我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。
理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。
我有一个windows窗体应用程序与一个文本框控件,我想只接受整数值。在过去,我通过重载KeyPress事件并删除不符合规范的字符来进行这种验证。我已经看了MaskedTextBox控件,但我想一个更通用的解决方案,可以与也许正则表达式,或依赖于其他控件的值。
理想情况下,按下非数字字符要么不产生结果,要么立即向用户提供关于无效字符的反馈。
当前回答
这里有30多个答案,很多答案都是有用的。但我想分享system。windows。forms。textbox和system。windows。controls。textbox的通用形式。
在System.Windows.Controls.TextBox中没有可用的按键事件。 这个答案是为那些想用同样的逻辑实现System.Windows.Forms.TextBox和System.Windows.Controls.TextBox的人准备的。
这是NumberTextBox代码。对于System.Windows.Controls.TextBox,使用注释行代替之前的行。
public class NumberTextBox : System.Windows.Forms.TextBox
//public class NumberTextBox : System.Windows.Controls.TextBox
{
private double _maxValue;
private double _minValue;
private bool _flag;
private string _previousValue;
public NumberTextBox()
{
this.TextAlign = HorizontalAlignment.Right;
//TextAlignment = TextAlignment.Right;
KeyDown += TextBox_KeyDown;
TextChanged += TextBox_TextChanged;
_minValue = double.MinValue;
_maxValue = double.MaxValue;
}
private void TextBox_KeyDown(object sender, KeyEventArgs e)
{
_previousValue = this.Text;
_flag = this.SelectedText.Length > 0;
}
private void TextBox_TextChanged(object sender, EventArgs e)
//private void TextBox_TextChanged(object sender, TextChangedEventArgs e)
{
var text = this.Text;
if (text.Length < 1) return;
var cursorPosition = SelectionStart == 0 ? SelectionStart : SelectionStart - 1;
var insertedChar = text[cursorPosition];
if (IsInvalidInput(insertedChar, cursorPosition, text))
{
HandleText(text, cursorPosition);
}
ValidateRange(text, cursorPosition);
}
private bool IsInvalidInput(char insertedChar, int cursorPosition, string text)
{
return !char.IsDigit(insertedChar) && insertedChar != '.' && insertedChar != '-' ||
insertedChar == '-' && cursorPosition != 0 ||
text.Count(x => x == '.') > 1 ||
text.Count(x => x == '-') > 1;
}
private void HandleText(string text, int cursorPosition)
{
this.Text = _flag ? _previousValue : text.Remove(cursorPosition, 1);
this.SelectionStart = cursorPosition;
this.SelectionLength = 0;
}
private void ValidateRange(string text, int cursorPosition)
{
try
{
if (text == "." || _minValue < 0 && text == "-") return;
var doubleValue = Convert.ToDouble(text);
if (doubleValue > _maxValue || doubleValue < _minValue)
{
HandleText(text, cursorPosition);
}
}
catch (Exception)
{
HandleText(text, cursorPosition);
}
}
protected void SetProperties(double minValue = double.MinValue, double maxValue = double.MaxValue)
{
_minValue = minValue;
_maxValue = maxValue;
}
}
PositiveNumberTextBox代码:
public class PositiveNumberTextBox : NumberTextBox
{
public PositiveNumberTextBox()
{
SetProperties(0);
}
}
FractionNumberTextBox代码:
public class FractionNumberTextBox : NumberTextBox
{
public FractionNumberTextBox()
{
SetProperties(0, 0.999999);
}
}
其他回答
不要忘记用户可以在文本框中粘贴无效文本。
如果你想限制它,遵循下面的代码:
private void ultraTextEditor1_TextChanged(object sender, EventArgs e)
{
string append="";
foreach (char c in ultraTextEditor1.Text)
{
if ((!Char.IsNumber(c)) && (c != Convert.ToChar(Keys.Back)))
{
}
else
{
append += c;
}
}
ultraTextEditor1.Text = append;
}
使用Fabio Iotti回答中描述的方法,我创建了一个更通用的解决方案:
public abstract class ValidatedTextBox : TextBox {
private string m_lastText = string.Empty;
protected abstract bool IsValid(string text);
protected sealed override void OnTextChanged(EventArgs e) {
if (!IsValid(Text)) {
var pos = SelectionStart - Text.Length + m_lastText.Length;
Text = m_lastText;
SelectionStart = Math.Max(0, pos);
}
m_lastText = Text;
base.OnTextChanged(e);
}
}
"ValidatedTextBox",它包含了所有重要的验证行为。 剩下要做的就是继承这个类,并使用所需的验证逻辑重写“IsValid”方法。 例如,使用这个类,可以创建"RegexedTextBox",它只接受匹配特定正则表达式的字符串:
public abstract class RegexedTextBox : ValidatedTextBox {
private readonly Regex m_regex;
protected RegexedTextBox(string regExpString) {
m_regex = new Regex(regExpString);
}
protected override bool IsValid(string text) {
return m_regex.IsMatch(Text);
}
}
之后,从"RegexedTextBox"类继承,我们可以很容易地创建" positivevenumbertextbox "和"PositiveFloatingPointNumberTextBox"控件:
public sealed class PositiveNumberTextBox : RegexedTextBox {
