在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?


请注意,从2021年起,只需使用ShapeableImageView


当前回答

以下是我的解决方案:

<com.myproject.ui.RadiusCornerImageView
        android:id="@+id/imageViewPhoto"
        android:layout_width="160dp"
        android:layout_height="160dp"
        app:corner_radius_dp="5"
        app:corner_radius_position="top"
        app:layout_constraintLeft_toLeftOf="parent"
        app:layout_constraintRight_toRightOf="parent"
        app:layout_constraintTop_toTopOf="parent" />

在java代码中:

public class RadiusCornerImageView extends android.support.v7.widget.AppCompatImageView {
    private int cornerRadiusDP = 0; // dp
    private int corner_radius_position;

    public RadiusCornerImageView(Context context) {
        super(context);
    }

    public RadiusCornerImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public RadiusCornerImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
        TypedArray typeArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RadiusCornerImageView, 0, 0);
        try {
            cornerRadiusDP = typeArray.getInt(R.styleable.RadiusCornerImageView_corner_radius_dp, 0);
            corner_radius_position = typeArray.getInteger(R.styleable.RadiusCornerImageView_corner_radius_position, 0);
        } finally {
            typeArray.recycle();
        }
    }

    @Override
    protected void onDraw(Canvas canvas) {
        float radiusPx = AndroidUtil.dpToPx(getContext(), cornerRadiusDP);
        Path clipPath = new Path();
        RectF rect = null;
        if (corner_radius_position == 0) { // all
            // round corners on all 4 angles
            rect = new RectF(0, 0, this.getWidth(), this.getHeight());
        } else if (corner_radius_position == 1) {
            // round corners only on top left and top right
            rect = new RectF(0, 0, this.getWidth(), this.getHeight() + radiusPx);

    } else {
        throw new IllegalArgumentException("Unknown corner_radius_position = " + corner_radius_position);
    }
    clipPath.addRoundRect(rect, radiusPx, radiusPx, Path.Direction.CW);
    canvas.clipPath(clipPath);
    super.onDraw(canvas);
 }
}

其他回答

多亏了melanke,你可以使用一个自定义类并创建一个自定义循环ImageView。

import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.PorterDuff.Mode;
import android.graphics.PorterDuffXfermode;
import android.graphics.Rect;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.AttributeSet;

public class MLRoundedImageView extends android.support.v7.widget.AppCompatImageView {

    public MLRoundedImageView(Context context) {
        super(context);
    }

    public MLRoundedImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public MLRoundedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    @Override
    protected void onDraw(Canvas canvas) {

        Drawable drawable = getDrawable();

        if (drawable == null) {
            return;
        }

        if (getWidth() == 0 || getHeight() == 0) {
            return;
        }
        Bitmap b = ((BitmapDrawable) drawable).getBitmap();
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth(), h = getHeight();

        Bitmap roundBitmap = getCroppedBitmap(bitmap, w);
        canvas.drawBitmap(roundBitmap, 0, 0, null);

    }

    public static Bitmap getCroppedBitmap(Bitmap bmp, int radius) {
        Bitmap sbmp;

        if (bmp.getWidth() != radius || bmp.getHeight() != radius) {
            float smallest = Math.min(bmp.getWidth(), bmp.getHeight());
            float factor = smallest / radius;
            sbmp = Bitmap.createScaledBitmap(bmp, (int)(bmp.getWidth() / factor), (int)(bmp.getHeight() / factor), false);
        } else {
            sbmp = bmp;
        }

        Bitmap output = Bitmap.createBitmap(radius, radius,
                Config.ARGB_8888);
        Canvas canvas = new Canvas(output);

        final int color = 0xffa19774;
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, radius, radius);

        paint.setAntiAlias(true);
        paint.setFilterBitmap(true);
        paint.setDither(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(Color.parseColor("#BAB399"));
        canvas.drawCircle(radius / 2 + 0.7f,
                radius / 2 + 0.7f, radius / 2 + 0.1f, paint);
        paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
        canvas.drawBitmap(sbmp, rect, rect, paint);

        return output;
    }

}

然后在XML中使用它:

