我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。

我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?

我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。

任何帮助都将不胜感激。


当前回答

@Boris的解决方案非常好,但观点有时会被破坏。

为了实现完美的对齐,请使用下面的代码

override func viewDidLoad() {
super.viewDidLoad()            
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)}

功能:

@objc func keyboardWillShow(notification: NSNotification) {        
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
    if self.view.frame.origin.y == 0{
        self.view.frame.origin.y -= keyboardSize.height
    }
}}    

And,

@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
    if self.view.frame.origin.y != 0{
        self.view.frame.origin.y = 0 
    }
} }

其他回答

Swift 4中的Simpelst方法

import UIKit

class ViewController: UIViewController, UITextFieldDelegate {

    @IBOutlet var myTextField: UITextField!

    override func viewDidLoad() {
        super.viewDidLoad()
        NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
    }

    override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
        myTextField.resignFirstResponder()
    }

    func keyboardWillShow(notification: NSNotification) {
        // let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey]
        // print("duration",duration)
        if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
            let keyboardHeight : Int = Int(keyboardSize.height)
            print("keyboardWillShow",keyboardHeight)
            if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
                moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.43, up: true)
            }else{
                UserDefaults.standard.set(keyboardHeight, forKey: "keyboardHeight")
                moveTextField(myTextField, moveDistance: -keyboardHeight, moveDuration: 0.43, up: true)
            }
        }
    }

    func keyboardWillHide(notification: NSNotification){
        if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
            moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.25, up: false)
        }
    }

    func textFieldShouldReturn(_ textField: UITextField) -> Bool {
        textField.resignFirstResponder()
        return true
    }

    func moveTextField(_ textField: UITextField, moveDistance: Int, moveDuration: Double, up: Bool) {
        let movement: CGFloat = CGFloat(up ? moveDistance : -moveDistance)
        UIView.beginAnimations("animateTextField", context: nil)
        UIView.setAnimationBeginsFromCurrentState(true)
        UIView.setAnimationDuration(moveDuration)
        self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
        UIView.commitAnimations()
    }

}

你也可以上下移动只有UITextFiled而不是整个屏幕(UIView)。 用这种方法。

NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil)

And

   @objc func keyboardWillChange(notification: NSNotification) {

        let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
        let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
        let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
        let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
        let deltaY = targetFrame.origin.y - curFrame.origin.y

        UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
            self.textField.frame.origin.y+=deltaY

        },completion: nil)
    }

验证的答案没有考虑到文本字段的位置,并有一些错误(双位移,永远不会回到主位置,位移即使文本字段是在视图的顶部…)

这个想法是:

获取焦点TextField的Y的绝对位置 来获取键盘高度 来获取屏幕高度 然后计算键盘位置和文本框之间的距离(如果< 0 ->向上移动视图) 使用UIView。而不是UIView.frame.origin.y -= ..,因为用UIView更容易回到原来的位置。变换= .identity

然后,我们将能够移动视图,只有在必要和特定的位移,以便有聚焦texField刚刚超过键盘

代码如下:

斯威夫特4

class ViewController: UIViewController, UITextFieldDelegate {

var textFieldRealYPosition: CGFloat = 0.0

override func viewDidLoad() {
    super.viewDidLoad()

    NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
    NotificationCenter.default.addObserver(self, selector: #selector(VehiculeViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)

  // Delegate all textfields

}


@objc func keyboardWillShow(notification: NSNotification) {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
        let distanceBetweenTextfielAndKeyboard = self.view.frame.height - textFieldRealYPosition - keyboardSize.height
        if distanceBetweenTextfielAndKeyboard < 0 {
            UIView.animate(withDuration: 0.4) {
                self.view.transform = CGAffineTransform(translationX: 0.0, y: distanceBetweenTextfielAndKeyboard)
            }
        }
    }
}


@objc func keyboardWillHide(notification: NSNotification) {
    UIView.animate(withDuration: 0.4) {
        self.view.transform = .identity
    }
}


func textFieldDidBeginEditing(_ textField: UITextField) {
  textFieldRealYPosition = textField.frame.origin.y + textField.frame.height
  //take in account all superviews from textfield and potential contentOffset if you are using tableview to calculate the real position
}

}

Swift 3更新…

正如其他人所说,你需要在控制器的viewDidLoad()方法中添加通知观察者,如下所示:

NotificationCenter.default.addObserver(forName: .UIKeyboardWillShow, object: nil, queue: nil)
    { notification in
    self.keyboardWillShow(notification)
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardWillHide, object: nil, queue: nil)
    { notification in
    self.keyboardWillHide(notification)
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardDidShow, object: nil, queue: nil)
    { _ in
    self.enableUserInteraction()
    }

NotificationCenter.default.addObserver(forName: .UIKeyboardDidHide, object: nil, queue: nil)
    { _ in
    self.enableUserInteraction()
    }

记得在适当的地方删除你的观察器(我在viewWillDisappear()方法中这样做)

NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidHide, object: nil)

然后,实现你的show和hide方法——注意告诉应用程序忽略交互事件的行(beginIgnoringInteractionEvents)。这很重要,因为如果没有它,用户可能会点击一个字段甚至滚动视图,导致第二次发生移位,从而导致可怕的UI故障。在键盘显示和隐藏之前忽略交互事件将防止这种情况:

func keyboardWillShow(notification: Notification)
    {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
        {
        UIApplication.shared.beginIgnoringInteractionEvents()
        self.view.frame.origin.y -= keyboardSize.height
        // add this line if you are shifting a scrollView, as in a chat application
        self.timelineCollectionView.contentInset.top += keyboardSize.height
        }
    }

func keyboardWillHide(notification: Notification)
    {
    if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
        {
        UIApplication.shared.beginIgnoringInteractionEvents()
        self.view.frame.origin.y += keyboardSize.height
        // add this line if you are shifting a scrollView, as in a chat application
        self.timelineCollectionView.contentInset.top -= keyboardSize.height
        }
    }

最后,重新启用用户交互(记住,这个方法在键盘didShow或didHide之后触发):

func enableUserInteraction()
    {
    UIApplication.shared.endIgnoringInteractionEvents()
    }

对我有用

override func viewDidLoad() {

        super.viewDidLoad()

        NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
        NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}

 var isScroll = false


@objc func keyboardWillShow(sender: NSNotification) {
    if( !isScroll  ){
        self.view.frame.origin.y -= 150
        isScroll = true
    }
}
@objc func keyboardWillHide(sender: NSNotification) {
    if( isScroll  ){
        self.view.frame.origin.y += 150
        isScroll = false
    }
}

我看到所有的答案都是通过键盘高度的值移动视图本身。好吧,我有一个详细的答案,这可能是有用的,如果你正在使用约束即自动布局,移动一个视图通过改变其约束值(底部或顶部约束为例)由一个预定义的值或你可以使用键盘大小值。

在这个例子中,我使用底部约束从文本字段到底部布局视图的初始值为175。

@IBOutlet weak var bottomConstraint: NSLayoutConstraint!

override func viewDidLoad() {
    super.viewDidLoad()        
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: nil);
    NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: nil);
}

func keyboardWillShow(notification: NSNotification) {
    //To retrieve keyboard size, uncomment following line
    //let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue()
    bottomConstraint.constant = 260
    UIView.animateWithDuration(0.3) {
        self.view.layoutIfNeeded()
    }
}

func keyboardWillHide(notification: NSNotification) {
    //To retrieve keyboard size, uncomment following line
    //let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue()
    bottomConstraint.constant = 175
    UIView.animateWithDuration(0.3) {
        self.view.layoutIfNeeded()
    }
}