在。net下使用c#和WPF(而不是Windows窗体或控制台),创建一个只能作为单个实例运行的应用程序的正确方法是什么?

我知道它与某种叫做互斥的神秘事物有关,我很少能找到有人费心停下来解释其中一个是什么。

代码还需要通知已经运行的实例,用户试图启动第二个实例,如果存在命令行参数,还可能传递任何命令行参数。


当前回答

基于Matt Davis的答案,为方便起见包装成一个类。

public static class SingleAppInstanceChecker
{
    /// <summary>
    /// Arbitrary unique string
    /// </summary>
    private static Mutex _mutex = new Mutex(true, "0d12ad74-026f-40c3-bdae-e178ddee8602");

    public static bool IsNotRunning()
    {
        return _mutex.WaitOne(TimeSpan.Zero, true);
    }
}

使用示例:

private void Application_Startup(object sender, StartupEventArgs e)
{
    if (!SingleAppInstanceChecker.IsNotRunning())
    {
        MessageBox.Show("Application is already running.");

        // Exit application using:
        // Environment.Exit(1);
        // Application.Current.Shutdown();
        // Etc...

        return;
    }
    
    // Allow startup and continue with normal processing
    // ...
}

其他回答

永远不要使用命名互斥来实现单实例应用程序(至少在生产代码中不要这样做)。恶意代码可以很容易地DoS(拒绝服务)你的屁股…

下面是一个示例,它允许您拥有应用程序的单个实例。当加载任何新实例时,它们将参数传递给正在运行的主实例。

public partial class App : Application
{
    private static Mutex SingleMutex;
    public static uint MessageId;

    private void Application_Startup(object sender, StartupEventArgs e)
    {
        IntPtr Result;
        IntPtr SendOk;
        Win32.COPYDATASTRUCT CopyData;
        string[] Args;
        IntPtr CopyDataMem;
        bool AllowMultipleInstances = false;

        Args = Environment.GetCommandLineArgs();

        // TODO: Replace {00000000-0000-0000-0000-000000000000} with your application's GUID
        MessageId   = Win32.RegisterWindowMessage("{00000000-0000-0000-0000-000000000000}");
        SingleMutex = new Mutex(false, "AppName");

        if ((AllowMultipleInstances) || (!AllowMultipleInstances && SingleMutex.WaitOne(1, true)))
        {
            new Main();
        }
        else if (Args.Length > 1)
        {
            foreach (Process Proc in Process.GetProcesses())
            {
                SendOk = Win32.SendMessageTimeout(Proc.MainWindowHandle, MessageId, IntPtr.Zero, IntPtr.Zero,
                    Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
                    2000, out Result);

                if (SendOk == IntPtr.Zero)
                    continue;
                if ((uint)Result != MessageId)
                    continue;

                CopyDataMem = Marshal.AllocHGlobal(Marshal.SizeOf(typeof(Win32.COPYDATASTRUCT)));

                CopyData.dwData = IntPtr.Zero;
                CopyData.cbData = Args[1].Length*2;
                CopyData.lpData = Marshal.StringToHGlobalUni(Args[1]);

                Marshal.StructureToPtr(CopyData, CopyDataMem, false);

                Win32.SendMessageTimeout(Proc.MainWindowHandle, Win32.WM_COPYDATA, IntPtr.Zero, CopyDataMem,
                    Win32.SendMessageTimeoutFlags.SMTO_BLOCK | Win32.SendMessageTimeoutFlags.SMTO_ABORTIFHUNG,
                    5000, out Result);

                Marshal.FreeHGlobal(CopyData.lpData);
                Marshal.FreeHGlobal(CopyDataMem);
            }

            Shutdown(0);
        }
    }
}

public partial class Main : Window
{
    private void Window_Loaded(object sender, RoutedEventArgs e)
    {
        HwndSource Source;

        Source = HwndSource.FromHwnd(new WindowInteropHelper(this).Handle);
        Source.AddHook(new HwndSourceHook(Window_Proc));
    }

    private IntPtr Window_Proc(IntPtr hWnd, int Msg, IntPtr wParam, IntPtr lParam, ref bool Handled)
    {
        Win32.COPYDATASTRUCT CopyData;
        string Path;

        if (Msg == Win32.WM_COPYDATA)
        {
            CopyData = (Win32.COPYDATASTRUCT)Marshal.PtrToStructure(lParam, typeof(Win32.COPYDATASTRUCT));
            Path = Marshal.PtrToStringUni(CopyData.lpData, CopyData.cbData / 2);

            if (WindowState == WindowState.Minimized)
            {
                // Restore window from tray
            }

            // Do whatever we want with information

            Activate();
            Focus();
        }

        if (Msg == App.MessageId)
        {
            Handled = true;
            return new IntPtr(App.MessageId);
        }

        return IntPtr.Zero;
    }
}

public class Win32
{
    public const uint WM_COPYDATA = 0x004A;

    public struct COPYDATASTRUCT
    {
        public IntPtr dwData;
        public int    cbData;
        public IntPtr lpData;
    }

