity.RESULT_OK) {
//...
}
}
检查ActivityResult
向活动请求许可?
registerForActivityResult(
ActivityResultContracts.RequestMultiplePermissions()
) {
//it: Map<String, Boolean>
}
从片段?
使用相同的方法,但确保将这些实现放在初始化中,onAttach()或onCreate()
以下是我的解决方案:
在我们的项目中,我们有超过20次的startActivityForResult(和onActivityResult)。
我们希望尽可能少地更改代码(并继续使用请求代码),同时引入一个优雅的解决方案以供将来使用。
既然我们很多开发人员都使用BaseActivity概念——为什么不利用它呢?
下面是BaseActivity:
abstract class BaseActivity : AppCompatActivity()
{
private var requestCode: Int = -1
private var resultHandler: ActivityResultLauncher<Intent>? = null
override fun onCreate(savedInstanceState: Bundle?)
{
super.onCreate(savedInstanceState)
registerForActivityResult()
}
private fun registerForActivityResult()
{
if (shouldRegisterForActivityResult())
{
resultHandler = registerForActivityResult(ActivityResultContracts.StartActivityForResult()) { result ->
onActivityResult(result.data, requestCode, result.resultCode)
this.requestCode = -1
}
}
}
fun startActivityForResult(requestCode: Int, intent: Intent)
{
this.requestCode = requestCode
resultHandler?.launch(intent)
}
protected open fun onActivityResult(data: Intent?, requestCode: Int, resultCode: Int)
{
// For sub activities
}
protected open fun shouldRegisterForActivityResult(): Boolean
{
// Sub activities that need the onActivityResult "mechanism", should override this and return true
return false
}
}
这是SubActivity:
class SubActivity : BaseActivity()
{
companion object
{
private const val SOME_REQUEST_CODE = 300
}
private fun testActivityResult()
{
val intent = Intent(this, OtherActivity::class.java)
startActivityForResult(SOME_REQUEST_CODE, intent)
}
override fun shouldRegisterForActivityResult(): Boolean
{
return true
}
override fun onActivityResult(data: Intent?, requestCode: Int, resultCode: Int)
{
if (requestCode == SOME_REQUEST_CODE)
{
// Yes!
}
}
}
希望它能帮助到别人