最近Stack Overflow上有一群讨厌perl的人,所以我想我应该把我的“关于你最喜欢的语言你讨厌的五件事”的问题带到Stack Overflow上。拿你最喜欢的语言来说,告诉我你讨厌它的五件事。这些可能只是让你烦恼的事情,承认的设计缺陷,公认的性能问题,或任何其他类别。你只需要讨厌它,它必须是你最喜欢的语言。

不要拿它和其他语言比较,也不要谈论你已经讨厌的语言。不要用你最喜欢的语言谈论你喜欢的事情。我只是想听到你讨厌但能容忍的东西,这样你就可以使用所有其他的东西,我想听到你希望别人使用的语言。

每当有人试图把他们最喜欢的语言强加给我时,我就会问这个问题,有时是面试问题。如果有人找不出他最喜欢的工具的5个缺点,那他对它还不够了解,不能提倡它,也不能利用它赚大钱。他还没有在足够多的不同情况下使用它来充分探索它。他把它作为一种文化或宗教来倡导,这意味着如果我不选择他最喜欢的技术,我就错了。

我不在乎你用什么语言。不想使用特定的语言?那就不要。你通过尽职调查做出了明智的选择,但仍然没有使用它?好吧。有时正确的答案是“你有一个强大的编程团队,有良好的实践和丰富的Bar经验。改成Foo是愚蠢的。”


This is a good question for code reviews too. People who really know a codebase will have all sorts of suggestions for it, and those who don't know it so well have non-specific complaints. I ask things like "If you could start over on this project, what would you do differently?" In this fantasy land, users and programmers get to complain about anything and everything they don't like. "I want a better interface", "I want to separate the model from the view", "I'd use this module instead of this other one", "I'd rename this set of methods", or whatever they really don't like about the current situation. That's how I get a handle on how much a particular developer knows about the codebase. It's also a clue about how much of the programmer's ego is tied up in what he's telling me.

憎恨并不是衡量人们了解多少的唯一尺度,但我发现它是一个相当不错的尺度。他们讨厌的事情也让我知道他们对这个话题的思考有多好。


当前回答

JavaScript

Function object syntax: f = new Function( "foo", "bar", "return foo+bar;" ); (It takes n arguments, the first n-1 are arguments for the function, then nth is the actual function, in string form. Which is just silly.) Function arguments can be repeated. f = new Function( "foo", "foo", "return foo;" ); The last repetition is the only one ever used, though: f( "bye", "hi" ) // returns "hi" f( "hi" ) // returns undefined E4X should just die. My users are always complaining that it doesn't work the way they think it will. Let's face it, when you need a page and a half of psuedocode for a setter, it's time to rethink things. A standard notion of stdin/stdout/stderr (and files!) would be nice. null != undefined It's irritating to have to handle them both. Sometimes it's useful, but most languages manage to limp along fine with one.

其他回答

F#

Type inference is limited. It propagates forward only. F# won't try to infer an object type based on the methods and properties used: you'll get "lookup of indeterminate object type" errors when it doesn't have a clue. One cannot mix floats and ints: 1 + 2.3 is a type error. It's a little awkward to have to create a builder object in order to define a monad or computation expression. In Haskell or Scala, you can define the monad operations directly on the monadic object. Though the #light syntax is preferred, the indentation rules are sometimes not very intuitive or become cumbersome.

c# / .net:

Classes should be sealed by default There should be no lock statement - instead, you should have specific locking objects, and there should be methods such as Acquire which return disposable lock tokens. Corollary: there shouldn't be a monitor for every object. GetHashCode() and Equals() shouldn't be in System.Object - not everything's suitable for hashing. Instead, have an IdentityComparer which does the same thing, and keep the IComparer<T>, IComparable<T>, IEqualityComparer<T> and IEquatable<T> interfaces for custom comparisons. Poor support for immutability Poor way of discovering extension methods - it should be a much more conscious decision than just the fact that I'm using a namespace.

这些都是我想出来的,明天问我,我会想出一个不同的5个:)

PHP:

1)强迫我创造不必要的变量:

$parts = explode('|', $string);
$first = $parts[0];

2) lambdas的实现如此蹩脚,它大致相当于使用eval(),而且如此糟糕,我从未使用过它(参见http://www.php.net/create_function)。

3) try/catch系统只能捕获大约80%可能发生的错误。

4) Regex支持和lambda支持一样蹩脚,因为它必须在常规字符串中编写,这使得最难学的编程工具之一变得困难了三倍。PHP应该是一种“简单”的语言吗?

5)没有办法安全地从$_POST中取出东西,而不写两次或构建自己的函数,或使用'@'操作符:

$x = isset($_POST['foo']['bar']) ? $_POST['foo']['bar'] : null;

6)额外答案:“@”。如果你懒得写正确的代码,那就添加'@',这对以后调试你的代码的人来说太糟糕了。

我使用Java,我最大的不满是字符串操作的低效率。当你使用+运算符时。说真的,难道编译器不能计算出我添加了多少字符串,然后在后台为我生成StringBuffer的东西吗?

通常,使用+的代码比StringBuffers操作序列更具可读性。

另外,我讨厌本机数组和集合框架之间的冗余。. toarray()的语法极其丑陋。

我讨厌c++的五个方面

联系时间。使用分布式构建,我可以在同一时间重新构建我们的整个项目,它需要我们的链接器运行。 没有防止内存操作重新排序的标准方法。使用写组合内存通常需要滥用volatile关键字。防止读重排序(在处理SIMD数学管道时通常是优化的关键)通常是通过在例程中间注入空ASM块来实现的。 多步宏来解决字符串化问题:

#define STR_LINE2(x) #x
#define STR_LINE(x)   STR_LINE2(x)
#define LINE_NUMBER STR_LINE(__LINE__)

做字符串操作通常是很痛苦的。 大量的非标准化printf变体(vsnprintf_s vs _vsnprintf_s)。