我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
我有一个应用,它在视图的下半部分有一个文本框。 这意味着当我在文本框中输入时,键盘会覆盖文本框。
我如何在打字时向上移动视图,这样我就可以看到我键入的内容,然后在键盘消失时将它移回原来的位置?
我到处都看了,但所有的解似乎都在Obj-C中,我还不能完全转换。
任何帮助都将不胜感激。
当前回答
对于Swift 3,我做了一个UIViewController子类,因为我需要在所有的视图控制器中恒定的行为。
class SomeClassVC: UIViewController {
//MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
addKeyboardObservers()
}
override func viewWillDisappear(_ animated: Bool) {
super.viewWillDisappear(animated)
removeKeyboardObservers()
}
//MARK: - Overrides
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
view.endEditing(true)
}
//MARK: - Help
func addKeyboardObservers() {
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
func removeKeyboardObservers() {
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillShow, object: self.view.window)
NotificationCenter.default.removeObserver(self, name: NSNotification.Name.UIKeyboardWillHide, object: self.view.window)
}
func keyboardWillShow(notification: NSNotification) {
let keyboardHeight = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue.height
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = -1 * keyboardHeight!
self.view.layoutIfNeeded()
})
}
func keyboardWillHide(notification: NSNotification) {
UIView.animate(withDuration: 0.1, animations: { () -> Void in
self.view.window?.frame.origin.y = 0
self.view.layoutIfNeeded()
})
}
func resignTextFieldFirstResponders() {
for textField in self.view.subviews where textField is UITextField {
textField.resignFirstResponder()
}
}
func resignAllFirstResponders() {
view.endEditing(true)
}
}
其他回答
在这个线程中,一个流行的答案使用了以下代码:
func keyboardWillShow(sender: NSNotification) {
self.view.frame.origin.y -= 150
}
func keyboardWillHide(sender: NSNotification) {
self.view.frame.origin.y += 150
}
用一个静态量来抵消你的视图有一个明显的问题。它在一个设备上看起来很好,但在任何其他尺寸配置上看起来都很糟糕。您需要获取键盘高度并将其用作偏移值。
下面是一种适用于所有设备的解决方案,它可以处理用户在输入时隐藏预测文本字段的边缘情况。
解决方案
下面需要注意的是,我们将self.view.window作为对象参数传入。这将为我们提供来自键盘的数据,比如它的高度!
@IBOutlet weak var messageField: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillShow:"), name:UIKeyboardWillShowNotification, object: self.view.window)
NSNotificationCenter.defaultCenter().addObserver(self, selector: Selector("keyboardWillHide:"), name:UIKeyboardWillHideNotification, object: self.view.window)
}
func keyboardWillHide(sender: NSNotification) {
let userInfo: [NSObject : AnyObject] = sender.userInfo!
let keyboardSize: CGSize = userInfo[UIKeyboardFrameBeginUserInfoKey]!.CGRectValue.size
self.view.frame.origin.y += keyboardSize.height
}
我们将使它在所有设备上看起来都很漂亮,并处理用户添加或删除预测文本字段的情况。
func keyboardWillShow(sender: NSNotification) {
let userInfo: [NSObject : AnyObject] = sender.userInfo!
let keyboardSize: CGSize = userInfo[UIKeyboardFrameBeginUserInfoKey]!.CGRectValue.size
let offset: CGSize = userInfo[UIKeyboardFrameEndUserInfoKey]!.CGRectValue.size
if keyboardSize.height == offset.height {
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.frame.origin.y -= keyboardSize.height
})
} else {
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.frame.origin.y += keyboardSize.height - offset.height
})
}
}
删除观察者
不要忘记在离开视图之前删除您的观察器,以防止传输不必要的消息。
override func viewWillDisappear(animated: Bool) {
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: self.view.window)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: self.view.window)
}
根据评论中的问题更新:
如果你有两个或更多的文本字段,你可以检查你的view.frame.origin.y是否为零。
func keyboardWillShow(sender: NSNotification) {
let userInfo: [NSObject : AnyObject] = sender.userInfo!
