最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

Python:

Global Interpreter Lock - Dealing with this complicates parallel processing. Lambdas functions are a bit clunky. No built-in ordered-dictionary type. Depending on how Python is compiled, it can use either UCS-2 vs UCS-4 for the internal Unicode encoding, many string operators and iterators may have unexpected results for multi-byte characters that exceed the default width. String slicing and iteration depend on the bit width rather than checking and counting characters. (Most other programming languages do similar things as well and have similarly odd behavior with these characters.) There are inconsistencies surrounding GUI frameworks for Python.

其他回答

Ruby:

太慢了 自负的群体 这不是闲谈 在nil上调用方法时出错,而不是返回nil à la Objective C 非线程

R

不是我最喜欢的语言,但我经常使用它,有很多抱怨……

S3对象只是美化了的列表,S4类仍然将所有数据公开给用户 赋值操作符可以是<- ->或=,参见Mike Dewar的咆哮 我的。var是一个非常令人困惑的OO语言变量命名约定,参见谷歌的风格指南 我不应该后悔使用循环 神秘的错误消息

Haskell

Sometimes the type system feels backwards. What if I don't want the compiler to infer types for my variables? What if I want the opposite, where it does constraint checking on said variables? For example, instead of inferring the type of the elements of a list, it instead makes sure that they all belong to a particular typeclass. This is a subtle but huge difference that makes it difficult for me to program UIs. It can be done, but it takes more effort than it does in some other languages. Haskell rocks for the non-UI parts, but the UI I leave to an untyped language. Allowing the construction of infinite values leads to some really frustrating errors sometimes. NoMonomorphismRestriction. Bytestring handling bites me in the ass sometimes and you don't know it until your program crashes because you mixed them up improperly. Something is wrong here, when we are losing type information that should have prevented this. Typeclasses should be automatically derived for trivial cases, like witness types, but there's a strong potential for abuse there.

Python (3.1)

奇怪的无序T if C else F语法用于条件语句。 字节字面值看起来太像STR字面值了。我们应该得到x'414243'而不是b' abc '。 str在某些平台上是UTF-16,在其他平台上是UTF-32。(尽管至少比2要好。x字符串。) 具有相同的加法和连接运算符。这对numpy.array这样的类型很不利。 运行缓慢。

Python

没有Django for Python 3。 静态类型。是的,动态类型是很棒的东西,但有时我确实想让它成为静态的。 正确的unicode支持(在Python 3中修复) Construtors命名。我讨厌代码中的所有这些下划线。 线程的效率不是很高