我试图使一个自定义授权属性在ASP。净的核心。在以前的版本中,可以重写bool AuthorizeCore(HttpContextBase httpContext)。但是这在AuthorizeAttribute中不再存在。

当前制作自定义AuthorizeAttribute的方法是什么?

我想要完成的:我正在头授权中接收会话ID。通过该ID,我将知道特定操作是否有效。


当前回答

下面是一个简单的5步指南,教你如何使用策略来实现自定义角色授权:)。我使用了这些文档。

创建需求:

public class RoleRequirement : IAuthorizationRequirement
{
    public string Role { get; set; }
}

创建一个处理器:

public class RoleHandler : AuthorizationHandler<RoleRequirement>
{
    protected override async Task HandleRequirementAsync(AuthorizationHandlerContext context, RoleRequirement requirement)
    {
        var requiredRole = requirement.Role;

        //custom auth logic
        //  you can use context to access authenticated user,
        //  you can use dependecy injection to call custom services 

        var hasRole = true;

        if (hasRole)
        {
            context.Succeed(requirement);
        }
        else
        {
            context.Fail(new AuthorizationFailureReason(this, $"Role {requirement.Role} missing"));
        }
    }
}

在Program.cs中添加处理器:

builder.Services.AddSingleton<IAuthorizationHandler, RoleHandler>();

在program.cs中添加带有角色需求的策略:

builder.Services.AddAuthorization(options =>
{
    options.AddPolicy("Read", policy => policy.Requirements.Add(new RoleRequirement{Role = "ReadAccess_Custom_System"}));
});

使用你的策略:

[Authorize("Read")]
public class ExampleController : ControllerBase
{
}

其他回答

这里很多人已经说过了,但是有了策略处理程序,你就可以在。net框架中使用旧方法实现的功能而言,你可以走得更远。

我在SO网站上快速写了一个答案:https://stackoverflow.com/a/61963465/7081176 对我来说,在制作了一些类后,它完美地工作了:

EditUserRequirement:

public class EditUserRequirement : IAuthorizationRequirement
{
    public EditUserRequirement()
    {
    }
}

一个抽象处理程序,使我的生活更容易:

public abstract class AbstractRequirementHandler<T> : IAuthorizationHandler
    where T : IAuthorizationRequirement
{
    public async Task HandleAsync(AuthorizationHandlerContext context)
    {
        var pendingRequirements = context.PendingRequirements.ToList();
        foreach (var requirement in pendingRequirements)
        {
            if (requirement is T typedRequirement)
            {
                await HandleRequirementAsync(context, typedRequirement);
            }
        }
    }

    protected abstract Task HandleRequirementAsync(AuthorizationHandlerContext context, T requirement);
}

抽象处理程序的实现:

public class EditUserRequirementHandler : AbstractRequirementHandler<EditUserRequirement>
{
    protected override Task HandleRequirementAsync(AuthorizationHandlerContext context, EditUserRequirement requirement)
    {
        // If the user is owner of the resource, allow it.
        if (IsOwner(context.User, g))
        {
            context.Succeed(requirement);
        }

        return Task.CompletedTask;
    }

    private static bool IsOwner(ClaimsPrincipal user, Guid userIdentifier)
    {
        return user.GetUserIdentifier() == userIdentifier;
    }
}

注册我的处理程序和需求: 服务。AddSingleton < IAuthorizationHandler, EditUserRequirementHandler > ();

        services.AddAuthorization(options =>
        {
            options.AddPolicy(Policies.Policies.EditUser, policy =>
            {
                policy.Requirements.Add(new EditUserRequirement());
            });
        });

然后使用我在Blazor的策略:

<AuthorizeView Policy="@Policies.EditUser" Resource="@id">
    <NotAuthorized>
        <Unauthorized />
    </NotAuthorized>
    <Authorized Context="Auth">
        ...
    </Authorized>
</AuthorizeView>

我希望这对面临这个问题的人有用。

基于Derek Greer伟大的答案,我用枚举来做。

下面是我的代码示例:

public enum PermissionItem
{
    User,
    Product,
    Contact,
    Review,
    Client
}

public enum PermissionAction
{
    Read,
    Create,
}


public class AuthorizeAttribute : TypeFilterAttribute
{
    public AuthorizeAttribute(PermissionItem item, PermissionAction action)
    : base(typeof(AuthorizeActionFilter))
    {
        Arguments = new object[] { item, action };
    }
}

public class AuthorizeActionFilter : IAuthorizationFilter
{
    private readonly PermissionItem _item;
    private readonly PermissionAction _action;
    public AuthorizeActionFilter(PermissionItem item, PermissionAction action)
    {
        _item = item;
        _action = action;
    }
    public void OnAuthorization(AuthorizationFilterContext context)
    {
        bool isAuthorized = MumboJumboFunction(context.HttpContext.User, _item, _action); // :)

        if (!isAuthorized)
        {
            context.Result = new ForbidResult();
        }
    }
}

public class UserController : BaseController
{
    private readonly DbContext _context;

    public UserController( DbContext context) :
        base()
    {
        _logger = logger;
    }

    [Authorize(PermissionItem.User, PermissionAction.Read)]
    public async Task<IActionResult> Index()
    {
        return View(await _context.User.ToListAsync());
    }
}

