我怎么能让一个UIScrollView滚动到我的代码底部?或者用更一般的方式,到子视图的任意点?


当前回答

最简单的解决方案:

[scrollview scrollRectToVisible:CGRectMake(scrollview.contentSize.width - 1,scrollview.contentSize.height - 1, 1, 1) animated:YES];

其他回答

类别来拯救!

将此添加到共享实用程序头的某处:

@interface UIScrollView (ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated;
@end

然后是那个实用程序实现:

@implementation UIScrollView(ScrollToBottom)
- (void)scrollToBottomAnimated:(BOOL)animated
{
     CGPoint bottomOffset = CGPointMake(0, self.contentSize.height - self.bounds.size.height);
     [self setContentOffset:bottomOffset animated:animated];
}
@end

然后在任何你喜欢的地方执行它,例如:

[[myWebView scrollView] scrollToBottomAnimated:YES];

Swift 2.2解决方案,考虑了contentInset

let bottomOffset = CGPoint(x: 0, y: scrollView.contentSize.height - scrollView.bounds.size.height + scrollView.contentInset.bottom)
scrollView.setContentOffset(bottomOffset, animated: true)

这应该是一个扩展

extension UIScrollView {

  func scrollToBottom() {
    let bottomOffset = CGPoint(x: 0, y: contentSize.height - bounds.size.height + contentInset.bottom)
    setContentOffset(bottomOffset, animated: true)
  }
}

注意,您可能想检查bottomOffset。滚动前的Y > 0

对我没用,当我在UITableViewController上使用它时。tableView (iOS 4.1),添加footerView后。它滚动出边界,显示黑屏。

可选择的解决方案:

 CGFloat height = self.tableView.contentSize.height; 

 [self.tableView setTableFooterView: myFooterView];
 [self.tableView reloadData];

 CGFloat delta = self.tableView.contentSize.height - height;
 CGPoint offset = [self.tableView contentOffset];
 offset.y += delta;

 [self.tableView setContentOffset: offset animated: YES];

Xamarin的。iOS版本的UICollectionView的接受答案,便于复制和粘贴

var bottomOffset = new CGPoint (0, CollectionView.ContentSize.Height - CollectionView.Frame.Size.Height + CollectionView.ContentInset.Bottom);          
CollectionView.SetContentOffset (bottomOffset, false);

扩展UIScrollView添加一个scrollToBottom方法:

extension UIScrollView {
    func scrollToBottom(animated:Bool) {
        let offset = self.contentSize.height - self.visibleSize.height
        if offset > self.contentOffset.y {
            self.setContentOffset(CGPoint(x: 0, y: offset), animated: animated)
        }
    }
}