在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?
请注意,从2021年起,只需使用ShapeableImageView
在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?
请注意,从2021年起,只需使用ShapeableImageView
当前回答
对于上面提到的乔治·沃尔特斯二世,我只是把他的答案扩展了一下,以支持不同的圆角。这可以进一步优化(一些目标矩形重叠),但不是很多。
我知道这个线程有点老了,但它是谷歌上关于如何在Android上圆角ImageViews的查询的顶级结果之一。
/**
* Use this method to scale a bitmap and give it specific rounded corners.
* @param context Context object used to ascertain display density.
* @param bitmap The original bitmap that will be scaled and have rounded corners applied to it.
* @param upperLeft Corner radius for upper left.
* @param upperRight Corner radius for upper right.
* @param lowerRight Corner radius for lower right.
* @param lowerLeft Corner radius for lower left.
* @param endWidth Width to which to scale original bitmap.
* @param endHeight Height to which to scale original bitmap.
* @return Scaled bitmap with rounded corners.
*/
public static Bitmap getRoundedCornerBitmap(Context context, Bitmap bitmap, float upperLeft,
float upperRight, float lowerRight, float lowerLeft, int endWidth,
int endHeight) {
float densityMultiplier = context.getResources().getDisplayMetrics().density;
// scale incoming bitmap to appropriate px size given arguments and display dpi
bitmap = Bitmap.createScaledBitmap(bitmap,
Math.round(endWidth * densityMultiplier),
Math.round(endHeight * densityMultiplier), true);
// create empty bitmap for drawing
Bitmap output = Bitmap.createBitmap(
Math.round(endWidth * densityMultiplier),
Math.round(endHeight * densityMultiplier), Config.ARGB_8888);
// get canvas for empty bitmap
Canvas canvas = new Canvas(output);
int width = canvas.getWidth();
int height = canvas.getHeight();
// scale the rounded corners appropriately given dpi
upperLeft *= densityMultiplier;
upperRight *= densityMultiplier;
lowerRight *= densityMultiplier;
lowerLeft *= densityMultiplier;
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setColor(Color.WHITE);
// fill the canvas with transparency
canvas.drawARGB(0, 0, 0, 0);
// draw the rounded corners around the image rect. clockwise, starting in upper left.
canvas.drawCircle(upperLeft, upperLeft, upperLeft, paint);
canvas.drawCircle(width - upperRight, upperRight, upperRight, paint);
canvas.drawCircle(width - lowerRight, height - lowerRight, lowerRight, paint);
canvas.drawCircle(lowerLeft, height - lowerLeft, lowerLeft, paint);
// fill in all the gaps between circles. clockwise, starting at top.
RectF rectT = new RectF(upperLeft, 0, width - upperRight, height / 2);
RectF rectR = new RectF(width / 2, upperRight, width, height - lowerRight);
RectF rectB = new RectF(lowerLeft, height / 2, width - lowerRight, height);
RectF rectL = new RectF(0, upperLeft, width / 2, height - lowerLeft);
canvas.drawRect(rectT, paint);
canvas.drawRect(rectR, paint);
canvas.drawRect(rectB, paint);
canvas.drawRect(rectL, paint);
// set up the rect for the image
Rect imageRect = new Rect(0, 0, width, height);
// set up paint object such that it only paints on Color.WHITE
paint.setXfermode(new AvoidXfermode(Color.WHITE, 255, AvoidXfermode.Mode.TARGET));
// draw resized bitmap onto imageRect in canvas, using paint as configured above
canvas.drawBitmap(bitmap, imageRect, imageRect, paint);
return output;
}
其他回答
以下是我的解决方案:
<com.myproject.ui.RadiusCornerImageView
android:id="@+id/imageViewPhoto"
android:layout_width="160dp"
android:layout_height="160dp"
app:corner_radius_dp="5"
app:corner_radius_position="top"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
在java代码中:
public class RadiusCornerImageView extends android.support.v7.widget.AppCompatImageView {
private int cornerRadiusDP = 0; // dp
private int corner_radius_position;
public RadiusCornerImageView(Context context) {
super(context);
