以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
当前回答
我也有同样的问题,然后想出了一个很好用的函数:
每个条目的键和值都是字符串,并且相同。 每个条目的值都是从键派生出来的。(即。“不要重复你自己”,不像字符串值的常规枚举) TypeScript类型成熟且正确。(防止拼写错误) 还有一种简单的方法可以让TS自动完成您的选项。(如。打字MyEnum。,并立即看到可用的选项) 还有其他一些优点。(见答案底部)
效用函数:
export function createStringEnum<T extends {[key: string]: 1}>(keysObj: T) {
const optionsObj = {} as {
[K in keyof T]: keyof T
// alternative; gives narrower type for MyEnum.XXX
//[K in keyof T]: K
};
const keys = Object.keys(keysObj) as Array<keyof T>;
const values = keys; // could also check for string value-overrides on keysObj
for (const key of keys) {
optionsObj[key] = key;
}
return [optionsObj, values] as const;
}
用法:
// if the "Fruit_values" var isn't useful to you, just omit it
export const [Fruit, Fruit_values] = createStringEnum({
apple: 1,
pear: 1,
});
export type Fruit = keyof typeof Fruit; // "apple" | "pear"
//export type Fruit = typeof Fruit_values[number]; // alternative
// correct usage (with correct types)
let fruit1 = Fruit.apple; // fruit1 == "apple"
fruit1 = Fruit.pear; // assigning a new fruit also works
let fruit2 = Fruit_values[0]; // fruit2 == "apple"
// incorrect usage (should error)
let fruit3 = Fruit.tire; // errors
let fruit4: Fruit = "mirror"; // errors
现在有人可能会问,这个“基于字符串的enum”比只使用:
type Fruit = "apple" | "pear";
有几个优点:
Auto-complete is a bit nicer (imo). For example, if you type let fruit = Fruit., Typescript will immediately list the exact set of options available. With string literals, you need to define your type explicitly, eg. let fruit: Fruit = , and then press ctrl+space afterward. (and even that results in unrelated autocomplete options being shown below the valid ones) The TSDoc metadata/description for an option is carried over to the MyEnum.XXX fields! This is useful for providing additional information about the different options. For example: You can access the list of options at runtime (eg. Fruit_values, or manually with Object.values(Fruit)). With the type Fruit = ... approach, there is no built-in way to do this, which cuts off a number of use-cases. (for example, I use the runtime values for constructing json-schemas)
其他回答
为什么不直接使用本地方式访问枚举的字符串呢?
enum e {
WHY,
NOT,
USE,
NATIVE
}
e[e.WHY] // this returns string 'WHY'
我只是声明了一个接口,并使用该类型的变量访问枚举。保持接口和枚举同步实际上很容易,因为如果枚举中有什么变化,TypeScript会报错,就像这样。
typeof EAbFlagEnum类型的参数不可赋值 参数类型为“IAbFlagEnum”。属性“Move”类型缺失 “typeof EAbFlagEnum”。
这种方法的优点是在各种情况下使用enum(接口)不需要类型强制转换,因此支持更多类型的情况,例如switch/case。
// Declare a TypeScript enum using unique string
// (per hack mentioned by zjc0816)
enum EAbFlagEnum {
None = <any> "none",
Select = <any> "sel",
Move = <any> "mov",
Edit = <any> "edit",
Sort = <any> "sort",
Clone = <any> "clone"
}
// Create an interface that shadows the enum
// and asserts that members are a type of any
interface IAbFlagEnum {
None: any;
Select: any;
Move: any;
Edit: any;
Sort: any;
Clone: any;
}
// Export a variable of type interface that points to the enum
export var AbFlagEnum: IAbFlagEnum = EAbFlagEnum;
使用变量,而不是枚举,可以产生所需的结果。
var strVal: string = AbFlagEnum.Edit;
switch (strVal) {
case AbFlagEnum.Edit:
break;
case AbFlagEnum.Move:
break;
case AbFlagEnum.Clone
}
标记是我的另一个需要,所以我创建了一个NPM模块,添加到这个例子中,并包括测试。
https://github.com/djabraham/ts-enum-tools
打印稿0.9.0.1
enum e{
hello = 1,
somestr = 'world'
};
alert(e[1] + ' ' + e.somestr);
打印稿操场
这里有一个相当干净的解决方案,它允许继承,使用TypeScript 2.0。我没有在早期的版本上尝试过。
附加条件:该值可以是任何类型!
export class Enum<T> {
public constructor(public readonly value: T) {}
public toString() {
return this.value.toString();
}
}
export class PrimaryColor extends Enum<string> {
public static readonly Red = new Enum('#FF0000');
public static readonly Green = new Enum('#00FF00');
public static readonly Blue = new Enum('#0000FF');
}
export class Color extends PrimaryColor {
public static readonly White = new Enum('#FFFFFF');
public static readonly Black = new Enum('#000000');
}
// Usage:
console.log(PrimaryColor.Red);
// Output: Enum { value: '#FF0000' }
console.log(Color.Red); // inherited!
// Output: Enum { value: '#FF0000' }
console.log(Color.Red.value); // we have to call .value to get the value.
// Output: #FF0000
console.log(Color.Red.toString()); // toString() works too.
// Output: #FF0000
class Thing {
color: Color;
}
let thing: Thing = {
color: Color.Red,
};
switch (thing.color) {
case Color.Red: // ...
case Color.White: // ...
}
有很多答案,但我没有看到任何完整的解决方案。可接受的答案以及enum {this, one}的问题是,它分散了您碰巧在许多文件中使用的字符串值。我也不太喜欢“更新”,它很复杂,也没有利用类型。我认为Michael Bromley的回答是最正确的,但它的界面有点麻烦,可以用一个类型。
我使用的是TypeScript 2.0。+……这是我会做的
export type Greeting = "hello" | "world";
export const Greeting : { hello: Greeting , world: Greeting } = {
hello: "hello",
world: "world"
};
然后像这样使用:
let greet: Greeting = Greeting.hello
在使用有用的IDE时,它还具有更好的类型/悬停信息。缺点是你必须写两次字符串,但至少它只在两个地方。