我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
这个实现(Swift 4)将给你的行为最接近Android的默认行为。Ie:当活动文本域在键盘下时,将视图向上移动,当用户切换到另一个视图时,无需关闭键盘。记住调用settextfielddelegate()。
public class DelegateProxy: NSObject, UITextFieldDelegate {
private static let instance = DelegateProxies()
weak var activeTextField: UITextField?
var offset: CGFloat = 0
weak var vc: UIViewController?
var keyboardHeight: CGFloat = 0
public static func getDelegate(root: UIViewController) -> DelegateProxies {
instance.vc = root
return instance
}
public static func getDelegate() -> DelegateProxies {
return instance
}
public func textFieldShouldReturn(_ textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
public func textFieldShouldBeginEditing(_ textField: UITextField) -> Bool {
self.activeTextField = textField
let globalPointY: CGFloat = (textField.superview?.convert(textField.frame.origin, to: nil).y ?? CGFloat(0)) + textField.frame.height
offset = UIScreen.main.bounds.height - globalPointY
if keyboardHeight > 0 {
vc?.moveViewUp(offsetFromKeyboard: keyboardHeight - offset)
}
return true
}
}
extension UIViewController {
private func setTextFieldDelegates(parentView: UIView) {
for child in parentView.subviews {
setTextFieldDelegates(parentView: child)
(child as? UITextField)?.delegate = DelegateProxies.getDelegate(root: self)
}
}
func registerAutoResizeOnKeyboardAppear(){
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func unregisterAutoResizeOnKeyboard(){
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
let offsetFromKeyboard = keyboardSize.height - DelegateProxies.getDelegate().offset
DelegateProxies.getDelegate().keyboardHeight = keyboardSize.height
moveViewUp(offsetFromKeyboard: offsetFromKeyboard)
}
}
func moveViewUp(offsetFromKeyboard: CGFloat){
print("offset from keyboard: \(offsetFromKeyboard)")
let moveOffset = offsetFromKeyboard + 8
if offsetFromKeyboard > 0 {
self.view.frame.origin.y = -moveOffset
}
if offsetFromKeyboard < 0 && view.frame.origin.y < 0 {
self.view.frame.origin.y += -moveOffset
if self.view.frame.origin.y > 0{
self.view.frame.origin.y = 0
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
self.view.frame.origin.y = 0
}
}
其他回答
如果你像我一样尝试了以上所有的解决方案,但你的问题仍然没有解决,我有一个很棒的解决方案,它就像一个魅力。首先我想澄清一下上面提到的一些解决方案。
In my case IQkeyboardmanager was working only when there is no auto layout applied on the elements, if it is applied then IQkeyboard manager will not work the way we think. Same thing with upward movement of self.view. i have wriiten a objective c header with a swift support for pushing UITexfield upward when user clicks on it, solving the problem of keyboard covering the UITextfield : https://github.com/coolvasanth/smart_keyboard. One who has An intermediate or higher level in iOS app development can easily understand the repository and implement it. All the best
Swift 4中的Simpelst方法
import UIKit
class ViewController: UIViewController, UITextFieldDelegate {
@IBOutlet var myTextField: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
myTextField.resignFirstResponder()
}
func keyboardWillShow(notification: NSNotification) {
// let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey]
// print("duration",duration)
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
let keyboardHeight : Int = Int(keyboardSize.height)
print("keyboardWillShow",keyboardHeight)
if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.43, up: true)
}else{
UserDefaults.standard.set(keyboardHeight, forKey: "keyboardHeight")
moveTextField(myTextField, moveDistance: -keyboardHeight, moveDuration: 0.43, up: true)
}
}
}
func keyboardWillHide(notification: NSNotification){
if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.25, up: false)
}
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
func moveTextField(_ textField: UITextField, moveDistance: Int, moveDuration: Double, up: Bool) {
let movement: CGFloat = CGFloat(up ? moveDistance : -moveDistance)
UIView.beginAnimations("animateTextField", context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(moveDuration)
self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
UIView.commitAnimations()
}
}
你也可以上下移动只有UITextFiled而不是整个屏幕(UIView)。 用这种方法。
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil)
And
@objc func keyboardWillChange(notification: NSNotification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.textField.frame.origin.y+=deltaY
},completion: nil)
}
对于黑屏错误(Swift 4和4.2)。
我解决了黑屏的问题。在验证方案中,敲击后键盘高度变化,导致黑屏。
必须使用UIKeyboardFrameEndUserInfoKey而不是UIKeyboardFrameBeginUserInfoKey
var isKeyboardAppear = false
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if !isKeyboardAppear {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0{
self.view.frame.origin.y -= keyboardSize.height
}
}
isKeyboardAppear = true
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if isKeyboardAppear {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y != 0{
self.view.frame.origin.y += keyboardSize.height
}
}
isKeyboardAppear = false
}
}
所以其他答案似乎都不正确。
iOS上的良好行为键盘应该:
键盘改变大小时自动调整大小(YES IT CAN) 动画的速度与键盘相同 使用与键盘相同的曲线进行动画 如果相关,尊重安全区域。 也适用于iPad/Undocked模式
我的代码使用一个声明为@IBOutlet的NSLayoutConstraint
@IBOutlet private var bottomLayoutConstraint: NSLayoutConstraint!
你也可以使用变换,视图偏移量,....我觉得有了约束就容易多了。它通过在底部设置一个约束来工作,如果你的常量不是0/不是底部,你可能需要修改代码。
代码如下:
// In ViewDidLoad
NotificationCenter.default.addObserver(self, selector: #selector(?MyViewController.keyboardDidChange), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
@objc func keyboardDidChange(notification: Notification) {
let userInfo = notification.userInfo! as [AnyHashable: Any]
let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
bottomLayoutConstraint.constant = view.frame.height - endFrame.origin.y - view.safeAreaInsets.bottom // If your constraint is not defined as a safeArea constraint you might want to skip the last part.
// Prevents iPad undocked keyboard.
guard endFrame.height != 0, view.frame.height == endFrame.height + endFrame.origin.y else {
bottomLayoutConstraint.constant = 0
return
}
UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
UIView.animate(withDuration: animationDuration.doubleValue) {
self.view.layoutIfNeeded()
// Do additional tasks such as scrolling in a UICollectionView
}
}
对我有用
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
var isScroll = false
@objc func keyboardWillShow(sender: NSNotification) {
if( !isScroll ){
self.view.frame.origin.y -= 150
isScroll = true
}
}
@objc func keyboardWillHide(sender: NSNotification) {
if( isScroll ){
self.view.frame.origin.y += 150
isScroll = false
}
}