在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?


请注意,从2021年起,只需使用ShapeableImageView


当前回答

使用这个得到圆形图像与边界

    public static Bitmap getCircularBitmapWithBorder(Bitmap bitmap, int bordercolor) {
    if (bitmap == null || bitmap.isRecycled()) {
        return null;
    }
    int borderWidth=(int)(bitmap.getWidth()/40);
    final int width = bitmap.getWidth() + borderWidth;
    final int height = bitmap.getHeight() + borderWidth;

    Bitmap canvasBitmap = Bitmap.createBitmap(width, height,
            Bitmap.Config.ARGB_8888);
    BitmapShader shader = new BitmapShader(bitmap, TileMode.CLAMP,
            TileMode.CLAMP);
    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setShader(shader);

    Canvas canvas = new Canvas(canvasBitmap);
    float radius = width > height ? ((float) height) / 2f
            : ((float) width) / 2f;
    canvas.drawCircle(width / 2, height / 2, radius, paint);
    paint.setShader(null);
    paint.setStyle(Paint.Style.STROKE);
    paint.setColor(bordercolor);
    paint.setStrokeWidth(borderWidth);
    canvas.drawCircle(width / 2, height / 2, radius - borderWidth / 2,
            paint);
    return canvasBitmap;
}

其他回答

如果你正在使用格莱德图书馆,这将是有帮助的:

Glide.with(getApplicationContext())
     .load(image_url)
     .asBitmap()
     .centerCrop()
     .into(new BitmapImageViewTarget(imageView) {
        @Override
        protected void setResource(Bitmap resource) {
          RoundedBitmapDrawable circularBitmapDrawable =
                       RoundedBitmapDrawableFactory.create(getApplicationContext().getResources(), resource);
          circularBitmapDrawable.setCornerRadius(dpToPx(10));
          circularBitmapDrawable.setAntiAlias(true);
          imageView.setImageDrawable(circularBitmapDrawable);
        }
     });


public int dpToPx(int dp) {
  DisplayMetrics displayMetrics = getApplicationContext().getResources().getDisplayMetrics();
  return Math.round(dp * (displayMetrics.xdpi / DisplayMetrics.DENSITY_DEFAULT));
}

对于上面提到的乔治·沃尔特斯二世,我只是把他的答案扩展了一下,以支持不同的圆角。这可以进一步优化(一些目标矩形重叠),但不是很多。

我知道这个线程有点老了,但它是谷歌上关于如何在Android上圆角ImageViews的查询的顶级结果之一。

/**
 * Use this method to scale a bitmap and give it specific rounded corners.
 * @param context Context object used to ascertain display density.
 * @param bitmap The original bitmap that will be scaled and have rounded corners applied to it.
 * @param upperLeft Corner radius for upper left.
 * @param upperRight Corner radius for upper right.
 * @param lowerRight Corner radius for lower right.
 * @param lowerLeft Corner radius for lower left.
 * @param endWidth Width to which to scale original bitmap.
 * @param endHeight Height to which to scale original bitmap.
 * @return Scaled bitmap with rounded corners.
 */
public static Bitmap getRoundedCornerBitmap(Context context, Bitmap bitmap, float upperLeft,
        float upperRight, float lowerRight, float lowerLeft, int endWidth,
        int endHeight) {
    float densityMultiplier = context.getResources().getDisplayMetrics().density;

    // scale incoming bitmap to appropriate px size given arguments and display dpi
    bitmap = Bitmap.createScaledBitmap(bitmap, 
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), true);

    // create empty bitmap for drawing
    Bitmap output = Bitmap.createBitmap(
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), Config.ARGB_8888);

    // get canvas for empty bitmap
    Canvas canvas = new Canvas(output);
    int width = canvas.getWidth();
    int height = canvas.getHeight();

    // scale the rounded corners appropriately given dpi
    upperLeft *= densityMultiplier;
    upperRight *= densityMultiplier;
    lowerRight *= densityMultiplier;
    lowerLeft *= densityMultiplier;

    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setColor(Color.WHITE);

    // fill the canvas with transparency
    canvas.drawARGB(0, 0, 0, 0);

    // draw the rounded corners around the image rect. clockwise, starting in upper left.
    canvas.drawCircle(upperLeft, upperLeft, upperLeft, paint);
    canvas.drawCircle(width - upperRight, upperRight, upperRight, paint);
    canvas.drawCircle(width - lowerRight, height - lowerRight, lowerRight, paint);
    canvas.drawCircle(lowerLeft, height - lowerLeft, lowerLeft, paint);

    // fill in all the gaps between circles. clockwise, starting at top.
    RectF rectT = new RectF(upperLeft, 0, width - upperRight, height / 2);
    RectF rectR = new RectF(width / 2, upperRight, width, height - lowerRight);
    RectF rectB = new RectF(lowerLeft, height / 2, width - lowerRight, height);
    RectF rectL = new RectF(0, upperLeft, width / 2, height - lowerLeft);

    canvas.drawRect(rectT, paint);
    canvas.drawRect(rectR, paint);
    canvas.drawRect(rectB, paint);
    canvas.drawRect(rectL, paint);

    // set up the rect for the image
    Rect imageRect = new Rect(0, 0, width, height);

    // set up paint object such that it only paints on Color.WHITE
    paint.setXfermode(new AvoidXfermode(Color.WHITE, 255, AvoidXfermode.Mode.TARGET));

    // draw resized bitmap onto imageRect in canvas, using paint as configured above
    canvas.drawBitmap(bitmap, imageRect, imageRect, paint);

    return output;
}

芬兰湾的科特林版:

@GlideExtension
object GamersGeekGlideExtension {

    @NonNull
    @JvmStatic
    @GlideOption
    fun roundedCorners(options: BaseRequestOptions<*>, context: Context, cornerRadius: Int): BaseRequestOptions<*> {
        val px =
            (cornerRadius * (context.resources.displayMetrics.xdpi / DisplayMetrics.DENSITY_DEFAULT)).roundToInt()
        return options.transforms(RoundedCorners(px))
    }
}

注意:Glide扩展现在需要BaseRequestOptions而不是RequestOptions。此外,它与@Sir Codesalot答案在kotlin中转换的函数相同。

您应该扩展ImageView并绘制自己的圆角矩形。

如果你想在图像周围添加一个框架,你也可以在布局中将圆形框架叠加在图像视图的顶部。

例如,通过使用FrameLayout将帧叠加到原始图像上。FrameLayout的第一个元素将是你想要显示的图像。然后添加另一个ImageView与框架。第二个ImageView将显示在原始ImageView的顶部,因此Android将在原始ImageView上方绘制它的内容。

在支持库的v21中,现在有了一个解决方案:它被称为RoundedBitmapDrawable。

它基本上就像一个普通的Drawable,除了你给它一个角半径的剪辑:

setCornerRadius(float cornerRadius)

所以,从Bitmap src和一个目标ImageView开始,它看起来像这样:

RoundedBitmapDrawable dr = RoundedBitmapDrawableFactory.create(res, src);
dr.setCornerRadius(cornerRadius);
imageView.setImageDrawable(dr);