我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
@Boris的解决方案非常好,但观点有时会被破坏。
为了实现完美的对齐,请使用下面的代码
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)}
功能:
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0{
self.view.frame.origin.y -= keyboardSize.height
}
}}
And,
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y != 0{
self.view.frame.origin.y = 0
}
} }
其他回答
func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.CGRectValue() {
self.view.frame.origin.y = self.view.frame.height - (self.view.frame.height + keyboardSize.height)
}
}
func keyboardWillHide(notification: NSNotification) {
self.view.frame.origin.y = 0
}
它必须更加稳定
func registerForKeyboardNotifications()
{
//Keyboard
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWasShown), name: UIKeyboardDidShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWillBeHidden), name: UIKeyboardDidHideNotification, object: nil)
}
func deregisterFromKeyboardNotifications(){
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWasShown(notification: NSNotification){
let userInfo: NSDictionary = notification.userInfo!
let keyboardInfoFrame = userInfo.objectForKey(UIKeyboardFrameEndUserInfoKey)?.CGRectValue()
let windowFrame:CGRect = (UIApplication.sharedApplication().keyWindow!.convertRect(self.view.frame, fromView:self.view))
let keyboardFrame = CGRectIntersection(windowFrame, keyboardInfoFrame!)
let coveredFrame = UIApplication.sharedApplication().keyWindow!.convertRect(keyboardFrame, toView:self.view)
let contentInsets = UIEdgeInsetsMake(0, 0, (coveredFrame.size.height), 0.0)
self.scrollViewInAddCase .contentInset = contentInsets;
self.scrollViewInAddCase.scrollIndicatorInsets = contentInsets;
self.scrollViewInAddCase.contentSize = CGSizeMake((self.scrollViewInAddCase.contentSize.width), (self.scrollViewInAddCase.contentSize.height))
}
/**
this method will fire when keyboard was hidden
- parameter notification: contains keyboard details
*/
func keyboardWillBeHidden (notification: NSNotification) {
self.scrollViewInAddCase.contentInset = UIEdgeInsetsZero
self.scrollViewInAddCase.scrollIndicatorInsets = UIEdgeInsetsZero
}
移动视图的原点是一种幼稚的方法。
这里有一个更好的解决方案:当键盘出现时调整视图的高度。
let viewHeight = self.view.frame.height
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.height == self.viewHeight{
self.view.frame = CGRect(x: 0, y: 0, width: self.view.frame.width, height: self.view.frame.height - keyboardSize.height)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
self.view.frame = CGRect(x: 0, y: 0, width: self.view.frame.width, height: self.view.frame.height + keyboardSize.height)
}
}
我需要在swift 4中移动一个UIView,当键盘打开和关闭。所有的答案都帮不了我。因为打开表情包时键盘高度会发生变化。所以我的代码是:
@objc func keyboardWillShow(sender: NSNotification) {
if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {
let keyboardRectangle = keyboardFrame.cgRectValue
let keyboardHeight = keyboardRectangle.height
if(self.oldHeight == keyboardHeight){
self.sendingView.frame.origin.y -= keyboardHeight
self.oldHeight = keyboardHeight
}
else{
self.sendingView.frame.origin.y += self.oldHeight
self.sendingView.frame.origin.y -= keyboardHeight
self.oldHeight = keyboardHeight
}
}
}
@objc func keyboardWillHide(sender: NSNotification) {
if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {
let keyboardRectangle = keyboardFrame.cgRectValue
let keyboardHeight = keyboardRectangle.height
self.sendingView.frame.origin.y += keyboardHeight
}
}
和在viewDidLoad():
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name:NSNotification.Name.UIKeyboardWillShow, object: nil);
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name:NSNotification.Name.UIKeyboardWillHide, object: nil);
自我。oldHeight = CGFloat()并定义为类顶部的字段。
所以其他答案似乎都不正确。
iOS上的良好行为键盘应该:
键盘改变大小时自动调整大小(YES IT CAN) 动画的速度与键盘相同 使用与键盘相同的曲线进行动画 如果相关,尊重安全区域。 也适用于iPad/Undocked模式
我的代码使用一个声明为@IBOutlet的NSLayoutConstraint
@IBOutlet private var bottomLayoutConstraint: NSLayoutConstraint!
你也可以使用变换,视图偏移量,....我觉得有了约束就容易多了。它通过在底部设置一个约束来工作,如果你的常量不是0/不是底部,你可能需要修改代码。
代码如下:
// In ViewDidLoad
NotificationCenter.default.addObserver(self, selector: #selector(?MyViewController.keyboardDidChange), name: UIResponder.keyboardWillChangeFrameNotification, object: nil)
@objc func keyboardDidChange(notification: Notification) {
let userInfo = notification.userInfo! as [AnyHashable: Any]
let endFrame = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let animationDuration = userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber
let animationCurve = userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber
bottomLayoutConstraint.constant = view.frame.height - endFrame.origin.y - view.safeAreaInsets.bottom // If your constraint is not defined as a safeArea constraint you might want to skip the last part.
// Prevents iPad undocked keyboard.
guard endFrame.height != 0, view.frame.height == endFrame.height + endFrame.origin.y else {
bottomLayoutConstraint.constant = 0
return
}
UIView.setAnimationCurve(UIView.AnimationCurve(rawValue: animationCurve.intValue)!)
UIView.animate(withDuration: animationDuration.doubleValue) {
self.view.layoutIfNeeded()
// Do additional tasks such as scrolling in a UICollectionView
}
}