在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?


请注意,从2021年起,只需使用ShapeableImageView


当前回答

你可以使用新的ShapableImageView提供的新版本的Android材料库。

为此,您首先需要在应用程序级别构建中添加以下依赖项。gradle文件

implementation 'com.google.android.material:material:<version>'

另外,确保这个应用程序级别的构建。gradle文件有谷歌的Maven资源库谷歌()如下所示

allprojects {
repositories {
  google()
  jcenter()
}

}

在此之后,您可以引用此资源来实现所需类型或形状的imageview。

其他回答

另一种简单的方法是使用一个带有角半径的CardView和一个ImageView在里面:

  <androidx.cardview.widget.CardView
            android:layout_width="match_parent"
            android:layout_height="match_parent"
            app:cardCornerRadius="8dp"
            android:layout_margin="5dp"
            android:elevation="10dp">

            <ImageView
                android:id="@+id/roundedImageView"
                android:layout_width="match_parent"
                android:layout_height="match_parent"
                android:src="@drawable/image"
                android:background="@color/white"
                android:scaleType="centerCrop"
                />
        </androidx.cardview.widget.CardView>

我发现这两种方法在提出可行的解决方案时都非常有用。这是我的合成版本,它与像素无关,允许你有一些正方形的角,其余的角具有相同的半径(这是通常的用例)。 感谢以上两种解决方案:

public static Bitmap getRoundedCornerBitmap(Context context, Bitmap input, int pixels , int w , int h , boolean squareTL, boolean squareTR, boolean squareBL, boolean squareBR  ) {

    Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
    Canvas canvas = new Canvas(output);
    final float densityMultiplier = context.getResources().getDisplayMetrics().density;

    final int color = 0xff424242;
    final Paint paint = new Paint();
    final Rect rect = new Rect(0, 0, w, h);
    final RectF rectF = new RectF(rect);

    //make sure that our rounded corner is scaled appropriately
    final float roundPx = pixels*densityMultiplier;

    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);


    //draw rectangles over the corners we want to be square
    if (squareTL ){
        canvas.drawRect(0, h/2, w/2, h, paint);
    }
    if (squareTR ){
        canvas.drawRect(w/2, h/2, w, h, paint);
    }
    if (squareBL ){
        canvas.drawRect(0, 0, w/2, h/2, paint);
    }
    if (squareBR ){
        canvas.drawRect(w/2, 0, w, h/2, paint);
    }


    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
    canvas.drawBitmap(input, 0,0, paint);

    return output;
}

我重写了ImageView,把这个放进去,这样我就可以用xml定义它了。 您可能想在这里添加一些super调用所做的逻辑,但我已经对其进行了注释,因为它对我的情况没有帮助。

    @Override
protected void onDraw(Canvas canvas) {
    //super.onDraw(canvas);
        Drawable drawable = getDrawable();

        Bitmap b =  ((BitmapDrawable)drawable).getBitmap() ;
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth(), h = getHeight();


        Bitmap roundBitmap =  CropImageView.getRoundedCornerBitmap( getContext(), bitmap,10 , w, h , true, false,true, false);
        canvas.drawBitmap(roundBitmap, 0,0 , null);
}

希望这能有所帮助!

在glide库和RoundedBitmapDrawableFactory类的帮助下,很容易实现。您可能需要创建圆形占位符映像。

    Glide.with(context)
        .load(imgUrl)
        .asBitmap()
        .placeholder(R.drawable.placeholder)
        .error(R.drawable.placeholder)
        .into(new BitmapImageViewTarget(imgProfilePicture) {
            @Override
            protected void setResource(Bitmap resource) {
                RoundedBitmapDrawable drawable = RoundedBitmapDrawableFactory.create(context.getResources(),
                        Bitmap.createScaledBitmap(resource, 50, 50, false));
                drawable.setCornerRadius(10); //drawable.setCircular(true);
                imgProfilePicture.setImageDrawable(drawable);
            }
        });

我的ImageView圆角小部件的实现,(下||上)大小图像到所需的尺寸。它利用了CaspNZ的代码形式。

public class ImageViewRounded extends ImageView {

    public ImageViewRounded(Context context) {
        super(context);
    }

    public ImageViewRounded(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public ImageViewRounded(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    protected void onDraw(Canvas canvas) {
        BitmapDrawable drawable = (BitmapDrawable) getDrawable();

        if (drawable == null) {
            return;
        }

        if (getWidth() == 0 || getHeight() == 0) {
            return; 
        }

        Bitmap fullSizeBitmap = drawable.getBitmap();

        int scaledWidth = getMeasuredWidth();
        int scaledHeight = getMeasuredHeight();

        Bitmap mScaledBitmap;
        if (scaledWidth == fullSizeBitmap.getWidth() && scaledHeight == fullSizeBitmap.getHeight()) {
            mScaledBitmap = fullSizeBitmap;
        } else {
            mScaledBitmap = Bitmap.createScaledBitmap(fullSizeBitmap, scaledWidth, scaledHeight, true /* filter */);
        }

        Bitmap roundBitmap = ImageUtilities.getRoundedCornerBitmap(getContext(), mScaledBitmap, 5, scaledWidth, scaledHeight,
                false, false, false, false);
        canvas.drawBitmap(roundBitmap, 0, 0, null);

    }

}

试试这个

Bitmap finalBitmap;
        if (bitmap.getWidth() != radius || bitmap.getHeight() != radius)
            finalBitmap = Bitmap.createScaledBitmap(bitmap, radius, radius,
                    false);
        else
            finalBitmap = bitmap;
        Bitmap output = Bitmap.createBitmap(finalBitmap.getWidth(),
                finalBitmap.getHeight(), Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, finalBitmap.getWidth(),
                finalBitmap.getHeight());

        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(Color.parseColor("#BAB399"));
        canvas.drawCircle(finalBitmap.getWidth() / 2 + 0.7f,
                finalBitmap.getHeight() / 2 + 0.7f,
                finalBitmap.getWidth() / 2 + 0.1f, paint);
        paint.setXfermode(new PorterDuffXfermode(
                android.graphics.PorterDuff.Mode.SRC_IN));
        canvas.drawBitmap(finalBitmap, rect, rect, paint);

        return output;