在Android中,ImageView默认是一个矩形。如何使它成为一个圆角矩形(剪辑我的位图的所有4个角为圆角矩形)在ImageView?


请注意,从2021年起,只需使用ShapeableImageView


当前回答

非常感谢第一个回答。下面是修改后的版本,将矩形图像转换为正方形(和圆形),填充颜色作为参数传递。

public static Bitmap getRoundedBitmap(Bitmap bitmap, int pixels, int color) {

    Bitmap inpBitmap = bitmap;
    int width = 0;
    int height = 0;
    width = inpBitmap.getWidth();
    height = inpBitmap.getHeight();

    if (width <= height) {
        height = width;
    } else {
        width = height;
    }

    Bitmap output = Bitmap.createBitmap(width, height, Config.ARGB_8888);
    Canvas canvas = new Canvas(output);

    final Paint paint = new Paint();
    final Rect rect = new Rect(0, 0, width, height);
    final RectF rectF = new RectF(rect);
    final float roundPx = pixels;

    paint.setAntiAlias(true);
    canvas.drawARGB(0, 0, 0, 0);
    paint.setColor(color);
    canvas.drawRoundRect(rectF, roundPx, roundPx, paint);

    paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
    canvas.drawBitmap(inpBitmap, rect, rect, paint);

    return output;
}

其他回答

这不是确切的答案,但它是一个类似的解决方案。它可能会帮助那些和我有同样遭遇的人。

我的图像是一个应用程序logo,它的背景是透明的,我正在应用XML渐变作为图像背景。我在imageView中添加了必要的padding/margin,然后添加了这个作为我的背景:

<?xml version="1.0" encoding="utf-8"?>
<!-- This file defines the gradient used on the background of the main activity. -->
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item>
        <shape>
            <gradient
                android:type="linear"
                android:startColor="@color/app_color_light_background"
                android:endColor="@color/app_color_disabled"
                android:angle="90" />

            <!-- Round the top corners. -->
            <corners
                android:topLeftRadius="@dimen/radius_small"
                android:topRightRadius="@dimen/radius_small" />
        </shape>
    </item>
</selector>

相当多的答案!

我遵循了一些人也建议的这个例子:http://www.techrepublic.com/article/pro-tip-round-corners-on-an-android-imageview-with-this-hack/

然而,我需要的是一个透明图像后面的彩色圆圈。对于任何有兴趣做同样事情的人…

1)设置FrameLayout的宽度和高度-在我的情况下,图像的大小(50dp)。 2)将带有src = "@drawable/…"的ImageView放在带有图像的ImageView之上。给它一个id,在我的例子中,我叫它iconShape 3) Drawable mask.xml应该是纯色的#ffffffff 4)如果你想在你的代码中动态地改变圆圈的颜色,可以这样做

ImageView iv2 = (ImageView) v.findViewById(R.id.iconShape);
Drawable shape = getResources().getDrawable(R.drawable.mask);
shape.setColorFilter(Color.BLUE, Mode.MULTIPLY);
iv2.setImageDrawable(shape);

因为所有的答案对我来说都太复杂了,只是为了圆角,我想到了另一个解决方案,我认为值得分享,只是XML,以防你在图像周围有一些空间:

创建一个带有透明内容的带边框的形状,如下所示:

<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
    android:shape="rectangle">
    <corners 
        android:radius="30dp" />
    <stroke 
        android:color="#ffffffff"
        android:width="10dp" />
</shape> 

然后在RelativeLayout中,你可以先放置你的图像,然后在相同的位置上面的形状与另一个ImageView。封面形状的大小应与边框宽度相等。注意,要取一个较大的角半径,因为外半径已被定义,但内半径是覆盖你的图像。

希望它也能帮助到别人。

根据CQM请求编辑相关布局示例:

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="match_parent"
    android:layout_height="match_parent" >

    <ImageView
        android:id="@+id/imageToShow"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_alignBottom="@+id/imgCorners"
        android:layout_alignLeft="@+id/imgCorners"
        android:layout_alignRight="@+id/imgCorners"
        android:layout_alignTop="@+id/imgCorners"
        android:background="#ffffff"
        android:contentDescription="@string/desc"
        android:padding="5dp"
        android:scaleType="centerCrop" />

    <ImageView
        android:id="@+id/imgCorners"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:adjustViewBounds="true"
        android:contentDescription="@string/desc"
        android:src="@drawable/corners_white" />

</RelativeLayout>

我使用了一个自定义视图,我在其他视图的顶部布局,它只是画了4个小倒角,颜色与背景相同。

优点:

