在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?


请注意,从2021年起,只需使用ShapeableImageView


当前回答

从材质组件库的1.2.0-alpha03版本开始,有了新的ShapeableImageView。

你可以这样使用:

<com.google.android.material.imageview.ShapeableImageView
    ...
    app:shapeAppearanceOverlay="@style/roundedImageView"
    app:srcCompat="@drawable/ic_image" />

在你的主题。xml:

<style name="roundedImageView" parent="">
    <item name="cornerFamily">rounded</item>
    <item name="cornerSize">8dp</item>
</style>

或通过编程:

float radius = getResources().getDimension(R.dimen.default_corner_radius);
imageView.setShapeAppearanceModel(imageView.getShapeAppearanceModel()
    .toBuilder()
    .setAllCorners(CornerFamily.ROUNDED,radius)
    .build());


使用jetpack compose,您可以使用RoundedCornerShape应用剪辑修饰器:

Image(
    painter = painterResource(R.drawable.xxxx),
    contentDescription = "xxxx",
    contentScale = ContentScale.Crop,            
    modifier = Modifier
        .size(64.dp)
        .clip(RoundedCornerShape(8.dp))             
)

其他回答

如果你正在使用格莱德图书馆,这将是有帮助的:

Glide.with(getApplicationContext())
     .load(image_url)
     .asBitmap()
     .centerCrop()
     .into(new BitmapImageViewTarget(imageView) {
        @Override
        protected void setResource(Bitmap resource) {
          RoundedBitmapDrawable circularBitmapDrawable =
                       RoundedBitmapDrawableFactory.create(getApplicationContext().getResources(), resource);
          circularBitmapDrawable.setCornerRadius(dpToPx(10));
          circularBitmapDrawable.setAntiAlias(true);
          imageView.setImageDrawable(circularBitmapDrawable);
        }
     });


public int dpToPx(int dp) {
  DisplayMetrics displayMetrics = getApplicationContext().getResources().getDisplayMetrics();
  return Math.round(dp * (displayMetrics.xdpi / DisplayMetrics.DENSITY_DEFAULT));
}

这里使用ImageLoader

创建DisplayImageOptions:

DisplayImageOptions options = new DisplayImageOptions.Builder()
    // this will make circle, pass the width of image 
    .displayer(new RoundedBitmapDisplayer(getResources().getDimensionPixelSize(R.dimen.image_dimen_menu))) 
    .cacheOnDisc(true)
    .build();

imageLoader.displayImage(url_for_image,ImageView,options);

或者你也可以从Square上使用毕加索图书馆。

Picasso.with(mContext)
    .load(com.app.utility.Constants.BASE_URL+b.image)
    .placeholder(R.drawable.profile)
    .error(R.drawable.profile)
    .transform(new RoundedTransformation(50, 4))
    .resizeDimen(R.dimen.list_detail_image_size, R.dimen.list_detail_image_size)
    .centerCrop()
    .into(v.im_user);

你可以在这里下载RoundedTransformation文件 在这里

如果你们中有人面临这个问题

大多数情况下,你使用的是Android Studio。由于图像大小的调整和所有在Android工作室,你可能会遇到这个问题。解决这个问题的一个简单方法是减小drawCircle()中的圆的半径。在我的情况下,我使用这个修复

使用画布。drawCircle(100,100,90, paint);而不是帆布。drawCircle(100,100,100, paint);这绝对能解决你的问题。

下面是最终编辑的代码:-

  public class Profile extends ActionBarActivity {


    TextView username;
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.profile);


        username= (TextView) findViewById(R.id.txt);

        String recievedusername=getIntent().getExtras().getString("toname");
        username.setText(recievedusername);


        Bitmap bm = BitmapFactory.decodeResource(getResources(),
                R.mipmap.gomez);

