最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

计划

缺少静态类型 没有静态函数重载(由于上述原因)导致字段访问器的名称很长 没有统一的对象系统 有点慢 相对较小的社区

其他回答

Haskell

Sometimes the type system feels backwards. What if I don't want the compiler to infer types for my variables? What if I want the opposite, where it does constraint checking on said variables? For example, instead of inferring the type of the elements of a list, it instead makes sure that they all belong to a particular typeclass. This is a subtle but huge difference that makes it difficult for me to program UIs. It can be done, but it takes more effort than it does in some other languages. Haskell rocks for the non-UI parts, but the UI I leave to an untyped language. Allowing the construction of infinite values leads to some really frustrating errors sometimes. NoMonomorphismRestriction. Bytestring handling bites me in the ass sometimes and you don't know it until your program crashes because you mixed them up improperly. Something is wrong here, when we are losing type information that should have prevented this. Typeclasses should be automatically derived for trivial cases, like witness types, but there's a strong potential for abuse there.

Groovy和Grails

动态类型 约定优于配置,假设您了解约定 你讨厌春天的一切 你讨厌Hibernate的一切 [Groovy]跨集合的常见操作不是(但最近的版本对此进行了改进)

Python:

Too slow! list operations don't return the list, so you can't do list.append(4).append(5). (I mean a reference to the same list, not a copy). This is a minor gripe; it's only come up a few times. statements don't return values (if, print, while, for, etc). This is only a problem when dealing with lambdas. lambdas can only be one expression. There's no real need for this restriction, as they are equivalent to functions in every other way. What if I want a button press event which calls two functions? I'd need to create a named function to supply that functionality to an action listener, while doing "lambda: f1(); f2()" would not hurt. you can only put standard a-zA-Z_0-9 as names. Having functions like "true?" and "+" would be great. Of course, this could lead to terrible obfuscation, but I'm not saying we immediately rename all functions to "p@$%3". Which do you find clearer to read: "dec2bin" or "dec->bin"? ("store_results" or "storeResults") or "store-results"?

C

字符串操作。

必须手动处理字符串缓冲区是一个容易出错的痛苦。由于如此多的计算实际上是移动和修改字符串(计算机并不像人们想象的那样用于大型数字运算),因此能够使用托管语言或c++的字符串对象来处理这些非常好。当我必须在直发C时,感觉就像在流沙中游泳。

c# / .net:

Classes should be sealed by default There should be no lock statement - instead, you should have specific locking objects, and there should be methods such as Acquire which return disposable lock tokens. Corollary: there shouldn't be a monitor for every object. GetHashCode() and Equals() shouldn't be in System.Object - not everything's suitable for hashing. Instead, have an IdentityComparer which does the same thing, and keep the IComparer<T>, IComparable<T>, IEqualityComparer<T> and IEquatable<T> interfaces for custom comparisons. Poor support for immutability Poor way of discovering extension methods - it should be a much more conscious decision than just the fact that I'm using a namespace.

这些都是我想出来的,明天问我,我会想出一个不同的5个:)