不分配位图。 适用于任何你想要应用圆角的视图。 适用于所有API级别;)

代码:

public class RoundedCornersView extends View {
    private float mRadius;
    private int mColor = Color.WHITE;
    private Paint mPaint;
    private Path mPath;

    public RoundedCornersView(Context context) {
        super(context);
        init();
    }

    public RoundedCornersView(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();

        TypedArray a = context.getTheme().obtainStyledAttributes(
                attrs,
                R.styleable.RoundedCornersView,
                0, 0);

        try {
            setRadius(a.getDimension(R.styleable.RoundedCornersView_radius, 0));
            setColor(a.getColor(R.styleable.RoundedCornersView_cornersColor, Color.WHITE));
        } finally {
            a.recycle();
        }
    }

    private void init() {
        setColor(mColor);
        setRadius(mRadius);
    }

    private void setColor(int color) {
        mColor = color;
        mPaint = new Paint();
        mPaint.setColor(mColor);
        mPaint.setStyle(Paint.Style.FILL);
        mPaint.setAntiAlias(true);

        invalidate();
    }

    private void setRadius(float radius) {
        mRadius = radius;
        RectF r = new RectF(0, 0, 2 * mRadius, 2 * mRadius);
        mPath = new Path();
        mPath.moveTo(0,0);
        mPath.lineTo(0, mRadius);
        mPath.arcTo(r, 180, 90);
        mPath.lineTo(0,0);
        invalidate();
    }

    @Override
    protected void onDraw(Canvas canvas) {

        /*This just draws 4 little inverted corners */

        int w = getWidth();
        int h = getHeight();
        canvas.drawPath(mPath, mPaint);
        canvas.save();
        canvas.translate(w, 0);
        canvas.rotate(90);
        canvas.drawPath(mPath, mPaint);
        canvas.restore();
        canvas.save();
        canvas.translate(w, h);
        canvas.rotate(180);
        canvas.drawPath(mPath, mPaint);
        canvas.restore();
        canvas.translate(0, h);
        canvas.rotate(270);
        canvas.drawPath(mPath, mPaint);
    }
}

虽然前两个答案是可行的,但我希望再多描述一点。 比如说,ImageView所在的地方有一个活动或片段。您希望绘制图像并按比例缩放。然后你应该在onCreate或onCreateView中写入如下代码:

LinearLayout rootLayout = (LinearLayout) findViewById(R.id.rootLayout);
ImageView image = (ImageView) findViewById(R.id.image);
// Wait till an activity is visible and image can be measured.
rootLayout.post(new Runnable() {
    @Override
    public void run() {
        // Setting ImageView height with aspect ratio.
        Drawable drawable = ContextCompat.getDrawable(getActivity(), R.drawable.your_image);
        int height = getImageViewHeight(drawable, image);

        // Rounding image corners.
        float radius = getResources().getDimension(R.dimen.your_radius_in_dp);
        Bitmap bitmap = ((BitmapDrawable) drawable).getBitmap();
        Bitmap result = getRoundedBitmap(bitmap, image.getWidth(), height, radius);
        image.setImageBitmap(result);
    }
});

其中设置新的图像高度为:

public static int getImageViewHeight(Drawable drawable, ImageView imageView) {
    imageView.setImageDrawable(drawable);
    int width = drawable.getIntrinsicWidth();
    int height = 0;
    if (width > 0) {
        height = (drawable.getIntrinsicHeight() * imageView.getWidth()) / width;
        imageView.getLayoutParams().height = height;
        imageView.requestLayout();
    }
    return height;
}

然后,您应该编写一个方法来缩放图像并使其圆角。这里的width和height是位图的新维度(更小或更大)。在下面的例子中,我只圆角上的两个角。

private Bitmap getRoundedBitmap(Bitmap bitmap, int width, int height, float radius) {
    // Create scaled bitmap.
    Bitmap scaledBitmap = Bitmap.createScaledBitmap(bitmap, width, height, false);
    BitmapShader shader = new BitmapShader(scaledBitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);

    Paint paint = new Paint();
    paint.setAntiAlias(true);
    paint.setShader(shader);

    Bitmap result = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
    Canvas canvas = new Canvas(result);
    // First make all corners round.
    canvas.drawRoundRect(new RectF(0, 0, width, height), radius, radius, paint);
    // Then draw bottom rectangle.
    canvas.drawRect(0, height - radius, radius, height, paint);
    canvas.drawRect(width - radius, height - radius, width, height, paint);
    return result;
}