<your.package.name.MLRoundedImageView
..
/>

对于上面提到的乔治·沃尔特斯二世,我只是把他的答案扩展了一下,以支持不同的圆角。这可以进一步优化(一些目标矩形重叠),但不是很多。

我知道这个线程有点老了,但它是谷歌上关于如何在Android上圆角ImageViews的查询的顶级结果之一。

/**
 * Use this method to scale a bitmap and give it specific rounded corners.
 * @param context Context object used to ascertain display density.
 * @param bitmap The original bitmap that will be scaled and have rounded corners applied to it.
 * @param upperLeft Corner radius for upper left.
 * @param upperRight Corner radius for upper right.
 * @param lowerRight Corner radius for lower right.
 * @param lowerLeft Corner radius for lower left.
 * @param endWidth Width to which to scale original bitmap.
 * @param endHeight Height to which to scale original bitmap.
 * @return Scaled bitmap with rounded corners.
 */
public static Bitmap getRoundedCornerBitmap(Context context, Bitmap bitmap, float upperLeft,
        float upperRight, float lowerRight, float lowerLeft, int endWidth,
        int endHeight) {
    float densityMultiplier = context.getResources().getDisplayMetrics().density;

    // scale incoming bitmap to appropriate px size given arguments and display dpi
    bitmap = Bitmap.createScaledBitmap(bitmap, 
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), true);

    // create empty bitmap for drawing
    Bitmap output = Bitmap.createBitmap(
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), Config.ARGB_8888);

    // get canvas for empty bitmap
    Canvas canvas = new Canvas(output);
    int width = canvas.getWidth();
    int height = canvas.getHeight();

    // scale the rounded corners appropriately given dpi
    upperLeft *= densityMultiplier;
    upperRight *= densityMultiplier;
    lowerRight *= densityMultiplier;
    lowerLeft *= densityMultiplier;

    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setColor(Color.WHITE);

    // fill the canvas with transparency
    canvas.drawARGB(0, 0, 0, 0);

    // draw the rounded corners around the image rect. clockwise, starting in upper left.
    canvas.drawCircle(upperLeft, upperLeft, upperLeft, paint);
    canvas.drawCircle(width - upperRight, upperRight, upperRight, paint);
    canvas.drawCircle(width - lowerRight, height - lowerRight, lowerRight, paint);
    canvas.drawCircle(lowerLeft, height - lowerLeft, lowerLeft, paint);

    // fill in all the gaps between circles. clockwise, starting at top.
    RectF rectT = new RectF(upperLeft, 0, width - upperRight, height / 2);
    RectF rectR = new RectF(width / 2, upperRight, width, height - lowerRight);
    RectF rectB = new RectF(lowerLeft, height / 2, width - lowerRight, height);
    RectF rectL = new RectF(0, upperLeft, width / 2, height - lowerLeft);

    canvas.drawRect(rectT, paint);
    canvas.drawRect(rectR, paint);
    canvas.drawRect(rectB, paint);
    canvas.drawRect(rectL, paint);

    // set up the rect for the image
    Rect imageRect = new Rect(0, 0, width, height);

    // set up paint object such that it only paints on Color.WHITE
    paint.setXfermode(new AvoidXfermode(Color.WHITE, 255, AvoidXfermode.Mode.TARGET));

    // draw resized bitmap onto imageRect in canvas, using paint as configured above
    canvas.drawBitmap(bitmap, imageRect, imageRect, paint);

    return output;
}

对于圆形边界使用下面的代码

  <com.google.android.material.card.MaterialCardView
                        android:id="@+id/circle"
                        android:layout_width="45dp"
                        android:layout_height="45dp"
                        android:layout_marginStart="5dp"