let keyboardSize: CGSize = userInfo[UIKeyboardFrameBeginUserInfoKey]!.CGRectValue.size
let offset: CGSize = userInfo[UIKeyboardFrameEndUserInfoKey]!.CGRectValue.size
if keyboardSize.height == offset.height {
if self.view.frame.origin.y == 0 {
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.frame.origin.y -= keyboardSize.height
})
}
} else {
UIView.animateWithDuration(0.1, animations: { () -> Void in
self.view.frame.origin.y += keyboardSize.height - offset.height
})
}
print(self.view.frame.origin.y)
}
Swift 4中的Simpelst方法
import UIKit
class ViewController: UIViewController, UITextFieldDelegate {
@IBOutlet var myTextField: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillShow), name: .UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(self.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
myTextField.resignFirstResponder()
}
func keyboardWillShow(notification: NSNotification) {
// let duration = notification.userInfo?[UIKeyboardAnimationDurationUserInfoKey]
// print("duration",duration)
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
let keyboardHeight : Int = Int(keyboardSize.height)
print("keyboardWillShow",keyboardHeight)
if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.43, up: true)
}else{
UserDefaults.standard.set(keyboardHeight, forKey: "keyboardHeight")
moveTextField(myTextField, moveDistance: -keyboardHeight, moveDuration: 0.43, up: true)
}
}
}
func keyboardWillHide(notification: NSNotification){
if let height = UserDefaults.standard.value(forKey: "keyboardHeight") as? (Int) {
moveTextField(myTextField, moveDistance: -height as Int, moveDuration: 0.25, up: false)
}
}
func textFieldShouldReturn(_ textField: UITextField) -> Bool {
textField.resignFirstResponder()
return true
}
func moveTextField(_ textField: UITextField, moveDistance: Int, moveDuration: Double, up: Bool) {
let movement: CGFloat = CGFloat(up ? moveDistance : -moveDistance)
UIView.beginAnimations("animateTextField", context: nil)
UIView.setAnimationBeginsFromCurrentState(true)
UIView.setAnimationDuration(moveDuration)
self.view.frame = self.view.frame.offsetBy(dx: 0, dy: movement)
UIView.commitAnimations()
}
}
你也可以上下移动只有UITextFiled而不是整个屏幕(UIView)。 用这种方法。
NotificationCenter.default.addObserver(self, selector: #selector(keyboardWillChange), name: .UIKeyboardWillChangeFrame, object: nil)
And
@objc func keyboardWillChange(notification: NSNotification) {
let duration = notification.userInfo![UIKeyboardAnimationDurationUserInfoKey] as! Double
let curve = notification.userInfo![UIKeyboardAnimationCurveUserInfoKey] as! UInt
let curFrame = (notification.userInfo![UIKeyboardFrameBeginUserInfoKey] as! NSValue).cgRectValue
let targetFrame = (notification.userInfo![UIKeyboardFrameEndUserInfoKey] as! NSValue).cgRectValue
let deltaY = targetFrame.origin.y - curFrame.origin.y
UIView.animateKeyframes(withDuration: duration, delay: 0.0, options: UIViewKeyframeAnimationOptions(rawValue: curve), animations: {
self.textField.frame.origin.y+=deltaY
},completion: nil)
}
斯威夫特4.1
override func viewDidLoad() {
super.viewDidLoad()
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillShow), name: NSNotification.Name.UIKeyboardWillShow, object: nil)
NotificationCenter.default.addObserver(self, selector: #selector(ViewController.keyboardWillHide), name: NSNotification.Name.UIKeyboardWillHide, object: nil)
}
@objc func keyboardWillShow(notification: NSNotification) {
if let keyboardSize = (notification.userInfo?[UIKeyboardFrameBeginUserInfoKey] as? NSValue)?.cgRectValue {
if self.view.frame.origin.y == 0 {
self.view.frame.origin.y -= keyboardSize.height //can adjust as keyboardSize.height-(any number 30 or 40)
}
}
}
@objc func keyboardWillHide(notification: NSNotification) {
if self.view.frame.origin.y != 0 {
self.view.frame.origin.y = 0
}
}
func registerForKeyboardNotifications()
{
//Keyboard
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWasShown), name: UIKeyboardDidShowNotification, object: nil)
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(keyboardWillBeHidden), name: UIKeyboardDidHideNotification, object: nil)
}
func deregisterFromKeyboardNotifications(){
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillShowNotification, object: nil)
NSNotificationCenter.defaultCenter().removeObserver(self, name: UIKeyboardWillHideNotification, object: nil)
}
func keyboardWasShown(notification: NSNotification){
let userInfo: NSDictionary = notification.userInfo!
let keyboardInfoFrame = userInfo.objectForKey(UIKeyboardFrameEndUserInfoKey)?.CGRectValue()
let windowFrame:CGRect = (UIApplication.sharedApplication().keyWindow!.convertRect(self.view.frame, fromView:self.view))
let keyboardFrame = CGRectIntersection(windowFrame, keyboardInfoFrame!)
let coveredFrame = UIApplication.sharedApplication().keyWindow!.convertRect(keyboardFrame, toView:self.view)
let contentInsets = UIEdgeInsetsMake(0, 0, (coveredFrame.size.height), 0.0)
self.scrollViewInAddCase .contentInset = contentInsets;
self.scrollViewInAddCase.scrollIndicatorInsets = contentInsets;
self.scrollViewInAddCase.contentSize = CGSizeMake((self.scrollViewInAddCase.contentSize.width), (self.scrollViewInAddCase.contentSize.height))
}
/**
this method will fire when keyboard was hidden
- parameter notification: contains keyboard details
*/
func keyboardWillBeHidden (notification: NSNotification) {
self.scrollViewInAddCase.contentInset = UIEdgeInsetsZero
self.scrollViewInAddCase.scrollIndicatorInsets = UIEdgeInsetsZero
}
最简单的方法,甚至不需要任何代码:
下载KeyboardLayoutConstraint.swift并将文件添加(拖放)到你的项目中,如果你还没有使用Spring动画框架的话。 在你的故事板中,为视图或文本字段创建一个底部约束,选择约束(双击它),在标识检查器中,将其类从NSLayoutConstraint更改为KeyboardLayoutConstraint。 完成了!
物体会随着键盘同步自动移动。