        Bitmap resizedBitmap = Bitmap.createScaledBitmap(bm, 200,200, false);
        Bitmap conv_bm=getCircleBitmap(resizedBitmap,100);
        // set circle bitmap
        ImageView mImage = (ImageView) findViewById(R.id.profile_image);
        mImage.setImageBitmap(conv_bm);
        // TODO Auto-generated method stub
    }
    private Bitmap getCircleBitmap(Bitmap bitmap , int pixels) {
        final Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
                bitmap.getHeight(), Bitmap.Config.ARGB_8888);
        final Canvas canvas = new Canvas(output);
        final int color = 0xff424242;
        final Paint paint = new Paint();
        final Rect rect = new Rect(0, 0, bitmap.getWidth(),bitmap.getHeight());
        final RectF rectF = new RectF(rect);
        paint.setAntiAlias(true);
        canvas.drawARGB(0, 0, 0, 0);
        paint.setColor(color);
        canvas.drawCircle(100,100, 90, paint);
        paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
        canvas.drawBitmap(bitmap, rect, rect, paint);
        bitmap.recycle();
        return output;
    }
    @Override
    public boolean onCreateOptionsMenu(Menu menu) {
        // Inflate the menu; this adds items to the action bar if it is present.
        MenuInflater inflater = getMenuInflater();
        inflater.inflate(R.menu.menu_apploud, menu);
        return super.onCreateOptionsMenu(menu);
    }
    @Override
    public boolean onOptionsItemSelected(MenuItem item) {
        // Handle action bar item clicks here. The action bar will
        // automatically handle clicks on the Home/Up button, so long
        // as you specify a parent activity in AndroidManifest.xml.
        int id = item.getItemId();
        //noinspection SimplifiableIfStatement
        if (id == R.id.action_addnew) {
            Intent i;
            i=new Intent(Profile.this,ApplaudSomeone.class);
            startActivity(i);
            return true;
        }
        return super.onOptionsItemSelected(item);
    }
}

我建议在这种情况下使用Coil库

Coil是Kotlin-first,使用现代库,包括Coroutines, OkHttp, Okio和AndroidX Lifecycles。

github链接

对于上面提到的乔治·沃尔特斯二世,我只是把他的答案扩展了一下,以支持不同的圆角。这可以进一步优化(一些目标矩形重叠),但不是很多。

我知道这个线程有点老了,但它是谷歌上关于如何在Android上圆角ImageViews的查询的顶级结果之一。

/**
 * Use this method to scale a bitmap and give it specific rounded corners.
 * @param context Context object used to ascertain display density.
 * @param bitmap The original bitmap that will be scaled and have rounded corners applied to it.
 * @param upperLeft Corner radius for upper left.
 * @param upperRight Corner radius for upper right.
 * @param lowerRight Corner radius for lower right.
 * @param lowerLeft Corner radius for lower left.
 * @param endWidth Width to which to scale original bitmap.
 * @param endHeight Height to which to scale original bitmap.
 * @return Scaled bitmap with rounded corners.
 */
public static Bitmap getRoundedCornerBitmap(Context context, Bitmap bitmap, float upperLeft,
        float upperRight, float lowerRight, float lowerLeft, int endWidth,
        int endHeight) {
    float densityMultiplier = context.getResources().getDisplayMetrics().density;

    // scale incoming bitmap to appropriate px size given arguments and display dpi
    bitmap = Bitmap.createScaledBitmap(bitmap, 
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), true);

    // create empty bitmap for drawing
    Bitmap output = Bitmap.createBitmap(
            Math.round(endWidth * densityMultiplier),
            Math.round(endHeight * densityMultiplier), Config.ARGB_8888);

    // get canvas for empty bitmap
    Canvas canvas = new Canvas(output);
    int width = canvas.getWidth();
    int height = canvas.getHeight();

    // scale the rounded corners appropriately given dpi
    upperLeft *= densityMultiplier;
    upperRight *= densityMultiplier;
    lowerRight *= densityMultiplier;
    lowerLeft *= densityMultiplier;

    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setColor(Color.WHITE);

    // fill the canvas with transparency
    canvas.drawARGB(0, 0, 0, 0);

    // draw the rounded corners around the image rect. clockwise, starting in upper left.
    canvas.drawCircle(upperLeft, upperLeft, upperLeft, paint);
    canvas.drawCircle(width - upperRight, upperRight, upperRight, paint);
    canvas.drawCircle(width - lowerRight, height - lowerRight, lowerRight, paint);
    canvas.drawCircle(lowerLeft, height - lowerLeft, lowerLeft, paint);

    // fill in all the gaps between circles. clockwise, starting at top.
    RectF rectT = new RectF(upperLeft, 0, width - upperRight, height / 2);
    RectF rectR = new RectF(width / 2, upperRight, width, height - lowerRight);
    RectF rectB = new RectF(lowerLeft, height / 2, width - lowerRight, height);
    RectF rectL = new RectF(0, upperLeft, width / 2, height - lowerLeft);

    canvas.drawRect(rectT, paint);
    canvas.drawRect(rectR, paint);
    canvas.drawRect(rectB, paint);
    canvas.drawRect(rectL, paint);

    // set up the rect for the image
    Rect imageRect = new Rect(0, 0, width, height);

    // set up paint object such that it only paints on Color.WHITE
    paint.setXfermode(new AvoidXfermode(Color.WHITE, 255, AvoidXfermode.Mode.TARGET));

    // draw resized bitmap onto imageRect in canvas, using paint as configured above
    canvas.drawBitmap(bitmap, imageRect, imageRect, paint);

    return output;
}