我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
移动视图的原点是一种幼稚的方法。
这里有一个更好的解决方案:当键盘出现时调整视图的高度。
let viewHeight = self.view.frame.height
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: UIResponder.keyboardWillShowNotification, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name: UIResponder.keyboardWillHideNotification, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.height == self.viewHeight{
self.view.frame = CGRect(x: 0, y: 0, width: self.view.frame.width, height: self.view.frame.height - keyboardSize.height)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIResponder.keyboardFrameEndUserInfoKey] as? NSValue)?.cgRectValue {
self.view.frame = CGRect(x: 0, y: 0, width: self.view.frame.width, height: self.view.frame.height + keyboardSize.height)
}
}
其他回答
我需要在swift 4中移动一个UIView,当键盘打开和关闭。所有的答案都帮不了我。因为打开表情包时键盘高度会发生变化。所以我的代码是:
@objc func keyboardWillShow(sender: NSNotification) {
if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {
let keyboardRectangle = keyboardFrame.cgRectValue
let keyboardHeight = keyboardRectangle.height
if(self.oldHeight == keyboardHeight){
self.sendingView.frame.origin.y -= keyboardHeight
self.oldHeight = keyboardHeight
}
else{
self.sendingView.frame.origin.y += self.oldHeight
self.sendingView.frame.origin.y -= keyboardHeight
self.oldHeight = keyboardHeight
}
}
}
@objc func keyboardWillHide(sender: NSNotification) {
if let keyboardFrame: NSValue = sender.userInfo?[UIKeyboardFrameEndUserInfoKey] as? NSValue {
let keyboardRectangle = keyboardFrame.cgRectValue
let keyboardHeight = keyboardRectangle.height
self.sendingView.frame.origin.y += keyboardHeight
}
}
和在viewDidLoad():
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name:NSNotification.Name.UIKeyboardWillShow, object: nil);
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillHide), name:NSNotification.Name.UIKeyboardWillHide, object: nil);
自我。oldHeight = CGFloat()并定义为类顶部的字段。
Swift 3更新…
正如其他人所说,你需要在控制器的viewDidLoad()方法中添加通知观察者,如下所示:
NotificationCenter.default.addObserver(forName: .UIKeyboardWillShow, object: nil, queue: nil)
{ notification in
self.keyboardWillShow(notification)
}
NotificationCenter.default.addObserver(forName: .UIKeyboardWillHide, object: nil, queue: nil)
{ notification in
self.keyboardWillHide(notification)
}
NotificationCenter.default.addObserver(forName: .UIKeyboardDidShow, object: nil, queue: nil)
{ _ in
self.enableUserInteraction()
}
NotificationCenter.default.addObserver(forName: .UIKeyboardDidHide, object: nil, queue: nil)
{ _ in
self.enableUserInteraction()
}
记得在适当的地方删除你的观察器(我在viewWillDisappear()方法中这样做)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardWillHide, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidShow, object: nil)
NotificationCenter.default.removeObserver(self, name: .UIKeyboardDidHide, object: nil)
然后,实现你的show和hide方法——注意告诉应用程序忽略交互事件的行(beginIgnoringInteractionEvents)。这很重要,因为如果没有它,用户可能会点击一个字段甚至滚动视图,导致第二次发生移位,从而导致可怕的UI故障。在键盘显示和隐藏之前忽略交互事件将防止这种情况:
func keyboardWillShow(notification: Notification)
{
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
{
UIApplication.shared.beginIgnoringInteractionEvents()
self.view.frame.origin.y -= keyboardSize.height
// add this line if you are shifting a scrollView, as in a chat application
self.timelineCollectionView.contentInset.top += keyboardSize.height
}
}
func keyboardWillHide(notification: Notification)
{
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue
{
UIApplication.shared.beginIgnoringInteractionEvents()
self.view.frame.origin.y += keyboardSize.height
// add this line if you are shifting a scrollView, as in a chat application
self.timelineCollectionView.contentInset.top -= keyboardSize.height
}
}
最后,重新启用用户交互(记住,这个方法在键盘didShow或didHide之后触发):
func enableUserInteraction()
{
UIApplication.shared.endIgnoringInteractionEvents()
}
对我有用
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
var isScroll = false
@objc func keyboardWillShow(sender: NSNotification) {
if( !isScroll ){
self.view.frame.origin.y -= 150
isScroll = true
}
}
@objc func keyboardWillHide(sender: NSNotification) {
if( isScroll ){
self.view.frame.origin.y += 150
isScroll = false
}
}
斯威夫特4.1
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0 {
self.view.frame.origin.y -= keyboardSize.height //can adjust as keyboardSize.height-(any number 30 or 40)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if self.view.frame.origin.y != 0 {
self.view.frame.origin.y = 0
}
}
这个视频教程是最好的。7分钟长,会很有意义。这样一个简单的解决方案,当你有多个文本字段,并希望滚动视图移动“x”数量的像素时,特定的文本字段被点击。
https://youtu.be/VuiPGJOEBH4
就这些步骤:
-把你所有的文本字段放在一个滚动视图中,约束到视图的边缘。
-连接所有的文本字段和滚动视图作为视图控制器的委托。
-用IBOutlet连接所有文本字段和滚动视图。
class ViewController: UIViewController, UITextFieldDelegate {
添加UITextFieldDelegate协议到你的类中
@IBOutlet var stateAddress: UITextField!
@IBOutlet var zipAddress: UITextField!
@IBOutlet var phoneNumber: UITextField!
@IBOutlet var vetEmailAddress: UITextField!
@IBOutlet weak var scrollView: UIScrollView!
-在swift文件中添加UITextFieldDelegate方法:
func textFieldShouldReturn(textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
func textFieldDidBeginEditing(textField: UITextField) {
if (textField == self.stateAddress) {
scrollView.setContentOffset(CGPointMake(0, 25), animated: true)
}
else if (textField == self.zipAddress) {
scrollView.setContentOffset(CGPointMake(0, 57), animated: true)
}
else if (textField == self.phoneNumber) {
scrollView.setContentOffset(CGPointMake(0, 112), animated: true)
}
else if (textField == self.vetEmailAddress) {
scrollView.setContentOffset(CGPointMake(0, 142), animated: true)
}
}
func textFieldDidEndEditing(textField: UITextField) {
scrollView.setContentOffset(CGPointMake(0, 0), animated: true)
}
第一种方法只是激活键盘上的返回按钮来关闭键盘。第二个是当你点击到任何特定的文本域,然后设置你的滚动视图滚动的距离的y偏移(我的是基于我的视图控制器上的y位置25,57,112,142)。最后一个说,当你从键盘上点击时,滚动视图会回到原来的位置。
我使我的视图像素完美的这种方式!