我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。

我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?

我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。

任何帮助都将不胜感激。


当前回答

swift 3.0插入在viewDidLoad(),这->

{

view addSubview (Your_messageInputConteinerView)。

    view.addConstraintWithFormat(format: "H:|[v0]|", views:Your_messageInputConteinerView)

    view.addConstraintWithFormat(format: "V:[v0(48)]", views:Your_messageInputConteinerView)

addobserver (self, selector: #selector(handleKeyboardNotification(notification:))), name: NSNotification.Name。对象:nil)

addobserver (self, selector: #selector(handleKeyboardNotification(notification:))),名称:.UIKeyboardWillHide,对象:nil)

bottomConstraint = NSLayoutConstraint(item: Your_messageInputConteinerView, attribute: .bottom, relatedBy: .equal, toItem: view, attribute: .bottom, multiplier: 1, constant: 0)

view.addConstraint(bottomConstraint!)

}

func handleKeyboardNotification(通知:通知){

if let userInfo = notification.userInfo {

    if let keyBoardFrame = (userInfo[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue{

        print(keyBoardFrame)

        if bottomConstraint?.constant != CGFloat(0) {
                bottomConstraint?.constant = 0
                return
            }
     bottomConstraint?.constant = -keyBoardFrame.height
                           or
        self.view.frame.origin.y = -keyBoardFrame.height
    }
}

}

其他回答

 override func viewWillAppear(animated: Bool)
 {
 super.viewWillAppear(animated)

 NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillShow:", name: UIKeyboardWillShowNotification, object: nil)
 NSNotificationCenter.defaultCenter().addObserver(self, selector: "keyboardWillHide:", name: UIKeyboardWillHideNotification, object: nil)

 }

 // MARK: - keyboard
 func keyboardWillShow(notification: NSNotification) 
{

if let userInfo = notification.userInfo {
if let keyboardSize = (userInfo[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
let contentInsets = self.tblView.contentInset as UIEdgeInsets
self.tblView.contentInset = UIEdgeInsets(top: contentInsets.top, left: contentInsets.left, bottom: keyboardSize.height, right:contentInsets.right)
                    // ...
                } else {
                    // no UIKeyboardFrameBeginUserInfoKey entry in userInfo
                }
            } else {
                // no userInfo dictionary in notification
            }
        }

func keyboardWillHide(notification: NSNotification) 
{
let contentInsets = self.tblView.contentInset as UIEdgeInsets
self.tblView.contentInset = UIEdgeInsets(top: contentInsets.top, left: contentInsets.left, bottom: 0, right:contentInsets.right)
 }

所以其他答案似乎都不正确。

iOS上的良好行为键盘应该:

键盘改变大小时自动调整大小(YES IT CAN) 动画的速度与键盘相同 使用与键盘相同的曲线进行动画 如果相关,尊重安全区域。 也适用于iPad/Undocked模式

我的代码使用一个声明为@IBOutlet的NSLayoutConstraint

@IBOutlet private var bottomLayoutConstraint: NSLayoutConstraint!

你也可以使用变换,视图偏移量,....我觉得有了约束就容易多了。它通过在底部设置一个约束来工作,如果你的常量不是0/不是底部,你可能需要修改代码。

代码如下:

// In ViewDidLoad
    NotificationCenter.default.addObserver(self, selector: #selector(?MyViewController.keyboardDidChange), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)


@objc func keyboardDidChange(notification: Notification) {
    let userInfo = notification.userInfo! as [AnyHashable: Any]
    let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
    let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
    let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
    bottomLayoutConstraint.constant = view.frame.height - endFrame.origin.y - view.safeAreaInsets.bottom // If your constraint is not defined as a safeArea constraint you might want to skip the last part.
    // Prevents iPad undocked keyboard.
    guard endFrame.height != 0, view.frame.height == endFrame.height + endFrame.origin.y else {
        bottomLayoutConstraint.constant = 0
        return
    }
    UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
    UIView.animate(withDuration: animationDuration.doubleValue) {
        self.view.layoutIfNeeded()
        // Do additional tasks such as scrolling in a UICollectionView
    }
}

Swift 3更新…

正如其他人所说,你需要在控制器的viewDidLoad()方法中添加通知观察者,如下所示:

NotificationCenter.default.addObserver(forName: .UIKeyboardWillShow, object: nil, queue: nil)
    { notification in
    self.keyboardWillShow(notification)
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardWillHide, object: nil, queue: nil)
    { notification in
    self.keyboardWillHide(notification)
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardDidShow, object: nil, queue: nil)
    { _ in
    self.enableUserInteraction()
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardDidHide, object: nil, queue: nil)
    { _ in
    self.enableUserInteraction()
    }

记得在适当的地方删除你的观察器(我在viewWillDisappear()方法中这样做)

NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidHide, object: nil)

然后,实现你的show和hide方法——注意告诉应用程序忽略交互事件的行(beginIgnoringInteractionEvents)。这很重要,因为如果没有它,用户可能会点击一个字段甚至滚动视图,导致第二次发生移位,从而导致可怕的UI故障。在键盘显示和隐藏之前忽略交互事件将防止这种情况:

func keyboardWillShow(notification: Notification)
    {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
        {
        UIApplication.shared.beginIgnoringInteractionEvents()
        self.view.frame.origin.y -= keyboardSize.height
        // add this line if you are shifting a scrollView, as in a chat application
        self.timelineCollectionView.contentInset.top += keyboardSize.height
        }
    }

func keyboardWillHide(notification: Notification)
    {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
        {
        UIApplication.shared.beginIgnoringInteractionEvents()
        self.view.frame.origin.y += keyboardSize.height
        // add this line if you are shifting a scrollView, as in a chat application
        self.timelineCollectionView.contentInset.top -= keyboardSize.height
        }
    }

