下面的位运算符在现实世界中有哪些用例?
和 XOR 不 或 左/右转
下面的位运算符在现实世界中有哪些用例?
和 XOR 不 或 左/右转
当前回答
大约三分钟前,我刚刚使用了位异或(^)来计算与PLC串行通信的校验和…
其他回答
我不认为这是按位计算的,但是ruby的Array通过普通整数按位操作符定义了集合操作。因此[1,2,4]&[1,2,3]# =>[1,2]。对于a ^ b# =>集差值和| b# =>并集也是如此。
我经常使用位操作将选项的组合存储在一个整数中。
int options = 0;
其中OPTION1可以定义为1,OPTION2定义为2,OPTION3定义为4,OPTION4定义为8,OPTION5定义为16,…
void addOption(int option)将使用|操作符向options中添加一个选项。
boolean hasOption(int option)将使用&操作符来测试选项中的选项。
我使用它们作为选项处理程序,例如在访问控制列表中描述特定的资源。
看看这篇文章http://planetozh.com/blog/2006/05/php-bitwise-operators-example-of-use/
Edit:还有一个链接: http://blog.code-head.com/how-to-write-a-permission-system-using-bits-and-bitwise-operations-in-php
Bit fields (flags) They're the most efficient way of representing something whose state is defined by several "yes or no" properties. ACLs are a good example; if you have let's say 4 discrete permissions (read, write, execute, change policy), it's better to store this in 1 byte rather than waste 4. These can be mapped to enumeration types in many languages for added convenience. Communication over ports/sockets Always involves checksums, parity, stop bits, flow control algorithms, and so on, which usually depend on the logic values of individual bytes as opposed to numeric values, since the medium may only be capable of transmitting one bit at a time. Compression, Encryption Both of these are heavily dependent on bitwise algorithms. Look at the deflate algorithm for an example - everything is in bits, not bytes. Finite State Machines I'm speaking primarily of the kind embedded in some piece of hardware, although they can be found in software too. These are combinatorial in nature - they might literally be getting "compiled" down to a bunch of logic gates, so they have to be expressed as AND, OR, NOT, etc. Graphics There's hardly enough space here to get into every area where these operators are used in graphics programming. XOR (or ^) is particularly interesting here because applying the same input a second time will undo the first. Older GUIs used to rely on this for selection highlighting and other overlays, in order to eliminate the need for costly redraws. They're still useful in slow graphics protocols (i.e. remote desktop).
这些只是我最先想到的几个例子——这不是一个详尽的清单。
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