public PositiveNumberTextBox() : base(@"^\d*$") { }
}
public sealed class PositiveFloatingPointNumberTextBox : RegexedTextBox {
public PositiveFloatingPointNumberTextBox()
: base(@"^(\d+\" + CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator + @")?\d*$") { }
}
private void txt3_KeyPress(object sender, KeyPressEventArgs e)
{
for (int h = 58; h <= 127; h++)
{
if (e.KeyChar == h) //58 to 127 is alphabets tat will be blocked
{
e.Handled = true;
}
}
for(int k=32;k<=47;k++)
{
if (e.KeyChar == k) //32 to 47 are special characters tat will
{ be blocked
e.Handled = true;
}
}
}
试试这个很简单
这是一个简单的独立的Winforms自定义控件,从标准的TextBox派生而来,只允许System。Int32输入(它可以很容易地适用于其他类型,如System。Int64,等等)。它支持复制/粘贴操作和负数:
public class Int32TextBox : TextBox
{
protected override void OnKeyPress(KeyPressEventArgs e)
{
base.OnKeyPress(e);
NumberFormatInfo fi = CultureInfo.CurrentCulture.NumberFormat;
string c = e.KeyChar.ToString();
if (char.IsDigit(c, 0))
return;
if ((SelectionStart == 0) && (c.Equals(fi.NegativeSign)))
return;
// copy/paste
if ((((int)e.KeyChar == 22) || ((int)e.KeyChar == 3))
&& ((ModifierKeys & Keys.Control) == Keys.Control))
return;
if (e.KeyChar == '\b')
return;
e.Handled = true;
}
protected override void WndProc(ref System.Windows.Forms.Message m)
{
const int WM_PASTE = 0x0302;
if (m.Msg == WM_PASTE)
{
string text = Clipboard.GetText();
if (string.IsNullOrEmpty(text))
return;
if ((text.IndexOf('+') >= 0) && (SelectionStart != 0))
return;
int i;
if (!int.TryParse(text, out i)) // change this for other integer types
return;
if ((i < 0) && (SelectionStart != 0))
return;
}
base.WndProc(ref m);
}
2017年更新:我的第一个答案有一些问题:
你可以输入一个比给定类型的整数更长的值(例如2147483648大于Int32.MaxValue); 更一般地说,对于输入的结果没有真正的验证; 它只处理int32,你必须写特定的TextBox衍生控件为每种类型(Int64等)
所以我提出了另一个更通用的版本,它仍然支持复制/粘贴,+和-号等。
public class ValidatingTextBox : TextBox
{
private string _validText;
private int _selectionStart;
private int _selectionEnd;
private bool _dontProcessMessages;
public event EventHandler<TextValidatingEventArgs> TextValidating;
protected virtual void OnTextValidating(object sender, TextValidatingEventArgs e) => TextValidating?.Invoke(sender, e);
protected override void WndProc(ref Message m)
{
base.WndProc(ref m);
if (_dontProcessMessages)
return;
const int WM_KEYDOWN = 0x100;
const int WM_ENTERIDLE = 0x121;
const int VK_DELETE = 0x2e;
bool delete = m.Msg == WM_KEYDOWN && (int)m.WParam == VK_DELETE;
if ((m.Msg == WM_KEYDOWN && !delete) || m.Msg == WM_ENTERIDLE)
{
DontProcessMessage(() =>
{
_validText = Text;
_selectionStart = SelectionStart;
_selectionEnd = SelectionLength;
});
}
const int WM_CHAR = 0x102;
const int WM_PASTE = 0x302;
if (m.Msg == WM_CHAR || m.Msg == WM_PASTE || delete)
{
string newText = null;
DontProcessMessage(() =>
{
newText = Text;
});
var e = new TextValidatingEventArgs(newText);
OnTextValidating(this, e);
if (e.Cancel)
{
DontProcessMessage(() =>
{
Text = _validText;
SelectionStart = _selectionStart;
SelectionLength = _selectionEnd;
});
}
}
}
private void DontProcessMessage(Action action)
{
_dontProcessMessages = true;
try
{
action();
}
finally
{
_dontProcessMessages = false;
}
}
}
public class TextValidatingEventArgs : CancelEventArgs
{
public TextValidatingEventArgs(string newText) => NewText = newText;
public string NewText { get; }
}
对于Int32,你可以从它导出,像这样:
public class Int32TextBox : ValidatingTextBox
{
protected override void OnTextValidating(object sender, TextValidatingEventArgs e)
{
e.Cancel = !int.TryParse(e.NewText, out int i);
}
}
或w/o派生,使用新的textvalididating事件,像这样:
var vtb = new ValidatingTextBox();
...
vtb.TextValidating += (sender, e) => e.Cancel = !int.TryParse(e.NewText, out int i);
但它的优点是它适用于任何字符串和任何验证例程。
整数和浮点数都需要被接受,包括负数。
private void textBox1_KeyPress(object sender, KeyPressEventArgs e)
{
// Text
string text = ((Control) sender).Text;
// Is Negative Number?
if (e.KeyChar == '-' && text.Length == 0)
{
e.Handled = false;
return;
}
// Is Float Number?
if (e.KeyChar == '.' && text.Length > 0 && !text.Contains("."))
{
e.Handled = false;
return;
}
// Is Digit?
e.Handled = (!char.IsDigit(e.KeyChar) && !char.IsControl(e.KeyChar));
}