最后,重新启用用户交互(记住,这个方法在键盘didShow或didHide之后触发):

func enableUserInteraction()
    {
    UIApplication.shared.endIgnoringInteractionEvents()
    }

这是一个解决方案,不处理从一个textField到另一个切换:

override func viewDidLoad() {
        super.viewDidLoad()
        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name: UIKeyboardWillShowNotification, object: nil)
        NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name: UIKeyboardWillHideNotification, object: nil)            
    }   

func keyboardWillShow(notification: NSNotification) {            
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue() {
        self.view.frame.origin.y -= keyboardSize.height
    }            
}

func keyboardWillHide(notification: NSNotification) {
    self.view.frame.origin.y = 0
}

要解决这个问题,将keyboardWillShow/Hide替换为以下两个函数:

func keyboardWillShow(notification: NSNotification) {        
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.CGRectValue() {
        if view.frame.origin.y == 0 {
            self.view.frame.origin.y -= keyboardSize.height
        }
    }        
}

func keyboardWillHide(notification: NSNotification) {
    if view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}

斯威夫特3.0:

override func viewDidLoad() {
    super.viewDidLoad()            
    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)    
}

@objc func keyboardWillShow(notification: NSNotification) {        
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= keyboardSize.height
        }
    }        
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}
    

斯威夫特4.0:

override func viewDidLoad() {
    super.viewDidLoad()            
    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)    
}

@objc func keyboardWillShow(notification: NSNotification) {        
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= keyboardSize.height
        }
    }        
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}

斯威夫特4.2:

override func viewDidLoad() {
    super.viewDidLoad()            
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}

@objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
        if self.view.frame.origin.y == 0 {
            self.view.frame.origin.y -= keyboardSize.height
        }
    }
}

@objc func keyboardWillHide(notification: NSNotification) {
    if self.view.frame.origin.y != 0 {
        self.view.frame.origin.y = 0
    }
}

这个功能应该在Ios中内置,但是我们需要在外部做。 插入以下代码 *当textField在键盘下时移动视图, *当textField在键盘上方时不移动视图 *在需要时根据键盘的高度移动视图。 这在所有情况下都有效并经过测试。

import UIKit

class NamVcc: UIViewController, UITextFieldDelegate
{
    @IBOutlet weak var NamTxtBoxVid: UITextField!

    var VydTxtBoxVar: UITextField!
    var ChkKeyPadDspVar: Bool = false
    var KeyPadHytVal: CGFloat!

    override func viewDidLoad()
    {
        super.viewDidLoad()

        NamTxtBoxVid.delegate = self
    }

    override func viewWillAppear(animated: Bool)
    {
        NSNotificationCenter.defaultCenter().addObserver(self,
            selector: #selector(TdoWenKeyPadVyd(_:)),
            name:UIKeyboardWillShowNotification,
            object: nil);
        NSNotificationCenter.defaultCenter().addObserver(self,
            selector: #selector(TdoWenKeyPadHyd(_:)),
            name:UIKeyboardWillHideNotification,
            object: nil);
    }

    func textFieldDidBeginEditing(TxtBoxPsgVar: UITextField)
    {
        self.VydTxtBoxVar = TxtBoxPsgVar
    }

    func textFieldDidEndEditing(TxtBoxPsgVar: UITextField)
    {
        self.VydTxtBoxVar = nil
    }

    func textFieldShouldReturn(TxtBoxPsgVar: UITextField) -> Bool
    {
        self.VydTxtBoxVar.resignFirstResponder()
        return true
    }

    override func touchesBegan(touches: Set<UITouch>, withEvent event: UIEvent?)
    {
        view.endEditing(true)
        super.touchesBegan(touches, withEvent: event)
    }

    func TdoWenKeyPadVyd(NfnPsgVar: NSNotification)
    {
        if(!self.ChkKeyPadDspVar)
        {
            self.KeyPadHytVal = (NfnPsgVar.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue().height

            var NonKeyPadAraVar: CGRect = self.view.frame
            NonKeyPadAraVar.size.height -= self.KeyPadHytVal

            let VydTxtBoxCenVal: CGPoint? = VydTxtBoxVar?.frame.origin

            if (!CGRectContainsPoint(NonKeyPadAraVar, VydTxtBoxCenVal!))
            {
                self.ChkKeyPadDspVar = true
                UIView.animateWithDuration(1.0,
                    animations:
                    { self.view.frame.origin.y -= (self.KeyPadHytVal)},
                    completion: nil)
            }
            else
            {
                self.ChkKeyPadDspVar = false
            }
        }

    }

    func TdoWenKeyPadHyd(NfnPsgVar: NSNotification)
    {
        if (self.ChkKeyPadDspVar)
        {
            self.ChkKeyPadDspVar = false
            UIView.animateWithDuration(1.0,
                animations:
                { self.view.frame.origin.y += (self.KeyPadHytVal)},
                completion: nil)
        }
    }

    override func viewDidDisappear(animated: Bool)
    {
        super.viewWillDisappear(animated)
        NSNotificationCenter.defaultCenter().removeObserver(self)
        view.endEditing(true)
        ChkKeyPadDspVar = false
    }
}

|::|有时候视图会向下,在这种情况下使用高度+/- 150:

    NonKeyPadAraVar.size.height -= self.KeyPadHytVal + 150

    { self.view.frame.origin.y -= self.KeyPadHytVal  - 150},
                    completion: nil)

    { self.view.frame.origin.y += self.KeyPadHytVal  - 150},
                completion: nil)