以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
以下代码可用于在TypeScript中创建enum:
enum e {
hello = 1,
world = 2
};
这些值可以通过以下方式访问:
e.hello;
e.world;
我如何创建一个字符串值enum ?
enum e {
hello = "hello", // error: cannot convert string to e
world = "world" // error
};
当前回答
如果你想要的主要是易于调试(相当类型检查),不需要为枚举指定特殊值,这是我正在做的:
export type Enum = { [index: number]: string } & { [key: string]: number } | Object;
/**
* inplace update
* */
export function enum_only_string<E extends Enum>(e: E) {
Object.keys(e)
.filter(i => Number.isFinite(+i))
.forEach(i => {
const s = e[i];
e[s] = s;
delete e[i];
});
}
enum AuthType {
phone, email, sms, password
}
enum_only_string(AuthType);
如果您希望支持遗留代码/数据存储,则可以保留数字键。
这样,您就可以避免键入两次值。
其他回答
我也有同样的问题,然后想出了一个很好用的函数:
每个条目的键和值都是字符串,并且相同。 每个条目的值都是从键派生出来的。(即。“不要重复你自己”,不像字符串值的常规枚举) TypeScript类型成熟且正确。(防止拼写错误) 还有一种简单的方法可以让TS自动完成您的选项。(如。打字MyEnum。,并立即看到可用的选项) 还有其他一些优点。(见答案底部)
效用函数:
export function createStringEnum<T extends {[key: string]: 1}>(keysObj: T) {
const optionsObj = {} as {
[K in keyof T]: keyof T
// alternative; gives narrower type for MyEnum.XXX
//[K in keyof T]: K
};
const keys = Object.keys(keysObj) as Array<keyof T>;
const values = keys; // could also check for string value-overrides on keysObj
for (const key of keys) {
optionsObj[key] = key;
}
return [optionsObj, values] as const;
}
用法:
// if the "Fruit_values" var isn't useful to you, just omit it
export const [Fruit, Fruit_values] = createStringEnum({
apple: 1,
pear: 1,
});
export type Fruit = keyof typeof Fruit; // "apple" | "pear"
//export type Fruit = typeof Fruit_values[number]; // alternative
// correct usage (with correct types)
let fruit1 = Fruit.apple; // fruit1 == "apple"
fruit1 = Fruit.pear; // assigning a new fruit also works
let fruit2 = Fruit_values[0]; // fruit2 == "apple"
// incorrect usage (should error)
let fruit3 = Fruit.tire; // errors
let fruit4: Fruit = "mirror"; // errors
现在有人可能会问,这个“基于字符串的enum”比只使用:
type Fruit = "apple" | "pear";
有几个优点:
Auto-complete is a bit nicer (imo). For example, if you type let fruit = Fruit., Typescript will immediately list the exact set of options available. With string literals, you need to define your type explicitly, eg. let fruit: Fruit = , and then press ctrl+space afterward. (and even that results in unrelated autocomplete options being shown below the valid ones) The TSDoc metadata/description for an option is carried over to the MyEnum.XXX fields! This is useful for providing additional information about the different options. For example: You can access the list of options at runtime (eg. Fruit_values, or manually with Object.values(Fruit)). With the type Fruit = ... approach, there is no built-in way to do this, which cuts off a number of use-cases. (for example, I use the runtime values for constructing json-schemas)
export enum PaymentType {
Cash = 1,
Credit = 2
}
var paymentType = PaymentType[PaymentType.Cash];
我只是声明了一个接口,并使用该类型的变量访问枚举。保持接口和枚举同步实际上很容易,因为如果枚举中有什么变化,TypeScript会报错,就像这样。
typeof EAbFlagEnum类型的参数不可赋值 参数类型为“IAbFlagEnum”。属性“Move”类型缺失 “typeof EAbFlagEnum”。
这种方法的优点是在各种情况下使用enum(接口)不需要类型强制转换,因此支持更多类型的情况,例如switch/case。
// Declare a TypeScript enum using unique string
// (per hack mentioned by zjc0816)
enum EAbFlagEnum {
None = <any> "none",
Select = <any> "sel",
Move = <any> "mov",
Edit = <any> "edit",
Sort = <any> "sort",
Clone = <any> "clone"
}
// Create an interface that shadows the enum
// and asserts that members are a type of any
interface IAbFlagEnum {
None: any;
Select: any;
Move: any;
Edit: any;
Sort: any;
Clone: any;
}
// Export a variable of type interface that points to the enum
export var AbFlagEnum: IAbFlagEnum = EAbFlagEnum;
使用变量,而不是枚举,可以产生所需的结果。
var strVal: string = AbFlagEnum.Edit;
switch (strVal) {
case AbFlagEnum.Edit:
break;
case AbFlagEnum.Move:
break;
case AbFlagEnum.Clone
}
标记是我的另一个需要,所以我创建了一个NPM模块,添加到这个例子中,并包括测试。
https://github.com/djabraham/ts-enum-tools
这里有一个相当干净的解决方案,它允许继承,使用TypeScript 2.0。我没有在早期的版本上尝试过。
附加条件:该值可以是任何类型!
export class Enum<T> {
public constructor(public readonly value: T) {}
public toString() {
return this.value.toString();
}
}
export class PrimaryColor extends Enum<string> {
public static readonly Red = new Enum('#FF0000');
public static readonly Green = new Enum('#00FF00');
public static readonly Blue = new Enum('#0000FF');
}
export class Color extends PrimaryColor {
public static readonly White = new Enum('#FFFFFF');
public static readonly Black = new Enum('#000000');
}
// Usage:
console.log(PrimaryColor.Red);
// Output: Enum { value: '#FF0000' }
console.log(Color.Red); // inherited!
// Output: Enum { value: '#FF0000' }
console.log(Color.Red.value); // we have to call .value to get the value.
// Output: #FF0000
console.log(Color.Red.toString()); // toString() works too.
// Output: #FF0000
class Thing {
color: Color;
}
let thing: Thing = {
color: Color.Red,
};
switch (thing.color) {
case Color.Red: // ...
case Color.White: // ...
}
非常非常简单的Enum string (TypeScript 2.4)
import * from '../mylib'
export enum MESSAGES {
ERROR_CHART_UNKNOWN,
ERROR_2
}
export class Messages {
public static get(id : MESSAGES){
let message = ""
switch (id) {
case MESSAGES.ERROR_CHART_UNKNOWN :
message = "The chart does not exist."
break;
case MESSAGES.ERROR_2 :
message = "example."
break;
}
return message
}
}
function log(messageName:MESSAGES){
console.log(Messages.get(messageName))
}