                        app:cardCornerRadius="25dp"
                        app:strokeColor="@color/colorDarkGreen"

                        app:strokeWidth="1dp">

                        <ImageView
                            android:id="@+id/toolbarProfile"
                            android:scaleType="fitXY"

                            android:layout_width="match_parent"
                            android:layout_height="match_parent"

                            android:src="@drawable/avater" />
                    </com.google.android.material.card.MaterialCardView>

下面是一个覆盖imageView的简单示例,然后你也可以在布局设计器中使用它来预览。

public class RoundedImageView extends ImageView {

    public RoundedImageView(Context context) {
        super(context);
    }

    public RoundedImageView(Context context, AttributeSet attrs) {
        super(context, attrs);
    }

    public RoundedImageView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
    }

    @TargetApi(Build.VERSION_CODES.LOLLIPOP)
    public RoundedImageView(Context context, AttributeSet attrs, int defStyleAttr, int defStyleRes) {
        super(context, attrs, defStyleAttr, defStyleRes);
    }

    @Override
    public void setImageDrawable(Drawable drawable) {
        float radius = 0.1f;
        Bitmap bitmap = ((BitmapDrawable) drawable).getBitmap();
        RoundedBitmapDrawable rid = RoundedBitmapDrawableFactory.create(getResources(), bitmap);
        rid.setCornerRadius(bitmap.getWidth() * radius);
        super.setImageDrawable(rid);
    }
}

这是为了快速解决问题。半径用于所有角落,并基于位图宽度的百分比。

我只是覆盖了setImageDrawable,并使用支持v4方法绘制圆角位图。

用法:

<com.example.widgets.RoundedImageView
        android:layout_width="39dp"
        android:layout_height="39dp"
        android:src="@drawable/your_drawable" />

使用imageView和自定义imageView预览:

我发现这两种方法在提出可行的解决方案时都非常有用。这是我的合成版本,它与像素无关,允许你有一些正方形的角,其余的角具有相同的半径(这是通常的用例)。 感谢以上两种解决方案:

public static Bitmap getRoundedCornerBitmap(Context context, Bitmap input, int pixels , int w , int h , boolean squareTL, boolean squareTR, boolean squareBL, boolean squareBR  ) {

    Bitmap output = Bitmap.createBitmap(w, h, Config.ARGB_8888);
    Canvas canvas = new Canvas(output);
    final float densityMultiplier = context.getResources().getDisplayMetrics().density;

    final int color = 0xff424242;
    final Paint paint = new Paint();
    final Rect rect = new Rect(0, 0, w, h);
    final RectF rectF = new RectF(rect);

    //make sure that our rounded corner is scaled appropriately
    final float roundPx = pixels*densityMultiplier;

    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);


    //draw rectangles over the corners we want to be square
    if (squareTL ){
        canvas.drawRect(0, h/2, w/2, h, paint);
    }
    if (squareTR ){
        canvas.drawRect(w/2, h/2, w, h, paint);
    }
    if (squareBL ){
        canvas.drawRect(0, 0, w/2, h/2, paint);
    }
    if (squareBR ){
        canvas.drawRect(w/2, 0, w, h/2, paint);
    }


    paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
    canvas.drawBitmap(input, 0,0, paint);

    return output;
}

我重写了ImageView,把这个放进去,这样我就可以用xml定义它了。 您可能想在这里添加一些super调用所做的逻辑,但我已经对其进行了注释,因为它对我的情况没有帮助。

    @Override
protected void onDraw(Canvas canvas) {
    //super.onDraw(canvas);
        Drawable drawable = getDrawable();

        Bitmap b =  ((BitmapDrawable)drawable).getBitmap() ;
        Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);

        int w = getWidth(), h = getHeight();


        Bitmap roundBitmap =  CropImageView.getRoundedCornerBitmap( getContext(), bitmap,10 , w, h , true, false,true, false);
        canvas.drawBitmap(roundBitmap, 0,0 , null);
}

希望这能有所帮助!