    [Flags]
    public enum SendMessageTimeoutFlags : uint
    {
        SMTO_NORMAL             = 0x0000,
        SMTO_BLOCK              = 0x0001,
        SMTO_ABORTIFHUNG        = 0x0002,
        SMTO_NOTIMEOUTIFNOTHUNG = 0x0008
    }

    [DllImport("user32.dll", SetLastError=true, CharSet=CharSet.Auto)]
    public static extern uint RegisterWindowMessage(string lpString);
    [DllImport("user32.dll")]
    public static extern IntPtr SendMessageTimeout(
        IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam,
        SendMessageTimeoutFlags fuFlags, uint uTimeout, out IntPtr lpdwResult);
}

这是我用的。它结合了进程枚举来执行切换和互斥,以防止“活动点击器”:

public partial class App
{
    [DllImport("user32")]
    private static extern int OpenIcon(IntPtr hWnd);

    [DllImport("user32.dll")]
    private static extern bool SetForegroundWindow(IntPtr hWnd);

    protected override void OnStartup(StartupEventArgs e)
    {
        base.OnStartup(e);
        var p = Process
           .GetProcessesByName(Process.GetCurrentProcess().ProcessName);
            foreach (var t in p.Where(t => t.MainWindowHandle != IntPtr.Zero))
            {
                OpenIcon(t.MainWindowHandle);
                SetForegroundWindow(t.MainWindowHandle);
                Current.Shutdown();
                return;
            }

            // there is a chance the user tries to click on the icon repeatedly
            // and the process cannot be discovered yet
            bool createdNew;
            var mutex = new Mutex(true, "MyAwesomeApp", 
               out createdNew);  // must be a variable, though it is unused - 
            // we just need a bit of time until the process shows up
            if (!createdNew)
            {
                Current.Shutdown();
                return;
            }

            new Bootstrapper().Run();
        }
    }

你可以使用Mutex类,但是你很快就会发现你需要自己实现传递参数的代码。当我读Chris Sell的书时,我学到了一个用WinForms编程的技巧。这个技巧使用了框架中已经可用的逻辑。我不知道你怎么想,但当我了解到可以在框架中重用的东西时,这通常是我采取的路线,而不是重新发明轮子。当然,除非它不能做到我想要的一切。

当我进入WPF时,我想到了一种使用相同代码的方法,但在WPF应用程序中。基于您的问题,这个解决方案应该能够满足您的需求。

首先,我们需要创建应用程序类。在这个类中,我们将重写OnStartup事件并创建一个名为Activate的方法,该方法将在稍后使用。

public class SingleInstanceApplication : System.Windows.Application
{
    protected override void OnStartup(System.Windows.StartupEventArgs e)
    {
        // Call the OnStartup event on our base class
        base.OnStartup(e);

        // Create our MainWindow and show it
        MainWindow window = new MainWindow();
        window.Show();
    }

    public void Activate()
    {
        // Reactivate the main window
        MainWindow.Activate();
    }
}

Second, we will need to create a class that can manage our instances. Before we go through that, we are actually going to reuse some code that is in the Microsoft.VisualBasic assembly. Since, I am using C# in this example, I had to make a reference to the assembly. If you are using VB.NET, you don't have to do anything. The class we are going to use is WindowsFormsApplicationBase and inherit our instance manager off of it and then leverage properties and events to handle the single instancing.

public class SingleInstanceManager : Microsoft.VisualBasic.ApplicationServices.WindowsFormsApplicationBase
{
    private SingleInstanceApplication _application;
    private System.Collections.ObjectModel.ReadOnlyCollection<string> _commandLine;

    public SingleInstanceManager()
    {
        IsSingleInstance = true;
    }

    protected override bool OnStartup(Microsoft.VisualBasic.ApplicationServices.StartupEventArgs eventArgs)
    {
        // First time _application is launched
        _commandLine = eventArgs.CommandLine;
        _application = new SingleInstanceApplication();
        _application.Run();
        return false;
    }

    protected override void OnStartupNextInstance(StartupNextInstanceEventArgs eventArgs)
    {
        // Subsequent launches
        base.OnStartupNextInstance(eventArgs);
        _commandLine = eventArgs.CommandLine;
        _application.Activate();
    }
}

基本上,我们使用VB位来检测单个实例并进行相应的处理。OnStartup将在第一个实例加载时被触发。当应用程序再次运行时,OnStartupNextInstance被触发。如您所见,我可以通过事件参数获得在命令行上传递的内容。我将值设置为一个实例字段。您可以在这里解析命令行,也可以通过构造函数和对Activate方法的调用将它传递给应用程序。

第三,是时候创建我们的入口点了。我们将利用SingleInstanceManager,而不是像通常那样更新应用程序。

public class EntryPoint
{
    [STAThread]
    public static void Main(string[] args)
    {
        SingleInstanceManager manager = new SingleInstanceManager();
        manager.Run(args);
    }
}

好吧,我希望您能够理解所有内容,能够使用这个实现并使其成为您自己的实现。

一个新的使用互斥和IPC的东西,也传递任何命令行参数到运行的实例,是WPF单实例应用程序。