下面的代码适合我在。net Core 5中使用

[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method)]
public class AccessAuthorizationAttribute : AuthorizeAttribute, IAuthorizationFilter
{
    public string Module { get; set; } //Permission string to get from controller

    public AccessAuthorizationAttribute(string module)
    {
        Module = module;
    }
    public void OnAuthorization(AuthorizationFilterContext context)
    {
        //Validate if any permissions are passed when using attribute at controller or action level

        if (string.IsNullOrEmpty(Module))
        {
            //Validation cannot take place without any permissions so returning unauthorized
            context.Result = new UnauthorizedResult();
            return;
        }
       
        if (hasAccess)
        {
            return;
        }

        context.Result = new UnauthorizedResult();
        return;
    }
}

您可以创建自己的AuthorizationHandler,它将在控制器和动作上找到自定义属性,并将它们传递给handlerrequirementasync方法。

public abstract class AttributeAuthorizationHandler<TRequirement, TAttribute> : AuthorizationHandler<TRequirement> where TRequirement : IAuthorizationRequirement where TAttribute : Attribute
{
    protected override Task HandleRequirementAsync(AuthorizationHandlerContext context, TRequirement requirement)
    {
        var attributes = new List<TAttribute>();

        var action = (context.Resource as AuthorizationFilterContext)?.ActionDescriptor as ControllerActionDescriptor;
        if (action != null)
        {
            attributes.AddRange(GetAttributes(action.ControllerTypeInfo.UnderlyingSystemType));
            attributes.AddRange(GetAttributes(action.MethodInfo));
        }

        return HandleRequirementAsync(context, requirement, attributes);
    }

    protected abstract Task HandleRequirementAsync(AuthorizationHandlerContext context, TRequirement requirement, IEnumerable<TAttribute> attributes);

    private static IEnumerable<TAttribute> GetAttributes(MemberInfo memberInfo)
    {
        return memberInfo.GetCustomAttributes(typeof(TAttribute), false).Cast<TAttribute>();
    }
}

然后你可以在你的控制器或动作上使用它的任何自定义属性。例如,添加权限要求。只需创建您的自定义属性。

[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
public class PermissionAttribute : AuthorizeAttribute
{
    public string Name { get; }

    public PermissionAttribute(string name) : base("Permission")
    {
        Name = name;
    }
}

然后创建一个需求,添加到您的策略

public class PermissionAuthorizationRequirement : IAuthorizationRequirement
{
    //Add any custom requirement properties if you have them
}

然后为您的自定义属性创建AuthorizationHandler,继承我们之前创建的AttributeAuthorizationHandler。它将被传递一个IEnumerable,用于handlerrequirementsasync方法中的所有自定义属性,这些属性是由控制器和动作积累而来的。

public class PermissionAuthorizationHandler : AttributeAuthorizationHandler<PermissionAuthorizationRequirement, PermissionAttribute>
{
    protected override async Task HandleRequirementAsync(AuthorizationHandlerContext context, PermissionAuthorizationRequirement requirement, IEnumerable<PermissionAttribute> attributes)
    {
        foreach (var permissionAttribute in attributes)
        {
            if (!await AuthorizeAsync(context.User, permissionAttribute.Name))
            {
                return;
            }
        }

        context.Succeed(requirement);
    }

    private Task<bool> AuthorizeAsync(ClaimsPrincipal user, string permission)
    {
        //Implement your custom user permission logic here
    }
}

最后,在Startup.cs ConfigureServices方法中,将您的自定义AuthorizationHandler添加到服务中,并添加您的Policy。

        services.AddSingleton<IAuthorizationHandler, PermissionAuthorizationHandler>();

        services.AddAuthorization(options =>
        {
            options.AddPolicy("Permission", policyBuilder =>
            {
                policyBuilder.Requirements.Add(new PermissionAuthorizationRequirement());
            });
        });

现在你可以简单地用你的自定义属性装饰你的控制器和动作。

[Permission("AccessCustomers")]
public class CustomersController
{
    [Permission("AddCustomer")]
    IActionResult AddCustomer([FromBody] Customer customer)
    {
        //Add customer
    }
}

下面是一个简单的5步指南,教你如何使用策略来实现自定义角色授权:)。我使用了这些文档。

创建需求:

public class RoleRequirement : IAuthorizationRequirement
{
    public string Role { get; set; }
}

创建一个处理器:

public class RoleHandler : AuthorizationHandler<RoleRequirement>
{
    protected override async Task HandleRequirementAsync(AuthorizationHandlerContext context, RoleRequirement requirement)
    {
        var requiredRole = requirement.Role;

        //custom auth logic
        //  you can use context to access authenticated user,
        //  you can use dependecy injection to call custom services 

        var hasRole = true;

        if (hasRole)
        {
            context.Succeed(requirement);
        }
        else
        {
            context.Fail(new AuthorizationFailureReason(this, $"Role {requirement.Role} missing"));
        }
    }
}

在Program.cs中添加处理器:

builder.Services.AddSingleton<IAuthorizationHandler, RoleHandler>();

在program.cs中添加带有角色需求的策略:

builder.Services.AddAuthorization(options =>
{
    options.AddPolicy("Read", policy => policy.Requirements.Add(new RoleRequirement{Role = "ReadAccess_Custom_System"}));
});

使用你的策略:

[Authorize("Read")]
public class ExampleController : ControllerBase
{
}