}
public RadiusCornerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RadiusCornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray typeArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RadiusCornerImageView, 0, 0);
try {
cornerRadiusDP = typeArray.getInt(R.styleable.RadiusCornerImageView_corner_radius_dp, 0);
corner_radius_position = typeArray.getInteger(R.styleable.RadiusCornerImageView_corner_radius_position, 0);
} finally {
typeArray.recycle();
}
}
@Override
protected void onDraw(Canvas canvas) {
float radiusPx = AndroidUtil.dpToPx(getContext(), cornerRadiusDP);
Path clipPath = new Path();
RectF rect = null;
if (corner_radius_position == 0) { // all
// round corners on all 4 angles
rect = new RectF(0, 0, this.getWidth(), this.getHeight());
} else if (corner_radius_position == 1) {
// round corners only on top left and top right
rect = new RectF(0, 0, this.getWidth(), this.getHeight() + radiusPx);
} else {
throw new IllegalArgumentException("Unknown corner_radius_position = " + corner_radius_position);
}
clipPath.addRoundRect(rect, radiusPx, radiusPx, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}
我已经通过自定义ImageView完成:
public class RoundRectCornerImageView extends ImageView {
private float radius = 18.0f;
private Path path;
private RectF rect;
public RoundRectCornerImageView(Context context) {
super(context);
init();
}
public RoundRectCornerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
init();
}
public RoundRectCornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
init();
}
private void init() {
path = new Path();
}
@Override
protected void onDraw(Canvas canvas) {
rect = new RectF(0, 0, this.getWidth(), this.getHeight());
path.addRoundRect(rect, radius, radius, Path.Direction.CW);
canvas.clipPath(path);
super.onDraw(canvas);
}
}
使用方法:
<com.mypackage.RoundRectCornerImageView
android:id="@+id/imageView"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@drawable/image"
android:scaleType="fitXY" />
输出:
希望这对你有所帮助。
因为所有的答案对我来说都太复杂了,只是为了圆角,我想到了另一个解决方案,我认为值得分享,只是XML,以防你在图像周围有一些空间:
创建一个带有透明内容的带边框的形状,如下所示:
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<corners
android:radius="30dp" />
<stroke
android:color="#ffffffff"
android:width="10dp" />
</shape>
然后在RelativeLayout中,你可以先放置你的图像,然后在相同的位置上面的形状与另一个ImageView。封面形状的大小应与边框宽度相等。注意,要取一个较大的角半径,因为外半径已被定义,但内半径是覆盖你的图像。
希望它也能帮助到别人。
根据CQM请求编辑相关布局示例:
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<ImageView
android:id="@+id/imageToShow"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="@+id/imgCorners"
android:layout_alignLeft="@+id/imgCorners"
android:layout_alignRight="@+id/imgCorners"
android:layout_alignTop="@+id/imgCorners"
android:background="#ffffff"
android:contentDescription="@string/desc"
android:padding="5dp"
android:scaleType="centerCrop" />
<ImageView
android:id="@+id/imgCorners"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:contentDescription="@string/desc"
android:src="@drawable/corners_white" />
</RelativeLayout>
为了Glide 4.x.x
使用下面的简单代码
Glide
.with(context)
.load(uri)
.apply(
RequestOptions()
.circleCrop())
.into(imageView)
我认为最简单的解决方法是这样的:-
步骤1 -创建一个形状绘图文件如下所示
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle" >
<solid android:color="@color/white" />
<corners android:radius="@dimen/dimen_10dp" />
<stroke
android:width="1dp"
android:color="@color/white" />
</shape>
步骤2 -在代码中使用上述绘图。
Drawable drawable = ContextCompat.getDrawable(mActivity, R.drawable.photos_round_shape);
drawable.mutate().setColorFilter(randomColor, PorterDuff.Mode.SRC_ATOP);
imageView.setBackground(drawable);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
imageView.setClipToOutline(true);
}
Glide.with(mContext)
.setDefaultRequestOptions(getNoAnimationOptions())
.load(url)
.into(imageView);
希望这能有所帮助。